if(dialogid == 2)
{
if(response == 1)
{
if(listitem == 0)
{
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GameTextForPlayer(playerid,"~b~Car modded!", 4000, 5);
AddVehicleComponent(VehicleID, 1087); // hydraulic
AddVehicleComponent(VehicleID, 1078); // wheels
AddVehicleComponent(VehicleID, 1010); // nos 10x
AddVehicleComponent(VehicleID, 1003); // spoiler
AddVehicleComponent(VehicleID, 1018); // exaust
}
if(listitem == 1)
{
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GameTextForPlayer(playerid,"~b~Car modded!", 4000, 5);
AddVehicleComponent(VehicleID, 1034); // Exhaust
AddVehicleComponent(VehicleID, 1036); // Elegy side skirt
AddVehicleComponent(VehicleID, 1038); // Alien Roof Vent
AddVehicleComponent(VehicleID, 1040); // Elegy side skirt
AddVehicleComponent(VehicleID, 1010); // nos 10x
AddVehicleComponent(VehicleID, 1003); // spoiler
AddVehicleComponent(VehicleID, 1018); // exaust
}
if(listitem == 2)
{
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GameTextForPlayer(playerid,"~b~Car modded!", 4000, 5);
AddVehicleComponent(VehicleID, 1087); // hydraulic
AddVehicleComponent(VehicleID, 1078); // wheels
AddVehicleComponent(VehicleID, 1010); // nos 10x
AddVehicleComponent(VehicleID, 1003); // spoiler
AddVehicleComponent(VehicleID, 1018); // exaust
return 1;
}
Hello, i have been trying to make a dialog that shows 3 options on for elegy,infernus and turismo i mean like a tune option
pawn Код:
D:\New sa-mp server\filterscripts\Base_car_spawner.pwn(331) : error 029: invalid expression, assumed zero D:\New sa-mp server\filterscripts\Base_car_spawner.pwn(331) : error 004: function "OnPlayerClickPlayer" is not implemented D:\New sa-mp server\filterscripts\Base_car_spawner.pwn(335) : error 030: compound statement not closed at the end of file (started at line 295) what is wrong? |
if(dialogid == 2)
{
if(response == 1)
{
if(listitem == 0)
{
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GameTextForPlayer(playerid,"~b~Car modded!", 4000, 5);
AddVehicleComponent(VehicleID, 1087); // hydraulic
AddVehicleComponent(VehicleID, 1078); // wheels
AddVehicleComponent(VehicleID, 1010); // nos 10x
AddVehicleComponent(VehicleID, 1003); // spoiler
AddVehicleComponent(VehicleID, 1018); // exaust
}
if(listitem == 1)
{
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GameTextForPlayer(playerid,"~b~Car modded!", 4000, 5);
AddVehicleComponent(VehicleID, 1034); // Exhaust
AddVehicleComponent(VehicleID, 1036); // Elegy side skirt
AddVehicleComponent(VehicleID, 1038); // Alien Roof Vent
AddVehicleComponent(VehicleID, 1040); // Elegy side skirt
AddVehicleComponent(VehicleID, 1010); // nos 10x
AddVehicleComponent(VehicleID, 1003); // spoiler
AddVehicleComponent(VehicleID, 1018); // exaust
}
if(listitem == 2)
{
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GameTextForPlayer(playerid,"~b~Car modded!", 4000, 5);
AddVehicleComponent(VehicleID, 1087); // hydraulic
AddVehicleComponent(VehicleID, 1078); // wheels
AddVehicleComponent(VehicleID, 1010); // nos 10x
AddVehicleComponent(VehicleID, 1003); // spoiler
AddVehicleComponent(VehicleID, 1018); // exaust
}
}
return 1;
}
if(dialogid == 2)
{
if(response == 1)
{
if(listitem == 0)
{
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GameTextForPlayer(playerid,"~b~Car modded!", 4000, 5);
AddVehicleComponent(VehicleID, 1087); // hydraulic
AddVehicleComponent(VehicleID, 1078); // wheels
AddVehicleComponent(VehicleID, 1010); // nos 10x
AddVehicleComponent(VehicleID, 1003); // spoiler
AddVehicleComponent(VehicleID, 1018); // exaust
}
if(listitem == 1)
{
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GameTextForPlayer(playerid,"~b~Car modded!", 4000, 5);
