ZCMD Command Error [+rep] -
Aira - 08.01.2012
FIRST PROBLEM SOLVED
NEW PROBLEM BELOW! (MY LAST REPLY) HELP!
AW: ZCMD Command Error [+rep] -
BigETI - 08.01.2012
pawn Код:
CMD:kill(playerid, params[])
{
new name[MAX_PLAYER_NAME], string[MAX_PLAYER_NAME+13];
KillPlayer
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "%s has Sucided", name);
SendClientMessageToAll(COLOR_LIGHTBLUE, string);
return 1;
}
Re: ZCMD Command Error [+rep] - suhrab_mujeeb - 08.01.2012
Instead of KillPlayer with no ; use SetPlayerHealth(playerid, -1);
Re: ZCMD Command Error [+rep] -
Aira - 08.01.2012
Quote:
Originally Posted by suhrab_mujeeb
Instead of KillPlayer with no ; use SetPlayerHealth(playerid, -1);
|
That Won't kill it obviously (-1HP), -_-.
Working Now, Thanks to BIGeti
Re: ZCMD Command Error [+rep] -
XxGenerationXx - 08.01.2012
HAHAHAHAH I like ur Signature
Re: ZCMD Command Error [+rep] -
Aira - 08.01.2012
Quote:
Originally Posted by XxGenerationXx
HAHAHAHAH I like ur Signature
|
Thanks
>>>>>>> NEW PROBLEM RELATED TO ZCMD <<<<<<<<<
I'm Making a For-Fun FS Coz i'm Bored, its just a Flak Cannon above A51 (Lots of Em), i'm using ZCMD Because my GM is Using ZCMD (I guess it won't work if i use strcmp). Now here's my code
Quote:
CMD:flakstart(playerid, params[])
{
SetTimer("flak1", 1000, false);
return 1;
}
|
Warning:
warning 203: symbol is never used: "flakstart"
Its Scripted as
Includes
Forwards
COMMAND (Only That)
Publics
Re: ZCMD Command Error [+rep] -
Aprezt - 08.01.2012
pawn Код:
new
flakstart[MAX_PLAYERS]
;
Re: ZCMD Command Error [+rep] -
Aira - 08.01.2012
Quote:
Originally Posted by Aprezt
pawn Код:
new flakstart[MAX_PLAYERS] ;
|
For everycommand i must do that? -_-
Re: ZCMD Command Error [+rep] - suhrab_mujeeb - 08.01.2012
Quote:
Originally Posted by [RaZ]Hal_Moore
That Won't kill it obviously (-1HP), -_-.
Working Now, Thanks to BIGeti
|
Have you tested it? It is better than SetPlayerHealth(playerid, 0); because it has no chance of error.
Re: ZCMD Command Error [+rep] -
Aira - 08.01.2012
Quote:
Originally Posted by suhrab_mujeeb
Have you tested it? It is better than SetPlayerHealth(playerid, 0); because it has no chance of error.
|
-999 Would be better than 0 and 1