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[Map] Oval Race Circuit | Kontrol Gaming - You're in Kontrol - Printable Version

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+---- Thread: [Map] Oval Race Circuit | Kontrol Gaming - You're in Kontrol (/showthread.php?tid=310806)



Maximum Gaming - Oval Race Track (Scenic) - Kontrol - 13.01.2012

Maximum Gaming
You're In Kontrol!
Oval Race Circuit
Hello this is one of the maps i will be releasing from my racing gamemode, more maps may be released in the future depending on comments, Im releasing this map simply for some respect, please + Respect if you like the map and if you would like to see my other maps released here.

Screens






Download
To download simply add these lines of code under "OnGameModeInnit"
Код:
SendRconCommand("mapname Oval Race Track - Maximum Gaming.");
CreateObject(8343, 3421.43, -2296.25, 10.99,   0.00, 0.00, -11.25);
CreateObject(8343, 3421.12, -2503.98, 11.05,   0.00, 0.00, -191.25);
CreateObject(8344, 3457.52, -2320.27, 11.02,   0.00, 0.00, 168.75);
CreateObject(8171, 3374.96, -2406.59, 11.02,   0.00, 0.00, -191.25);
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CreateObject(5005, 3326.92, -2383.91, 14.50,   0.00, 0.00, -101.25);
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CreateObject(6315, 3444.70, -2318.77, 4.43,   0.00, 0.00, 34.46);
CreateObject(6315, 3435.26, -2388.73, 1.12,   0.00, 0.00, 34.46);
CreateObject(6315, 3414.69, -2457.97, 5.08,   0.00, 0.00, 34.46);
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CreateObject(1238, 3363.51, -2314.16, 11.27,   0.00, 0.00, 0.00);
CreateObject(1238, 3367.64, -2313.21, 11.27,   0.00, 0.00, 0.00);
CreateObject(1238, 3372.67, -2312.92, 11.27,   0.00, 0.00, 0.00);
CreateObject(1238, 3356.52, -2317.82, 11.27,   0.00, 0.00, 0.00);
CreateObject(1238, 3353.42, -2320.05, 11.27,   0.00, 0.00, 0.00);
CreateObject(1238, 3351.05, -2322.56, 11.27,   0.00, 0.00, 0.00);
CreateObject(979, 3347.33, -2440.20, 10.64,   0.00, -6.02, -281.25);
CreateObject(979, 3349.18, -2431.07, 11.47,   0.00, -4.30, 78.75);
CreateObject(979, 3350.97, -2421.93, 11.76,   0.00, 0.86, 78.75);
CreateObject(979, 3351.91, -2417.30, 11.76,   0.00, 0.00, 78.75);
CreateObject(979, 3353.73, -2408.10, 11.76,   0.00, 0.00, 78.75);
CreateObject(979, 3355.54, -2398.90, 11.76,   0.00, 0.00, 78.75);
CreateObject(979, 3359.00, -2382.04, 11.76,   0.00, 0.00, 78.75);
CreateObject(979, 3360.83, -2372.85, 11.76,   0.00, 0.00, 78.75);
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CreateObject(10815, 3331.03, -2549.15, 8.04,   0.00, 0.00, 33.75);
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CreateObject(4601, 3259.25, -2383.41, 25.27,   0.00, 0.00, 168.75);
CreateObject(4681, 3335.93, -2269.96, 8.45,   0.00, 0.00, -33.75);
CreateObject(4690, 3325.03, -2220.15, -115.17,   0.00, 0.00, -67.50);
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CreateObject(6315, 3453.70, -2412.85, 5.98,   0.00, 0.00, -55.54);
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CreateObject(3749, 3369.93, -2317.93, 16.79,   0.00, 0.00, -101.25);
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CreateObject(7191, 3471.84, -2474.71, 13.02,   0.00, 0.00, 168.75);
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CreateObject(7191, 3518.50, -2355.29, 6.34,   0.00, 0.00, -97.82);
CreateObject(7191, 3498.49, -2455.89, 13.00,   0.00, 0.00, -97.82);
CreateObject(7191, 3498.53, -2455.89, 9.53,   0.00, 0.00, -97.82);
CreateObject(3452, 3479.80, -2522.52, 15.48,   0.00, 0.00, 46.72);
CreateObject(3452, 3459.81, -2542.21, 15.40,   0.00, 0.00, 42.42);
CreateObject(3452, 3445.72, -2554.20, 15.53,   0.00, 0.00, 33.83);
CreateObject(3452, 3517.66, -2369.42, 11.25,   0.00, 0.00, 78.75);
CreateObject(3452, 3513.40, -2398.18, 11.26,   0.00, 0.00, 83.91);
CreateObject(3452, 3506.67, -2430.18, 11.18,   0.00, 0.00, 76.17);
CreateObject(3819, 3496.55, -2449.97, 7.45,   0.00, 0.00, -11.25);
CreateObject(3819, 3511.84, -2361.60, 10.37,   0.00, -9.45, -11.25);
CreateObject(3819, 3494.84, -2408.42, 8.99,   0.00, 0.00, -11.25);
CreateObject(7617, 3340.79, -2530.26, 13.29,   0.00, 0.00, -33.75);
