3dtext car ownership -
punisher93 - 31.01.2012
hi guys.
I searched all over the internet.
Someone has a good 3dtext car ownership ?
I try to edit this system car but..it not working well...(see attachament)
someone can edit the system in attachament to working 3dtext
the problem in this filterscript is that add 3dtextlabel on another....
please someone help me ....
Re: 3dtext car ownership -
milanosie - 31.01.2012
What do you mean with 3Dtext?
Like labels showing the owner etc?
Re: 3dtext car ownership -
punisher93 - 31.01.2012
Quote:
Originally Posted by milanosie
What do you mean with 3Dtext?
Like labels showing the owner etc?
|
yes to write on car the owner name...
i make to write the owner on .car file...but i can't get the name from there...
sorry for bad english..
i spend 2 days but it don't work...
Re: 3dtext car ownership -
punisher93 - 31.01.2012
nobody?
Re: 3dtext car ownership -
milanosie - 31.01.2012
Well.. just use 3DTextLabels with the strings and data from your car ownership
Re: 3dtext car ownership -
punisher93 - 31.01.2012
Quote:
Originally Posted by milanosie
Well.. just use 3DTextLabels with the strings and data from your car ownership
|
i tried everything....
i posted the car ownership that i have edited....
but when a player exit the 3dtext label get the exit player name and put on that car....
nobody can continue de fs that i posted?
Re: 3dtext car ownership -
punisher93 - 31.01.2012
please someone....nobody can edit what i start ?
Re: 3dtext car ownership -
punisher93 - 01.02.2012
http://pastebin.com/KbXn0ngm
this is my pastebin code...
i continue trying but no work...
Re: 3dtext car ownership -
milanosie - 01.02.2012
Read my post
I will take a look when im home
Re: 3dtext car ownership -
Min - 01.02.2012
This's an example of it:
pawn Код:
new name[MAX_PLAYER_NAME],string[128];
new Float:vehx, Float:vehy, Float:vehz;
new Text3D:vehowner;
GetPlayerName(playerid,name,sizeof(name));
GetVehiclePos(veh, vehx, vehy, vehz);
format(string, sizeof(string), "%s (%d)'s vehicle.", name, playerid);
vehowner = Create3DTextLabel( string, COLOR, vehx, vehy, vehz, 40.0, 0, 0 );
Attach3DTextLabelToVehicle( vehowner, YOURVEHICLE, 0.0, 0.0, 1.0);