On player join problem - Printable Version
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On player join problem -
Alexander_123 - 25.01.2012
Hello!
If a player join in my server then the message is not showing ( Player has joined the server (Country) )
It was working before but now it is not.and in my testing server it is working fine..
Anyone know how to fix this shit?
Re: On player join problem -
Dan_Barocu - 25.01.2012
can i see your command where you worked?
Re: On player join problem -
Alexander_123 - 25.01.2012
in OnPlayerConnect callback
pawn Код:
if(ServerInfo[ConnectMessages] == 1){
new pAKA[256];
pAKA = dini_Get("ladmin/Config/aka.txt",tmp3);
GetPlayerCountryName(playerid);
new mess[128],IP[128];
GetPlayerIp(playerid,IP,sizeof(IP));
format(mess,sizeof(mess),"%s has joined the server. [ Country: %s | IP Address: %s ]",PlayerName,GetPlayerCountryName(playerid),IP);
printf(mess);
format(string, sizeof(string), "** %s [Id:%d] has joined the server.(%s)", PlayerName, playerid, GetPlayerCountryName(playerid));
SendClientMessageToAll(COLOR_GREY, string);}
But it is working fine in my testing server and not working in the main server (hosted server)