/mafia - Join mafia team. /police - Join police team. /bomb - Plant the bomb.
#define FILTERSCRIPT
#if defined Credits
________________________________________________________________________________
Hey hey ! I'm DarKy and this is my script (my minigame) , "Mafia Minigame".This
script si something like Counter Strike.Is a minigame with Mafia vs. Police !
Thanks for using Mafia Minigame !
_______________________________________________________________________________
#endif
/* ========================================================================== */
#include <a_samp>
#include <streamer>
#include <sscanf>
/* ========================================================================== */
#define TEAM_MAFIA 1
#define TEAM_POLICE 2
/* ========================================================================== */
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_ULTRARED 0xE60000FF
#define COLOR_BLUE 0x0000BBAA
#define COLOR_LIGHTGREEN 0x9ACD32AA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_RED 0xAA3333AA
#define COLOR_LIME 0x10F441AA
#define COLOR_MAGENTA 0xFF00FFFF
#define COLOR_PURPLE 0x9900FFAA
#define COLOR_ALIEN 0x90FF87FF
#define COLOR_NAVY 0x000080AA
#define COLOR_AQUA 0xF0F8FFAA
#define COLOR_CRIMSON 0xDC143CAA
#define COLOR_FLBLUE 0x6495EDAA
#define COLOR_BISQUE 0xFFE4C4AA
#define COLOR_BLACK 0x000000AA
#define COLOR_CHARTREUSE 0x7FFF00AA
#define COLOR_BROWN 0XA52A2AAA
#define COLOR_CORAL 0xFF7F50AA
#define COLOR_GOLD 0xB8860BAA
#define COLOR_GREENYELLOW 0xADFF2FAA
#define COLOR_INDIGO 0x4B00B0AA
#define COLOR_IVORY 0xFFFF82AA
#define COLOR_LAWNGREEN 0x7CFC00AA
#define COLOR_SEAGREEN 0x20B2AAAA
#define COLOR_LIMEGREEN 0x32CD32AA
#define COLOR_MIDNIGHTBLUE 0x191970AA
#define COLOR_MAROON 0x800000AA
#define COLOR_OLIVE 0x808000AA
#define COLOR_ORANGERED 0xFF4500AA
#define COLOR_PINK 0xFFC0CBAA
#define COLOR_SPRINGGREEN 0x00FF7FAA
#define COLOR_TOMATO 0xFF6347AA
#define COLOR_YELLOWGREEN 0x9ACD32AA
#define COLOR_MEDIUMAQUA 0x83BFBFAA
#define COLOR_MEDIUMMAGENTA 0x8B008BAA
/* ========================================================================== */
new gTeam[MAX_PLAYERS];
new IsPlanted[MAX_PLAYERS];
new BombTimer;
new DefuseTimer;
new BombC;
/* ========================================================================== */
public OnFilterScriptInit()
{
print(" , ,");
print(" /( )`");
print(" | |___ / ||");
print(" /- _ `-/ '");
print(" (/|/ | | /|");
print(" / / | ` |");
print(" O O ) / |");
print(" `-^--'`< '");
print(" (_.) _ ) /");
print(" `.___/` /");
print(" `-----' /");
print(" <----. __ / __ |");
print(" <----|====O)))==) |) /====");
print(" <----' `--' `.__,' |");
print(" | |");
print(" | /");
print(" ______( (_ / |______");
print(" ,' ,-----' | |");
print(" `--{__________) //");
print("+----------------------------+");
print("| Mafia Minigame |");
print("| Copyright @ 2012 DarKy |");
print("+----------------------------+");
print("| SCRIPT WAS LOADED ! |");
print("+----------------------------+");
/* ========================================================================== */
CreateDynamicObject(4843, 3788.556640625, -1007, 22.800483703613, 2.4224853515625, 14.26025390625, 359.37927246094);
CreateDynamicObject(18450, 3788.0417480469, -1074.3570556641, 28.603553771973, 271.82019042969, 105.94512939453, 105.95275878906);
CreateDynamicObject(18450, 3752.2565917969, -1034.466796875, 30.965980529785, 271.81823730469, 105.94110107422, 9.951904296875);
CreateDynamicObject(18450, 3795.3010253906, -994.7861328125, 30.988925933838, 87.696228027344, 130.62664794922, 229.35363769531);
CreateDynamicObject(18450, 3829.0361328125, -1033.736328125, 28.466419219971, 87.698364257813, 40.512084960938, 223.51135253906);
CreateDynamicObject(5836, 3762.46875, -1060.9654541016, 33.749580383301, 0, 0, 0);
CreateDynamicObject(3244, 3817.2033691406, -1006.7029418945, 23.351663589478, 0, 0, 0);
CreateDynamicObject(11426, 3763.2980957031, -1048.7274169922, 22.138051986694, 0, 0, 0);
