Saving timers on players - Printable Version
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Saving timers on players -
Abreezy - 22.01.2012
How can you save timer on a specific player? Such as for payday something like:
Meaning, the player has 6 minutes left till payday. So let's say you have 6 minutes, then I decide to /q. When I come back, i want timer to continue from how much time was left. How would you do something like this? Thanks in advance.
Re: Saving timers on players - T0pAz - 22.01.2012
use
SetTimerEx and pass
playerid as a
parameter.
Re: Saving timers on players -
Abreezy - 22.01.2012
I know how to create timers..I meant as in how do I detect how much time is like and how do I re-activate the timer to that specific number.
Re: Saving timers on players -
=WoR=Varth - 22.01.2012
Create a 1 minute timer. Each player have 60 minute to get the payday. If the player /q, save the remaining minute. Start the timer again if the player logged in.
Make a sense?
Re: Saving timers on players - T0pAz - 22.01.2012
use a
global placeholder(variable) to hold the place of the
creation timer and call it when you want to
kill it.
Re: Saving timers on players -
Buzzbomb - 22.01.2012
Add Another PlayerInfo File.. If im getting what ur saying ... Create a New file to users Account Like pPayday, and pHadPday,
And When the player returns Check OnPlayerLogged or What ever u have For showing the player Online and Logged it Have it check to see if the Player Had a payday If its 0 Have it Give them Last Payday...
After it gives them a Payday Make another User define name pHadPday, have it set it to 1 So if the player relogs he comes back it checks both files if pHadPday It wont give them another
For Example
pawn Код:
have a timer or ur login command call on PlayerLoggedOn(playerid);
public PlayerLoggedOn(playerid)
{
if(PlayerInfo[playerid][pHadPday] == 1)
{
// Do Nothing
}
else if(PlayerInfo[playerid][pHadPday] == 0)
{
if(PlayerInfo[playerid][pPayday] == 1)
{
//Do Nothing aswell
}
else if(PlayerInfo[playerid][pPayday] == 0)
{
// Command to give them last payday
}
}
return 1;
}
Yeah or Like =WoR=Varth Said..