if(!IsPlayerInRangeOfPoint(playerid, -1955.7682, 306.0241, 41.0471 && !IsPlayerInRangeOfPoint(playerid, -2051.8413,86.1440,28.3977) && !IsPlayerInRangeOfPoint(playerid, -2141.5591,-256.7738,40.7195))
return SendClientMessage(playerid, red, "You are not at a robbery location.");
warning 202: number of arguments does not match definition warning 202: number of arguments does not match definition warning 213: tag mismatch warning 202: number of arguments does not match definition error 001: expected token: ")", but found "return"
CPs[0] = CreateDynamicCP(-2141.4019,-256.8884,40.7195,-1,-1,-1,100.0); // Drugfactory rob CP
CPs[1] = CreateDynamicCP(-1955.7079,306.0107,41.0471,-1,-1,-1,100.0); // WangCarsRobberyCPDoherty
CPs[2] = CreateDynamicCP(-2051.8376,86.0918,28.3977,-1,-1,-1,100.0); // SanFierroFireDeptRobberyCP
warning 213: tag mismatch warning 213: tag mismatch warning 213: tag mismatch
if(!IsPlayerInRangeOfPoint(playerid, -1955.7682, 306.0241, 41.0471 && !IsPlayerInRangeOfPoint(playerid, 2051.8413,86.1440,28.3977) && !IsPlayerInRangeOfPoint(playerid, -2141.5591,-256.7738,40.7195)) return 1;
return SendClientMessage(playerid, red, "You are not at a robbery location."); return 1;
else return 0;
}
|
1.problem i think like this..
Код:
if(!IsPlayerInRangeOfPoint(playerid, -1955.7682, 306.0241, 41.0471 && !IsPlayerInRangeOfPoint(playerid, 2051.8413,86.1440,28.3977) && !IsPlayerInRangeOfPoint(playerid, -2141.5591,-256.7738,40.7195)) return 1;
return SendClientMessage(playerid, red, "You are not at a robbery location."); return 1;
else return 0;
}
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if( !IsPlayerInRangeOfPoint( playerid, 7.0, -1955.7682, 306.0241, 41.0471 ) && !IsPlayerInRangeOfPoint( playerid, 7.0, -2051.8413, 86.1440, 28.3977 ) && !IsPlayerInRangeOfPoint( playerid, 7.0, -2141.5591, -256.7738, 40.7195 ) )
return SendClientMessage( playerid, red, "You are not at a robbery location." );
CreateDynamicCP(Float:x, Float:y, Float:z, Float:size, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);
IsPlayerInRangeOfPoint( playerid, Float:range, Float:x, Float:y, Float:z )