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[FilterScript] S32_Changelog - Change and read updates of server in-game (MySQL) - Printable Version

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S32_Changelog - Change and read updates of server in-game (MySQL) - System64 - 16.02.2012

Introduction

Hi all
This is basic changelog, the idea was born here



Features
Commands
Video

[ame]http://www.youtube.com/watch?v=g4t_lXusJSs[/ame]


Necessary things

MySQL Plugin by G-Stylezz aka BlueG
y_commands by ******




Download

Pastebin (v1.0.0)


Mediafire (v1.0.0)


Solidfiles (v1.0.0)



Credits

System32 - Almost everything
G-Stylezz aka BlueG - MySQL Plugin
****** - y_commands



Re: S32_Changelog - Change and read updates of server in-game (MySQL) - MP2 - 16.02.2012

Nice, but surely each update wouldn't be able to be described in 128 characters.
Perhaps you should have a way to 'create' a version, then add changes to said version, and in /updates have a dialog list of the last few versions.


Re: S32_Changelog - Change and read updates of server in-game (MySQL) - System64 - 16.02.2012

Thanks,

You are wrong,

clstring[520 * TOTAL_LOGS_SHOWED]

max size of update is 512 characters + some characters for player name, date etc. maybe it could be 550 * TOTAL_LOGS_SHOWED but, you can change it easy


Re: S32_Changelog - Change and read updates of server in-game (MySQL) - TheArcher - 16.02.2012

Yes, but when someone change their changelog they have to do form in-game which people doesn't want to or 1% of people will going to use this method. I suggest instead to use SA:MP http to get the information from the website.


Re: S32_Changelog - Change and read updates of server in-game (MySQL) - Michael@Belgium - 17.02.2012

Oh yeah ! Nice But it should be more fun if it would be able also to type the updates on a website and then it comes also in-game


Re: S32_Changelog - Change and read updates of server in-game (MySQL) - Flyfishes - 17.02.2012

You don't need to get the last ID. Use the default Auto Increament (or increasement?!) in MySQL!


Re: S32_Changelog - Change and read updates of server in-game (MySQL) - System64 - 17.02.2012

@TheArcher - I don't understand you, which form?
@Michael@Belgium - Thanks for the idea, I'll make it for next version
@Flyfishes - I don't like auto increament, better is with script (for me)


Re: S32_Changelog - Change and read updates of server in-game (MySQL) - Hoss - 17.02.2012

Good job dude


Re: S32_Changelog - Change and read updates of server in-game (MySQL) - TheArcher - 17.02.2012

Quote:
Originally Posted by System64
Посмотреть сообщение
@TheArcher - I don't understand you, which form?
Answer

Quote:
Originally Posted by Michael@Belgium
Посмотреть сообщение
Oh yeah ! Nice But it should be more fun if it would be able also to type the updates on a website and then it comes also in-game



Re: S32_Changelog - Change and read updates of server in-game (MySQL) - X3nZ - 17.02.2012

This is nice actually.

Great release S32


Re: S32_Changelog - Change and read updates of server in-game (MySQL) - System64 - 17.02.2012

well thanks,
when I finish theme for my community I'll update new version!


Re: S32_Changelog - Change and read updates of server in-game (MySQL) - Lorenc_ - 17.02.2012

This can be easily created with raw files, rather then adding a plugin, adding another ram consumer (mysql) to your VPS, connecting to database.

Nice job anyway, though with small things like this, there is more solutions.


Re: S32_Changelog - Change and read updates of server in-game (MySQL) - Michael@Belgium - 21.02.2012

Quote:
Originally Posted by System64
Посмотреть сообщение
well thanks,
when I finish theme for my community I'll update new version!
Good Im waiting x)