AddVehicleComponent(VehicleID, 1034); // Exhaust
AddVehicleComponent(VehicleID, 1036); // Elegy side skirt
AddVehicleComponent(VehicleID, 1038); // Alien Roof Vent
AddVehicleComponent(VehicleID, 1040); // Elegy side skirt
AddVehicleComponent(VehicleID, 1010); // nos 10x
AddVehicleComponent(VehicleID, 1003); // spoiler
AddVehicleComponent(VehicleID, 1018); // exaust
}
if(listitem == 2)
{
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GameTextForPlayer(playerid,"~b~Car modded!", 4000, 5);
AddVehicleComponent(VehicleID, 1087); // hydraulic
AddVehicleComponent(VehicleID, 1078); // wheels
AddVehicleComponent(VehicleID, 1010); // nos 10x
AddVehicleComponent(VehicleID, 1003); // spoiler
AddVehicleComponent(VehicleID, 1018); // exaust
}
}
}
return 1;
}
sorry my mistake I forgot }
pawn Код:
|
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == 1)
{
if(response == 1)
{
if(listitem == 0)
{
new Float:x, Float:y, Float:z, Float:a;
GetPlayerPos(playerid, x,y,z);
GetPlayerFacingAngle(playerid, a);
new vehicleid = CreateVehicle(411, x+3,y,z, a, -1, -1, -1);
PutPlayerInVehicle(playerid, vehicleid, 0);
}
if(listitem == 1)
{
new Float:x, Float:y, Float:z, Float:a;
GetPlayerPos(playerid, x,y,z);
GetPlayerFacingAngle(playerid, a);
new vehicleid = CreateVehicle(562, x+3,y,z, a, -1, -1, -1);
PutPlayerInVehicle(playerid, vehicleid, 0);
}
if(listitem == 2)
{
new Float:x, Float:y, Float:z, Float:a;
GetPlayerPos(playerid, x,y,z);
GetPlayerFacingAngle(playerid, a);
new vehicleid = CreateVehicle(451, x+3,y,z, a, -1, -1, -1);
PutPlayerInVehicle(playerid, vehicleid, 0);
}
if(listitem == 3)
{
new Float:x, Float:y, Float:z, Float:a;
GetPlayerPos(playerid, x,y,z);
GetPlayerFacingAngle(playerid, a);
new vehicleid = CreateVehicle(522, x+3,y,z, a, -1, -1, -1);
PutPlayerInVehicle(playerid, vehicleid, 0);
}
if(listitem == 4)
{
new Float:x, Float:y, Float:z, Float:a;
GetPlayerPos(playerid, x,y,z);
GetPlayerFacingAngle(playerid, a);
new vehicleid = CreateVehicle(556, x+3,y,z, a, -1, -1, -1);
PutPlayerInVehicle(playerid, vehicleid, 0);
}
if(listitem == 5)
{
new Float:x, Float:y, Float:z, Float:a;
GetPlayerPos(playerid, x,y,z);
GetPlayerFacingAngle(playerid, a);
new vehicleid = CreateVehicle(572, x+3,y,z, a, -1, -1, -1);
PutPlayerInVehicle(playerid, vehicleid, 0);
}
}
return 1;
}
if(dialogid == 2)
{
if(response == 1)
{
if(listitem == 0)
{
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GameTextForPlayer(playerid,"~b~Car modded!", 4000, 5);
AddVehicleComponent(VehicleID, 1087); // hydraulic
AddVehicleComponent(VehicleID, 1078); // wheels
AddVehicleComponent(VehicleID, 1010); // nos 10x
AddVehicleComponent(VehicleID, 1003); // spoiler
AddVehicleComponent(VehicleID, 1018); // exaust
}
if(listitem == 1)
{
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GameTextForPlayer(playerid,"~b~Car modded!", 4000, 5);
AddVehicleComponent(VehicleID, 1034); // Exhaust
AddVehicleComponent(VehicleID, 1036); // Elegy side skirt
AddVehicleComponent(VehicleID, 1038); // Alien Roof Vent
AddVehicleComponent(VehicleID, 1040); // Elegy side skirt
AddVehicleComponent(VehicleID, 1010); // nos 10x
AddVehicleComponent(VehicleID, 1003); // spoiler
AddVehicleComponent(VehicleID, 1018); // exaust
}
if(listitem == 2)
{
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GameTextForPlayer(playerid,"~b~Car modded!", 4000, 5);
AddVehicleComponent(VehicleID, 1087); // hydraulic
AddVehicleComponent(VehicleID, 1078); // wheels
AddVehicleComponent(VehicleID, 1010); // nos 10x
AddVehicleComponent(VehicleID, 1003); // spoiler
AddVehicleComponent(VehicleID, 1018); // exaust
}
}
}
return 1;
}