Help with a weapon system. + - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Help with a weapon system. + (
/showthread.php?tid=309490)
Help with a weapon system. + -
legho - 07.01.2012
Im trying to create a weapon system for example
Deagle = PlayerInfo[playerid][pLevel] >=1;
SMG = PlayerInfo[playerid][pLevel] >=2;
example but i dont have a clue how to go about it can anyone help?
Re: Help with a weapon system. + -
Abreezy - 07.01.2012
Explain yourself please, then you might receive some help.
Re: Help with a weapon system. + -
legho - 08.01.2012
So you need to be a certain level to have a weaopon :/
Re: Help with a weapon system. + -
Mrki_Drakula - 08.01.2012
Use
PHP код:
if(PlayerInfo[playerid][pLevel] >=1)
{
//Blabla GivePlayerWeapon bla bla deagle...
}
else
{
//SendClientmessage bla bla you cant buy a deagle...
}
Re: Help with a weapon system. + -
[ABK]Antonio - 08.01.2012
Are they buying a weapon or is it when they spawn or what?
pawn Код:
public OnPlayerSpawn(playerid)
{
if(PlayerInfo[playerid][pLevel] >=1)
{
GivePlayerWeapon(playerid, 24, 120); //playerid, weaponid, ammo amount
}
}
You could also do...
pawn Код:
public OnPlayerSpawn(playerid)
{
switch(PlayerInfo[playerid][pLevel])
{
case 1: GivePlayerWeapon(playerid, 24, 120); //playerid, weaponid, ammo amount
case 2: //Level two
{
GivePlayerWeapon(playerid, 24, 120);
GivePlayerWeapon(playerid, 29, 150);
}
case 3: //and so on
}
}