CreateDynamicObject(11440, 3763.1037597656, -1040.1733398438, 22.192417144775, 0, 0, 0);
CreateDynamicObject(11444, 3761.8654785156, -1023.9291381836, 23.29563331604, 0, 0, 87);
CreateDynamicObject(11447, 3763.8076171875, -1014.5645751953, 23.725009918213, 0.25, 0, 83.5);
CreateDynamicObject(11459, 3809.7502441406, -1006.7024536133, 22.369380950928, 0, 0, 0);
CreateDynamicObject(11425, 3788.8916015625, -1063.1005859375, 23.222801208496, 0, 0, 0);
CreateDynamicObject(2892, 3763.8696289063, -1039.8968505859, 25.301792144775, 0, 0, 0);
CreateDynamicObject(3277, 3814.0671386719, -1065.7998046875, 20.544910430908, 0, 0, 0);
CreateDynamicObject(3279, 3762.6506347656, -1003.1516723633, 24.117984771729, 0, 0, 0);
CreateDynamicObject(16093, 3787.5080566406, -1004.9901733398, 24.341495513916, 0, 0, 0);
CreateDynamicObject(3884, 3813.9548339844, -1065.9423828125, 20.519918441772, 0, 0, 0);
CreateDynamicObject(2977, 3788.9877929688, -1066.1768798828, 21.319984436035, 0, 0, 0);
CreateDynamicObject(4882, 3796.8549804688, -1037.2819824219, 26.579437255859, 0, 0, 0);
CreateDynamicObject(1637, 3770.4956054688, -1067.5883789063, 22.887557983398, 0, 0, 0);
CreateDynamicObject(13637, 3816.90234375, -1040.4141845703, 21.758207321167, 0, 0, 0);
CreateDynamicObject(1454, 3800.2314453125, -1005.2055053711, 24.239179611206, 0, 0, 0);
CreateDynamicObject(1457, 3778.3935546875, -1004.3561401367, 25.944948196411, 0, 0, 0);
CreateDynamicObject(1458, 3771.2314453125, -1033.5455322266, 23.3118724823, 0, 0, 0);
CreateDynamicObject(1483, 3788.2023925781, -1066.6140136719, 23.287937164307, 0, 0, 0);
CreateDynamicObject(3252, 3797.9787597656, -1058.7006835938, 21.185646057129, 0, 0, 0);
CreateDynamicObject(14875, 3780.8703613281, -1051.8704833984, 22.676380157471, 0, 0, 0);
CreateDynamicObject(16405, 3782.0483398438, -1067.8461914063, 23.358337402344, 0, 0, 0);
CreateDynamicObject(16406, 3826.7817382813, -1021.5054931641, 26.651744842529, 0, 0, 0);
CreateDynamicObject(1452, 3791.9660644531, -1000.9810791016, 25.533332824707, 0, 0, 0);
CreateDynamicObject(1463, 3770.9719238281, -1052.3360595703, 22.586893081665, 0, 0, 0);
CreateDynamicObject(615, 3776.9450683594, -1056.181640625, 21.17707824707, 0, 0, 0);
CreateDynamicObject(654, 3788.8693847656, -1031.6385498047, 22.414892196655, 0, 0, 0);
CreateDynamicObject(654, 3798.4265136719, -1001.9503173828, 23.328159332275, 0, 0, 0);
CreateDynamicObject(660, 3820.4982910156, -1064.2631835938, 20.781923294067, 0, 0, 0);
CreateDynamicObject(671, 3774.3537597656, -1013.5877075195, 23.751955032349, 0, 0, 0);
CreateDynamicObject(672, 3770.8112792969, -997.68231201172, 24.484878540039, 0, 0, 0);
CreateDynamicObject(700, 3769.8898925781, -1025.9455566406, 23.43603515625, 0, 0, 0);
CreateDynamicObject(703, 3779.4379882813, -1019.9229736328, 23.190059661865, 0, 0, 0);
CreateDynamicObject(706, 3805.1826171875, -1018.3567504883, 22.39249420166, 0, 0, 0);
CreateDynamicObject(726, 3813.5812988281, -1057.4226074219, 20.876085281372, 0, 0, 0);
CreateDynamicObject(729, 3758.0971679688, -1049.3806152344, 22.193546295166, 0, 0, 0);
CreateDynamicObject(763, 3782.6611328125, -1027.328125, 23.002702713013, 0, 0, 0);
CreateDynamicObject(744, 3783.7329101563, -1038.345703125, 22.306625366211, 0, 0, 0);
CreateDynamicObject(749, 3803.3459472656, -1055.2156982422, 20.71215057373, 0, 0, 0);
CreateDynamicObject(748, 3782.2346191406, -1040.9794921875, 23.45666885376, 0, 0, 0);
CreateDynamicObject(750, 3808.3913574219, -1032.6060791016, 21.548503875732, 0, 0, 0);
CreateDynamicObject(744, 3802.9118652344, -1048.4647216797, 21.382221221924, 0, 0, 0);
return 1;
}
/* ========================================================================== */
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerTeamFromClass(playerid);
return 1;
}
/* ========================================================================== */
SetPlayerTeamFromClass(playerid)
