[Duvida]Loops - Printable Version
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[Duvida]Loops -
|_MeGaTroN_| - 15.02.2012
Tenho uma duvida meu gm tem entre cerca de 48 loops como posso evitar esses loops para naum lagar o servidor;
@Edit
Anti-Flood com settimer pode lagar o servidor ?
Re: [Duvida]Loops -
Ricop522 - 15.02.2012
Se forem mto necessarios, otimize-os,
Usa foreach
Re: [Duvida]Loops -
|_MeGaTroN_| - 15.02.2012
Um Exemplo:
pawn Код:
for(new i = 0; i < MAX_PLAYERS; i++)
{
Textdraw4[i] = TextDrawCreate(*********, "_");
TextDrawBackgroundColor(Textdraw4[i], 255);
TextDrawFont(Textdraw4[i], 2);
TextDrawLetterSize(Textdraw4[i], *******, *******);
TextDrawColor(Textdraw4[i], *******);
TextDrawSetOutline(Textdraw4[i], 0);
TextDrawSetProportional(Textdraw4[i], 1);
TextDrawSetShadow(Textdraw4[i], 0);
}
como uso o foreach nesse /\
Re: [Duvida]Loops -
zbt - 15.02.2012
pawn Код:
foreach(Player,i)
{
Textdraw4[i] = TextDrawCreate(*********, "_");
TextDrawBackgroundColor(Textdraw4[i], 255);
TextDrawFont(Textdraw4[i], 2);
TextDrawLetterSize(Textdraw4[i], *******, *******);
TextDrawColor(Textdraw4[i], *******);
TextDrawSetOutline(Textdraw4[i], 0);
TextDrawSetProportional(Textdraw4[i], 1);
TextDrawSetShadow(Textdraw4[i], 0);
}
Re: [Duvida]Loops -
Ricop522 - 16.02.2012
Quote:
Originally Posted by |_MeGaTroN_|
Um Exemplo:
pawn Код:
for(new i = 0; i < MAX_PLAYERS; i++) { Textdraw4[i] = TextDrawCreate(*********, "_"); TextDrawBackgroundColor(Textdraw4[i], 255); TextDrawFont(Textdraw4[i], 2); TextDrawLetterSize(Textdraw4[i], *******, *******); TextDrawColor(Textdraw4[i], *******); TextDrawSetOutline(Textdraw4[i], 0); TextDrawSetProportional(Textdraw4[i], 1); TextDrawSetShadow(Textdraw4[i], 0); }
como uso o foreach nesse /\
|
Coloca na public OnPlayerConnect, nгo й necessбrio criб-lo na OGMI
Re: [Duvida]Loops -
|_MeGaTroN_| - 16.02.2012
mais na onplayerconnect naum causara lag ?