}
if(response == 1)
{
if(WantedPoints[playerid] != 0)
{
SendClientMessage(playerid, COLOR_WHITE, "Erro: Voce nao pode ir no Evento com Nivel de Procura!");
return 1;
}
new tmp[128];
new plo, world;
plo = ReturnUser(tmp);
world = GetPlayerVirtualWorld(playerid);
new tmpcar = GetPlayerVehicleID(playerid);
RemovePlayerFromVehicle(tmpcar);
SetVehicleToRespawn(GetPlayerVehicleID(playerid));
SetPlayerVirtualWorld(plo,world);
ResetPlayerWeaponsEx(playerid);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-2390.8176,-2203.0850,33.2891);
SetPlayerFacingAngle(playerid,226.0);
SendClientMessage(playerid, COLOR_RED, "Seja Bem vindo ao Evento!");
return 1;
}
return 1;
}
}
if(response == 1)
{
if(WantedPoints[playerid] != 0)
{
SendClientMessage(playerid, COLOR_WHITE, "Erro: Voce nao pode ir no Evento com Nivel de Procura!");
return 1;
}
new tmp[128];
new plo, world;
plo = ReturnUser(tmp);
world = GetPlayerVirtualWorld(playerid);
new tmpcar = GetPlayerVehicleID(playerid);
RemovePlayerFromVehicle(tmpcar);
SetVehicleToRespawn(GetPlayerVehicleID(playerid));
SetPlayerVirtualWorld(plo,world);
ResetPlayerWeaponsEx(playerid);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-2390.8176,-2203.0850,33.2891);
SetPlayerFacingAngle(playerid,226.0);
SendClientMessage(playerid, COLOR_RED, "Seja Bem vindo ao Evento!");
SetPlayerSkin(playerid, 292);//skin
GivePlayerWeapon(playerid, 31, 200); //da a arma
return 1;
}
return 1;
}
SetPlayerSkin(playerid, 292);//skin
GivePlayerWeapon(playerid, 31, 200); //da a arma > 31 = id da arma > 200 Muniзao
SetPlayerSkin(playerid, 292);//skin
GivePlayerWeapon(playerid, 31, 200);
GivePlayerWeapon(playerid, 24, 100);
GivePlayerWeapon(playerid, 16, 10);
isso faz como henrique disse sendo :
pawn Код:
pawn Код:
|
new PPlayer = 0;
if(response == 1)
{
if(WantedPoints[playerid] != 0)
{
SendClientMessage(playerid, COLOR_WHITE, "Erro: Voce nao pode ir no Evento com Nivel de Procura!");
return 1;
}
new PPlayer = 0;
else if(PPlayer == 0)
{
PPlayer = 1;
//Aqui vc poe as funзoes que o primeiro player vai receber
}
else
{
// aqui vc poe as funзoes que os demais players vao receber
}
}
return 1;
}
PPlayer = 0;
No topo do seu gm poe assim:
pawn Код:
pawn Код:
pawn Код:
|
new PrimeiroP[MAX_PLAYERS];
new VaiSetar;
if(response == 1)
{
if(WantedPoints[playerid] != 0)
{
SendClientMessage(playerid, COLOR_WHITE, "Erro: Voce nao pode ir no Evento com Nivel de Procura!");
return 1;
}
if(VaiSetar == 1)
{
new tmp[128];
new plo, world;
plo = ReturnUser(tmp);
world = GetPlayerVirtualWorld(playerid);
new tmpcar = GetPlayerVehicleID(playerid);
RemovePlayerFromVehicle(tmpcar);
SetVehicleToRespawn(GetPlayerVehicleID(playerid));
SetPlayerVirtualWorld(plo,world);
ResetPlayerWeaponsEx(playerid);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-2390.8176,-2203.0850,33.2891);
SetPlayerFacingAngle(playerid,226.0);
SendClientMessage(playerid, COLOR_RED, "Seja Bem vindo ao Evento!");
if(PrimeiroP[playerid] == 1)
{
//Oque vai setar no primeiro maluco.
}
VaiSetar = 0;
return 1;
}
}
ShowPlayerDialog(blablabla);
VaiSetar = 1;
//topo
new 1player;
}
if(response == 1)
{
if(WantedPoints[playerid] != 0)
{
SendClientMessage(playerid, COLOR_WHITE, "Erro: Voce nao pode ir no Evento com Nivel de Procura!");
return 1;
}
new tmp[128];
new plo, world;
plo = ReturnUser(tmp);
world = GetPlayerVirtualWorld(playerid);
new tmpcar = GetPlayerVehicleID(playerid);
RemovePlayerFromVehicle(tmpcar);
SetVehicleToRespawn(GetPlayerVehicleID(playerid));
SetPlayerVirtualWorld(plo,world);
ResetPlayerWeaponsEx(playerid);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-2390.8176,-2203.0850,33.2891);
SetPlayerFacingAngle(playerid,226.0);
SendClientMessage(playerid, COLOR_RED, "Seja Bem vindo ao Evento!");
if(1player == 0)
{
SendClientMessage(playerid, COLOR_WHITE, "Vocк foi o primeiro a entrar");
SetPlayerSkin(playerid, 292);
GivePlayerWeapon(playerid, 31, 200);
1player++;
}
return 1;
}
return 1;
}