CreateObject(1309, 3438.57, -2564.41, 24.99,   0.00, 0.00, 101.25);
CreateObject(1309, 3481.09, -2476.93, 14.91,   0.00, 0.00, 0.00);
CreateObject(7306, 3471.40, -2475.85, 13.93,   0.00, 0.00, -57.11);
CreateObject(7307, 3498.73, -2329.59, 13.90,   0.00, 0.00, -141.02);
CreateObject(7900, 3449.00, -2328.01, 23.66,   0.00, 0.00, -191.25);
CreateObject(7907, 3503.69, -2277.00, 21.17,   0.00, 0.00, -45.00);
CreateObject(8323, 3321.38, -2405.88, 25.58,   0.00, 0.00, -11.25);
CreateObject(10281, 3342.99, -2468.92, 21.61,   0.00, 0.00, 78.75);
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CreateObject(4988, 3391.43, -2424.97, 14.52,   0.00, 0.00, 89.14);
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CreateObject(620, 3424.87, -2468.97, 9.09,   0.00, 0.00, 0.00);
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CreateObject(620, 3441.47, -2385.72, 11.38,   0.00, 0.00, 0.00);
CreateObject(620, 3452.04, -2312.86, 11.17,   0.00, 0.00, 0.00);
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CreateObject(6356, 3384.78, -2491.88, 20.94,   -1.72, 3.44, -15.62);
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CreateObject(19454, 3480.85, -2270.47, 12.67,   0.00, 0.00, 46.00);
CreateObject(19454, 3473.30, -2264.79, 12.67,   0.00, 0.00, 60.00);
CreateObject(19454, 3464.84, -2260.27, 12.67,   0.00, 0.00, 64.00);
CreateObject(19454, 3456.02, -2256.70, 12.67,   0.00, 0.00, 72.00);
CreateObject(19454, 3446.76, -2254.56, 12.67,   0.00, 0.00, 82.00);
CreateObject(19454, 3437.36, -2253.71, 12.67,   0.00, 0.00, 88.00);
CreateObject(19454, 3427.85, -2254.05, 12.67,   0.00, 0.00, 96.00);
CreateObject(19454, 3418.60, -2256.06, 12.67,   0.00, 0.00, 108.00);
CreateObject(19454, 3409.85, -2259.91, 12.67,   0.00, 0.00, 120.00);
CreateObject(19454, 3401.92, -2265.27, 12.67,   0.00, 0.00, 128.00);
CreateObject(19454, 3394.70, -2271.55, 12.67,   0.00, 0.00, 134.00);
CreateObject(19454, 3388.21, -2278.53, 12.67,   0.00, 0.00, 140.00);
CreateObject(19454, 3382.45, -2286.18, 12.67,   0.00, 0.00, 146.00);
CreateObject(19454, 3378.17, -2294.57, 12.67,   0.00, 0.00, 160.00);
CreateObject(19454, 3375.18, -2303.72, 12.67,   0.00, 0.00, 164.00);
CreateObject(19454, 3374.67, -2305.49, 12.67,   0.00, 0.00, 164.00);
CreateObject(19454, 3464.93, -2502.77, 12.67,   0.00, 0.00, -16.00);
CreateObject(19454, 3461.48, -2511.73, 12.67,   0.00, 0.00, -26.00);
CreateObject(19454, 3456.73, -2519.95, 12.67,   0.00, 0.00, -34.00);
CreateObject(19454, 3450.99, -2527.54, 12.67,   0.00, 0.00, -40.00);
CreateObject(19454, 3444.32, -2534.20, 12.67,   0.00, 0.00, -50.00);
CreateObject(19454, 3436.52, -2539.61, 12.67,   0.00, 0.00, -60.00);
CreateObject(19454, 3427.83, -2543.44, 12.67,   0.00, 0.00, -72.00);
CreateObject(19454, 3418.56, -2545.50, 12.67,   0.00, 0.00, -82.00);
CreateObject(19454, 3409.09, -2546.31, 12.67,   0.00, 0.00, -88.00);
CreateObject(19454, 3399.61, -2546.15, 12.67,   0.00, 0.00, -94.00);
CreateObject(19454, 3390.16, -2544.81, 12.67,   0.00, 0.00, -102.00);
CreateObject(19454, 3380.96, -2542.15, 12.67,   0.00, 0.00, -110.00);
CreateObject(19454, 3372.50, -2538.02, 12.67,   0.00, 0.00, -122.00);
CreateObject(19454, 3364.77, -2532.62, 12.67,   0.00, 0.00, -128.00);
CreateObject(19454, 3357.74, -2526.26, 12.67,   0.00, 0.00, -136.00);
CreateObject(19454, 3351.65, -2518.98, 12.67,   0.00, 0.00, -144.00);
CreateObject(19454, 3346.76, -2510.84, 12.67,   0.00, 0.00, -154.00);
CreateObject(19454, 3343.18, -2502.02, 12.67,   0.00, 0.00, -162.00);
CreateObject(19454, 3341.11, -2492.82, 12.67,   0.00, 0.00, -172.00);
CreateObject(19454, 3340.65, -2483.37, 12.67,   0.00, 0.00, -182.00);
CreateObject(19454, 3340.86, -2476.58, 12.67,   0.00, 0.00, -182.00);
CreateObject(9469, 3715.65, -2308.61, 58.74,   0.00, 0.00, 0.00, 300);
CreateObject(9469, 3702.29, -2462.99, 58.74,   0.00, 0.00, -25.00, 300);
CreateObject(9469, 3630.56, -2589.27, -6.26,   0.00, 0.00, -43.00, 300);
CreateObject(9463, 3708.91, -2262.27, 74.65,   0.00, 0.00, 222.00, 300);
Teleport Position:
Код:
SetPlayerPos(playerid,3338.7129,-2383.7378,11.9244);
Planned Updates:
+ Add moving planes above the circuit - coming soon.

