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[Help] "KEY_YES" ? - Printable Version

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+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: [Help] "KEY_YES" ? (/showthread.php?tid=310576)



[Help] "KEY_YES" ? - Thedya - 12.01.2012

Hey,

ls_elevator.pwn(209) : error 017: undefined symbol "KEY_YES"

Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	if(!IsPlayerInAnyVehicle(playerid) && (newkeys & KEY_YES))
	{
	    new Float:pos[3];
	    GetPlayerPos(playerid, pos[0], pos[1], pos[2]);
	    if(pos[1] < -1301.4 && pos[1] > -1303.2417 && pos[0] < 1786.2131 && pos[0] > 1784.1555)    // He is using the elevator button
	        ShowElevatorDialog(playerid);
		else    // Is he in a floor button?
		{
		    if(pos[1] > -1301.4 && pos[1] < -1299.1447 && pos[0] < 1785.6147 && pos[0] > 1781.9902)
		    {
		        // He is most likely using it, check floor:
				new i=20;
				while(pos[2] < GetDoorsZCoordForFloor(i) + 3.5 && i > 0)
				    i --;

				if(i == 0 && pos[2] < GetDoorsZCoordForFloor(0) + 2.0)
				    i = -1;

				if(i <= 19)
				{
					CallElevator(playerid, i + 1);
					GameTextForPlayer(playerid, "~r~Asansor Cagriliyor", 3500, 4);
				}
		    }
		}
	}

	return 1;
}



Re: [Help] "KEY_YES" ? - IceCube! - 12.01.2012

EDIT: Removed my bad. SOrry.


Re: [Help] "KEY_YES" ? - Wesley221 - 12.01.2012

You have the right includes? (0.3D RC2)


Re: [Help] "KEY_YES" ? - Thedya - 12.01.2012

I'm using 3d R2. and also opening with 3d's pawno.