Playerdamage? - Printable Version
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+--- Thread: Playerdamage? (
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Playerdamage? -
Chrillzen - 10.02.2012
Is it possible to change how much damage you do when you fight with your fists?
Re: Playerdamage? -
Twinki1993 - 10.02.2012
Well it is possible. Like you do for the deagle and stuff. Just the id of the fists are 0 I think. It's the same thing like the deagles and such. Just ID of the fists are 0.
Re: Playerdamage? -
Smacky - 10.02.2012
Guess it is, you must use OnPlayerTakeDamage function.
Re: Playerdamage? -
Azzeto - 10.02.2012
You can use OnPlayerTakeDamage for sure,
Example JUST AN EXAMPLE TO TAKE HEALTH WITHOUT TAKING ARMOR
pawn Code:
new Float:health = GetPlayerHealth(playerid);
if(GetPlayerWeaponID(playerid)==0)
{
SetPlayerHealth(playerid,health-20);
}