{
gTeam[playerid] = TEAM_MAFIA;
gTeam[playerid] = TEAM_POLICE;
}
/* ========================================================================== */
public OnPlayerSpawn(playerid)
{
SetPlayerTeam(playerid, 0);
TogglePlayerControllable(playerid,1);
SetPlayerArmour(playerid, 0);
SetPlayerHealth(playerid, 100);
return 1;
}
/* ========================================================================== */
public OnPlayerCommandText(playerid, cmdtext[])
{
new id;
if (strcmp(cmdtext, "/Mafia", true) == 0)
{
new name[MAX_PLAYER_NAME], string[44];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "%s has joined to Mafia.",name);
SendClientMessageToAll(0xFFFF00AA, string);
SetPlayerPos(playerid, 3811.0046,-1040.1082,22.4528);
SetPlayerTeam(playerid, TEAM_MAFIA);
SetPlayerColor(playerid, COLOR_RED);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
SetPlayerSkin(playerid, 179);
GivePlayerWeapon(playerid, 24, 10000);
GivePlayerWeapon(playerid, 25, 10000);
GivePlayerWeapon(playerid, 32, 10000);
GivePlayerWeapon(playerid, 33, 10000);
GivePlayerWeapon(playerid, 30, 10000);
GivePlayerMoney(playerid, -100);
return 1;
}
if (strcmp(cmdtext, "/Police", true) == 0)
{
new name[MAX_PLAYER_NAME], string[44];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "%s has joined Police.",name);
SendClientMessageToAll(0xFFFF00AA, string);
SetPlayerPos(playerid, 3756.1958,-1022.8865,24.7479);
SetPlayerTeam(playerid, TEAM_POLICE);
SetPlayerColor(playerid, COLOR_BLUE);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
SetPlayerSkin(playerid, 285);
GivePlayerWeapon(playerid, 22, 10000);
GivePlayerWeapon(playerid, 27, 10000);
GivePlayerWeapon(playerid, 29, 10000);
GivePlayerWeapon(playerid, 31, 10000);
GivePlayerWeapon(playerid, 34, 10000);
GivePlayerMoney(playerid, -100);
return 1;
}
if (strcmp(cmdtext, "/bomb", true) == 0)
{
if(IsPlanted[id] == 0)
{
if(GetPlayerTeam(playerid) == TEAM_MAFIA)
{
if(IsPlayerInRangeOfPoint(playerid, 7.0, 3787.4651,-1002.8569,25.4665))
{
IsPlanted[id] = 1;
BombTimer = SetTimer("Bomb",30000,false);
SendClientMessageToAll(COLOR_BLUE, "The Bomb has been planted !");
BombC = CreateDynamicCP(3787.4651,-1002.8569,25.4665, 1.5, -1, -1, -1, 100.0);
return 1;
}
else return SendClientMessage(playerid, COLOR_RED, "(ERROR) You must be in POLICE Generator Room");
}
else return SendClientMessage(playerid, COLOR_RED, "(ERROR) Only MAFIA can use this command");
}
else return SendClientMessage(playerid, COLOR_RED, "(ERROR) Bomb has been planted !");
}
return 0;
}
/* ========================================================================== */
forward Bomb();
public Bomb()
{
new playerid, id;
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid,x,y,z);
for(new i = 0; i < MAX_PLAYERS; i++)
{
PlayAudioStreamForPlayer(i, "http://darkydownload.netau.net/explosion.mp3");
}
CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
IsPlanted[id] = 0;
GameTextForPlayer(playerid,"~r~Mafia Win",3000,6);
TogglePlayerControllable(playerid,0);
KillTimer(DefuseTimer);
SetTimer("Spawn",3000,false);
if(GetPlayerTeam(playerid) == TEAM_MAFIA)
{
GivePlayerMoney(playerid, 5000);
}
if(GetPlayerTeam(playerid) == TEAM_POLICE)
{
GivePlayerMoney(playerid, 2500);
}
DestroyDynamicCP(BombC);
}
/* ========================================================================== */
forward Spawn();
public Spawn()
{
new playerid;
for(new i = 0; i < MAX_PLAYERS; i++) {
if(GetPlayerTeam(playerid) == TEAM_MAFIA)
{
SpawnPlayer(i);
}
if(GetPlayerTeam(playerid) == TEAM_POLICE)
{
SpawnPlayer(i);
}
}
}
/* ========================================================================== */
forward Defuse();
public Defuse()
{
new playerid;
new id;
GameTextForPlayer(playerid,"~b~Police Win",3000,6);
TogglePlayerControllable(playerid,0);
KillTimer(BombTimer);
SetTimer("Spawn",3000,false);
IsPlanted[id] = 0;
if(GetPlayerTeam(playerid) == TEAM_MAFIA)
{
GivePlayerMoney(playerid, 2500);
}
if(GetPlayerTeam(playerid) == TEAM_POLICE)