PLEASE + RESPECT!



Re: Oval Race Circuit | Kontrol Gaming - You're in Kontrol - _DownLoaD_ - 13.01.2012

CircuitObject? :O


Re: Oval Race Circuit | Kontrol Gaming - You're in Kontrol - Kontrol - 13.01.2012

Oh god sorry let me change that!


Re: Oval Race Circuit | Kontrol Gaming - You're in Kontrol - Kontrol - 13.01.2012

** Fixed sorry for that.


Re: Oval Race Circuit | Kontrol Gaming - You're in Kontrol - System64 - 13.01.2012

nice map


Re: Oval Race Circuit | Kontrol Gaming - You're in Kontrol - legho - 13.01.2012

Quote:
Originally Posted by System64
Посмотреть сообщение
nice map
Cool! + Respect
Hope to see more


Re: Oval Race Circuit | Kontrol Gaming - You're in Kontrol - Kontrol - 11.04.2012

Quote:
Originally Posted by legho
Посмотреть сообщение
Cool! + Respect
Hope to see more
Thanks


Re: Oval Race Circuit | Kontrol Gaming - You're in Kontrol - Joeyer5 - 12.04.2012

Very nice! Rep + Desperately waiting for release ^^


Respuesta: Oval Race Circuit | Kontrol Gaming - You're in Kontrol - [NVC]iTrevaS - 12.04.2012

lol, nice


Re: Respuesta: Oval Race Circuit | Kontrol Gaming - You're in Kontrol - Kontrol - 21.05.2012

Quote:
Originally Posted by [NVC]iTrevaS
Посмотреть сообщение
lol, nice
Cheers, got another map to which is a grass terrain in the mountains which im thinking of releasing