sscanf Server Log Warning -
milanosie - 09.02.2012
Hey there, I just installed sscanf on my host and everything works fine, except the "u" thing,
for players it says Non exisiting command etc
and in server.log this:
[18:29:42] RCON (In-Game): Player #0 (Milan_Huizen) has logged in.
[18:31:13] sscanf warning: Strings without a length are deprecated, please add a destination size.
Re: sscanf Server Log Warning -
Jefff - 09.02.2012
You have "s" must be "s[string_size]"
Re: sscanf Server Log Warning -
milanosie - 09.02.2012
and the "u" part?
I mean, /makeadmin isnt working as it should
pawn Код:
CMD:makeadmin(playerid, params[])
{
new id;
new AdminLevel2;
if(IsPlayerConnected(id))
{
if(PlayerInfo[playerid][AdminLevel] >= 6 || IsPlayerAdmin(playerid))
{
if(!sscanf(params, "ui", id, AdminLevel2))
{
if((AdminLevel2 >= 1 && AdminLevel2 <= 6) || AdminLevel2 == 0)
{
new string[64];
new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
GetPlayerName(id, PlayerName, sizeof(PlayerName));
format(string, sizeof(string), "%s Has Given You %d Admin Level.", name, AdminLevel2);
SendClientMessage(id, 0xD8D8D8FF, string);
format(string, sizeof(string), "You Gave %d Admin Level To %s .", AdminLevel2, PlayerName);
SendClientMessage(playerid, 0xD8D8D8FF, string);
PlayerInfo[id][AdminLevel] = AdminLevel2;
return 1;
}
else return SendClientMessage(playerid, 0xD8D8D8FF, "Avaliable Levels: 1, 2, 3, 4, 5 and 6.");
}
else return SendClientMessage(playerid, 0xD8D8D8FF, "USAGE: /makeadmin [PlayerId/PartOfName] [AdminLevel]");
}
else return SendClientMessage(playerid, 0xD8D8D8FF, "You Need Rcon Admin To Use This Command!");
}
else return SendClientMessage(playerid, 0xD8D8D8FF, "Player Is Not Connected");
}
Re: sscanf Server Log Warning -
KingHual - 09.02.2012
You downloaded sscanf or sscanf2 ?
Re: sscanf Server Log Warning -
milanosie - 09.02.2012
Quote:
Originally Posted by king_hual
You downloaded sscanf or sscanf2 ?
|
I tried both,
I changed the code a bit now and I now just get Player Is Not connected
pawn Код:
CMD:makeadmin(playerid, params[])
{
new id;
new AdminLevel2;
if(!sscanf(params, "ui", id, AdminLevel2))
{
if(PlayerInfo[playerid][AdminLevel] >= 6 || IsPlayerAdmin(playerid))
{
if(IsPlayerConnected(id))
{
if((AdminLevel2 >= 1 && AdminLevel2 <= 6) || AdminLevel2 == 0)
{
new string[64];
new name[MAX_PLAYER_NAME], PlayerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
GetPlayerName(id, PlayerName, sizeof(PlayerName));
format(string, sizeof(string), "%s Has Given You %d Admin Level.", name, AdminLevel2);
SendClientMessage(id, 0xD8D8D8FF, string);
format(string, sizeof(string), "You Gave %d Admin Level To %s .", AdminLevel2, PlayerName);
SendClientMessage(playerid, 0xD8D8D8FF, string);
PlayerInfo[id][AdminLevel] = AdminLevel2;
return 1;
}
else return SendClientMessage(playerid, 0xD8D8D8FF, "Avaliable Levels: 1, 2, 3, 4, 5 and 6.");
}
else return SendClientMessage(playerid, 0xD8D8D8FF, "Player is not connected");
}
else return SendClientMessage(playerid, 0xD8D8D8FF, "You Need Rcon Admin To Use This Command!");
}
else return SendClientMessage(playerid, 0xD8D8D8FF, "USAGE: /makeadmin [PlayerId/PartOfName] [AdminLevel]");
}
Re: sscanf Server Log Warning -
milanosie - 09.02.2012
just tested and when I replace the "u" with "i" it works.
but only the ID then, not the name:/