{
GivePlayerMoney(playerid, 5000);
}
DestroyDynamicCP(BombC);
}
/* ========================================================================== */
public OnPlayerEnterDynamicCP(playerid, checkpointid)
{
if(checkpointid == BombC)
{
if(GetPlayerTeam(playerid) == TEAM_POLICE)
{
if(IsPlayerInRangeOfPoint(playerid, 7.0, 3787.4651,-1002.8569,25.4665))
{
if(IsPlanted[playerid] == 1)
{
SendClientMessage(playerid, COLOR_RED, "Bomb being defused !");
DefuseTimer = SetTimer("Defuse",10000,false);
if(IsPlanted[playerid] == 0)
{
SendClientMessageToAll(COLOR_RED, "Defused failed !");
}
return 1;
}
else return SendClientMessage(playerid, COLOR_RED, "(ERROR) Bomb has not been planted !");
}
else return SendClientMessage(playerid, COLOR_RED, "(ERROR) You must be in Generator !");
}
else return SendClientMessage(playerid, COLOR_RED, "(ERROR) Only POLICE can defuse the bomb !");
}
return 1;
}
/* ========================================================================== */
public OnPlayerLeaveDynamicCP(playerid, checkpointid)
{
if(GetPlayerTeam(playerid) == TEAM_POLICE)
{
KillTimer(DefuseTimer);
SendClientMessage(playerid, COLOR_RED, "(ERROR) Defuse failed, you must be in checkpoint to defuse bomb !");
}
}
/* ========================================================================== */
forward Bomb(); public Bomb() { new playerid, id; CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0); CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0); CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0); CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0); CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0); CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0); CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0); CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0); CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0); CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0); CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0); CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0); CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0); CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0); CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0); CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0); CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0); IsPlanted[id] = 0; GameTextForPlayer(playerid,"~r~Mafia Win",3000,6); TogglePlayerControllable(playerid,0); KillTimer(DefuseTimer); SetTimer("Spawn",3000,false); if(GetPlayerTeam(playerid) == TEAM_MAFIA) { GivePlayerMoney(playerid, 5000); } if(GetPlayerTeam(playerid) == TEAM_POLICE) { GivePlayerMoney(playerid, 2500); } DestroyDynamicCP(BombC); }
Commands:
Код:
/mafia - Join mafia team. /police - Join police team. /bomb - Plant the bomb. |
print(" , ,"); print(" /( )`"); print(" | |___ / ||"); print(" /- _ `-/ '"); print(" (/|/ | | /|"); print(" / / | ` |"); print(" O O ) / |"); print(" `-^--'`< '"); print(" (_.) _ ) /"); print(" `.___/` /"); print(" `-----' /"); print(" <----. __ / __ |"); print(" <----|====O)))==) |) /===="); print(" <----' `--' `.__,' |"); print(" | |"); print(" | /"); print(" ______( (_ / |______"); print(" ,' ,-----' | |"); print(" `--{__________) //");
this FS looks more like a GM.
![]() btw i love the cat :P Код:
print(" , ,"); print(" /( )`"); print(" | |___ / ||"); print(" /- _ `-/ '"); print(" (/|/ | | /|"); print(" / / | ` |"); print(" O O ) / |"); print(" `-^--'`< '"); print(" (_.) _ ) /"); print(" `.___/` /"); print(" `-----' /"); print(" <----. __ / __ |"); print(" <----|====O)))==) |) /===="); print(" <----' `--' `.__,' |"); print(" | |"); print(" | /"); print(" ______( (_ / |______"); print(" ,' ,-----' | |"); print(" `--{__________) //"); |
new playerid; |
Omg , dude as stuntman said this wont work . It will work only for the player with id 0 ..
Learn how to make a loop , and some basic repetitive structures ... and re-make this.. |