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Anti Idle DB? - Printable Version

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+--- Thread: Anti Idle DB? (/showthread.php?tid=312061)



Anti Idle DB? - mrbeam - 19.01.2012

Hello guys,
i hate it when players make an Drive-By without an driver. I tryed an Anti Idle DB function but im not good enough :/
Is there anyone who could make one or maybe if there is one who can share the link with me.

mrbeam


Re: Anti Idle DB? - Face9000 - 19.01.2012

pawn Код:
if(newstate==PLAYER_STATE_PASSENGER)
{
  switch (GetPlayerWeapon(playerid))
    {
      case 24,27,31: //WEAPONS IDS
      {
        SendClientMessage(playerid, 0xFFFFFF, "You can't driveby with this weapon.");
        SetPlayerArmedWeapon(playerid, 0);
        }
    }
}
This goes OnPlayerStateChange.

Sorry for bad ident.


AW: Anti Idle DB? - mrbeam - 19.01.2012

Fail
I want an Anti Idle DB -.-
I wont a script that removes a player from the vehicle when the driver left them.


AW: Anti Idle DB? - mrbeam - 20.01.2012

*push*
Someone can help me and find/make this?

mrbeam


Re: Anti Idle DB? - SchurmanCQC - 20.01.2012

Don't 'push' a thread before the 48 hour mark.


Re: Anti Idle DB? - wildcookie007 - 20.01.2012

Put this on statechange maybe:

pawn Код:
for(new i=0;i<MAX_PLAYERS;i++)
{
if(GetPlayerVehicleID(i) == GetPlayerVehicleID(playerid) && GetPlayerVehicleSeat(i) == 0 && GetPlayerVehicleSeat(playerid) != 0)
{
}
}
But this only detects if there is a driver in the passangers car


AW: Anti Idle DB? - mrbeam - 21.01.2012

sorry for the double post :/
@wildcookie you helped me
thx