Deploy cone - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Deploy cone (
/showthread.php?tid=313234)
Deploy cone -
John Rockie - 25.01.2012
Hello, I've been trying to script this with no success. lol
So basically when a player does /cone
a traffic cone is created on their feet.
Re: Deploy cone -
[ABK]Antonio - 25.01.2012
Like this?
pawn Код:
CMD:cone(playerid, params[])
{
if(IsPlayerAdmin(playerid))
{
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X,Y,Z);
CreateObject(1238, X, Y, Z, 0, 0, 0, 0);
}
return 1;
}
Re: Deploy cone -
Steven82 - 25.01.2012
Quote:
Originally Posted by [ABK]Antonio
Like this?
pawn Код:
CMD:cone(playerid, params[]) { if(IsPlayerAdmin(playerid)) { new Float:X, Float:Y, Float:Z; GetPlayerPos(playerid, X,Y,Z); CreateObject(1238, X, Y, Z, 0, 0, 0, 0); } return 1; }
|
Exactly how it should be. But when creating the cone, your going to need to lower the z cord because the cone will be in the middle of the players body if not lowered. And a way to check all the cones that have been created, so you can easily create a removal system.