Pickup deleting problem -
thimo - 18.01.2012
So i got a buyhouse CMD but when i buy a house it should delete the green house icon and show blue one but it shows them both.
Anyone sees a problem here?
pawn Код:
format(string3, sizeof(string3), "UPDATE Houses SET Houseowner = '%s' WHERE HouseID = '%d'", pName, i);
mysql_query(string3);
SendClientMessage(playerid, 0xFF0000, "You have succesfully bought the house");
GivePlayerMoney(playerid, - AHouseData[i][price]);
format(string4, sizeof(string4), "UPDATE Users SET Houses = '%d' WHERE Name = '%s'", APlayerData[playerid][Houses]++, APlayerData[playerid][Name]);
mysql_query(string4);
DestroyDynamicPickup(AHouseData[i][PickupID]);
AHouseData[i][PickupID] = CreatePickup(1272, 1, AHouseData[i][HouseX], AHouseData[i][HouseY], AHouseData[i][HouseZ], -1);
format(string5, sizeof(string5), "House owned by:\n%s", pName);
UpdateDynamic3DTextLabelText(AHouseData[i][HouseName], COLOR_GREY, string5);
Re: Pickup deleting problem -
Babul - 18.01.2012
hm... thats really odd, coz your code looks good. the only idea i have, is to change this
pawn Код:
DestroyDynamicPickup(AHouseData[i][PickupID]);
into
pawn Код:
if(IsValidDynamicPickup(AHouseData[i][PickupID])
{
new debugstring[128];
format(debugstring,sizeof(debugstring),"old pickup destroyed. id:%d",AHouseData[i][PickupID]);
SendClientMessage(playerid,0xaaaaaaff,debugstring);
DestroyDynamicPickup(AHouseData[i][PickupID]);
}
i suspect the cell AHouseData[i][PickupID] contains 0 atm, so no reference for deleting the old pickup maybe?
oh, while browsing the streamer topic, page 1, i recognized the function to change data directly, by using Streamer_SetIntData(). i never used that function before, but its definetly worth a try, you wont need to change the pickups ID anymore, if it works (hm. i assume it will heh)
Re: Pickup deleting problem -
sabretur - 18.01.2012
Maybe you haven't set your green house pickup's ID to
AHouseData[i][PickupID] variable.
Re: Pickup deleting problem -
thimo - 25.02.2012
How to set it?
Re: Pickup deleting problem - T0pAz - 25.02.2012
Quote:
Originally Posted by thimo
How to set it?
|
You have to show the full code.
Re: Pickup deleting problem -
thimo - 25.02.2012
Of what? loading the houses?
Re: Pickup deleting problem - T0pAz - 25.02.2012
Quote:
Originally Posted by thimo
Of what? loading the houses?
|
Wherever the
AHouseData[i][PickupID] variable got assigned.
Re: Pickup deleting problem -
thimo - 25.02.2012
Fixed
Re: Pickup deleting problem - T0pAz - 25.02.2012
Your pickup is static and you are destroy it dynamic wise as a result it's not destroying.
Replace
with
Re: Pickup deleting problem -
Twisted_Insane - 25.02.2012
Well, you create a simple pickup, right?
But you're destroying a dynamic one?
Because you have a normal, "not-dynamic" pickup now, replace the dynamic-line with this simple one:
pawn Код:
DestroyPickup(HousePickup[i]);
EDIT: Damn, T0pAz was faster!