[HELP]anti fake kill (++ rep) - Printable Version
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[HELP]anti fake kill (++ rep) [Solved] -
Amine_Mejrhirrou - 08.01.2012
i've seen the last 3 days a lot of player using fake kill ...
and i've tryed this to kick the fake killers but this kick too many inocents too
Code:
if(GetPlayerWeapon(killerid) != reason){Kick(killerid);}
any one has a solution
Re: [HELP]anti fake kill (++ rep) -
coole210 - 08.01.2012
Yes, inside OnPlayerDeath, make sure the person that killed is SYNCED with the person that died, check range of kill, check if player is AFK.. That's all I have so far.
Re: [HELP]anti fake kill (++ rep) -
Jefff - 08.01.2012
Add GetDistanceBetweenPlayers too
Re : [HELP]anti fake kill (++ rep) -
Amine_Mejrhirrou - 08.01.2012
amm i just changed
and i put
and now looks like that everything is cool.
thnks any way
Re: [HELP]anti fake kill (++ rep) -
VenomMancer - 17.02.2014
Quote:
Originally Posted by coole210
Yes, inside OnPlayerDeath, make sure the person that killed is SYNCED with the person that died, check range of kill, check if player is AFK.. That's all I have so far.
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can u make example FS ?