Objects - Printable Version
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Objects question -
ZmaXy - 17.01.2012
Would be good to put objects in include or FS?
Re: Objects -
Gerira Gaijin - 17.01.2012
Filterscript, I don't even know if you can put them in includes.
Re: Objects -
ZmaXy - 17.01.2012
I wonder if it would be good, not where to add
Re: Objects -
Gerira Gaijin - 17.01.2012
Well FS is good.
Re: Objects -
ғαιιοцт - 17.01.2012
FS is easy to load and unload at any time.
However, you can write code in an include that also loads and unloads objects.
Re: Objects -
Babul - 17.01.2012
loading objects per filterscript is the best choice - imagine you are fixing some map bugs, and need to (re)load them. a server restart would annoy players, some disapperaring objects for lime 1/2 second wont disturb. when i reload my ObjectLoader fs, i start falling through glasses, but they get reloaed faster than i can fall through them
Re: Objects -
SteeLFelna - 22.01.2012
If you use streamer it is good