S32_Changelog - Change and read updates of server in-game (MySQL) -
System64 - 16.02.2012
Introduction
Hi all ![Cheesy](images/smilies/biggrin.png)
This is basic changelog, the idea was born here
Features
- RCON admins can update the changelog in-game
- Players can see in-game last 3 (by default) updates
- If you want to show more last updates change TOTAL_LOGS_SHOWED (I suggest less than 5 'cause than you have to increase string in /updates command)
Commands
- /changelog (RCON Admins only)
- /updates
Video
[ame]http://www.youtube.com/watch?v=g4t_lXusJSs[/ame]
Necessary things
MySQL Plugin by G-Stylezz aka BlueG
y_commands by ******
Download
Pastebin (v1.0.0)
Mediafire (v1.0.0)
Solidfiles (v1.0.0)
Credits
System32 - Almost everything
G-Stylezz aka BlueG - MySQL Plugin
****** - y_commands
Re: S32_Changelog - Change and read updates of server in-game (MySQL) -
MP2 - 16.02.2012
Nice, but surely each update wouldn't be able to be described in 128 characters.
Perhaps you should have a way to 'create' a version, then add changes to said version, and in /updates have a dialog list of the last few versions.
Re: S32_Changelog - Change and read updates of server in-game (MySQL) -
System64 - 16.02.2012
Thanks,
You are wrong,
clstring[520 * TOTAL_LOGS_SHOWED]
max size of update is 512 characters + some characters for player name, date etc. maybe it could be 550 * TOTAL_LOGS_SHOWED but, you can change it easy
Re: S32_Changelog - Change and read updates of server in-game (MySQL) -
TheArcher - 16.02.2012
Yes, but when someone change their changelog they have to do form in-game which people doesn't want to or 1% of people will going to use this method. I suggest instead to use SA:MP http to get the information from the website.
Re: S32_Changelog - Change and read updates of server in-game (MySQL) -
Michael@Belgium - 17.02.2012
Oh yeah ! Nice
![Cheesy](images/smilies/biggrin.png)
But it should be more fun if it would be able also to type the updates on a website and then it comes also in-game
Re: S32_Changelog - Change and read updates of server in-game (MySQL) -
Flyfishes - 17.02.2012
You don't need to get the last ID. Use the default Auto Increament (or increasement?!) in MySQL!
Re: S32_Changelog - Change and read updates of server in-game (MySQL) -
System64 - 17.02.2012
@TheArcher - I don't understand you, which form?
@Michael@Belgium - Thanks for the idea, I'll make it for next version
![Smiley](images/smilies/smile.png)
@Flyfishes - I don't like auto increament, better is with script (for me)
Re: S32_Changelog - Change and read updates of server in-game (MySQL) -
Hoss - 17.02.2012
Good job dude
Re: S32_Changelog - Change and read updates of server in-game (MySQL) -
TheArcher - 17.02.2012
Quote:
Originally Posted by System64
@TheArcher - I don't understand you, which form?
|
Answer
Quote:
Originally Posted by Michael@Belgium
Oh yeah ! Nice ![Cheesy](images/smilies/biggrin.png) But it should be more fun if it would be able also to type the updates on a website and then it comes also in-game ![Grin](images/smilies/biggrin.gif)
|
Re: S32_Changelog - Change and read updates of server in-game (MySQL) -
X3nZ - 17.02.2012
This is nice actually.
Great release S32
Re: S32_Changelog - Change and read updates of server in-game (MySQL) -
System64 - 17.02.2012
well thanks,
when I finish theme for my community I'll update new version!
Re: S32_Changelog - Change and read updates of server in-game (MySQL) -
Lorenc_ - 17.02.2012
This can be easily created with raw files, rather then adding a plugin, adding another ram consumer (mysql) to your VPS, connecting to database.
Nice job anyway, though with small things like this, there is more solutions.
Re: S32_Changelog - Change and read updates of server in-game (MySQL) -
Michael@Belgium - 21.02.2012
Quote:
Originally Posted by System64
well thanks,
when I finish theme for my community I'll update new version!
|
Good
![Smiley](images/smilies/smile.png)
Im waiting x)