Speedometer system - Printable Version
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+--- Thread: Speedometer system (
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Speedometer system -
Typhome - 14.01.2012
Hello!
I have speedometer system
(and i didnt created this) - I copyed from FS to GM and used it.
But this speedometer have bit unrealistic, like im driving with infernus and max km/h is showing that 120, but must be +200 km/h...
And i dont know how edit this km/h, so please help.
Re: Speedometer system -
Typhome - 14.01.2012
Can anyone help about this?
Re: Speedometer system -
Mean - 14.01.2012
Mess around with this line:
pawn Код:
Speed = floatmul(floatsqroot(floatadd(floatadd(floatpower(X, 2), floatpower(Y, 2)), floatpower(Z, 2))), 100.0);
Re: Speedometer system -
Typhome - 14.01.2012
Do i edit 100.0 to 200.0 or what? I dont know how make km/h realistic..
Re: Speedometer system -
Virtual1ty - 14.01.2012
I made this to match
spookie's Speedometer Mod for San Andreas:
pawn Код:
stock GetVehicleSpeed( vehicleid )
{
// Function: GetVehicleSpeed( vehicleid )
new
Float:x,
Float:y,
Float:z,
vel;
GetVehicleVelocity( vehicleid, x, y, z );
// Always returns the vehicle speed in KM/H
vel = floatround( floatsqroot( x*x + y*y + z*z ) * 180 );
return vel;
}
So you can mess with that if you want, because it's better than what you have, floatpower tends to be slower than just multiplying the values itself.
Re: Speedometer system -
iGetty - 14.01.2012
Try and change 100.0 to something like, 180.0.
If that doesn't work, then try 200.0.
Thanks.