[FilterScript] InferNus` Vehicles Editor | 1.0.2 - Printable Version
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+--- Thread: [FilterScript] InferNus` Vehicles Editor | 1.0.2 (
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InferNus` Vehicles Editor | 1.0.2 -
InferNus` - 31.12.2011
Vehicles Editor
by InferNus`
This is a first release of the Vehicle Editor in sa-mp.com
Features
Create-a-Veh: Create a white vehicle, That can be Easily modded.
Destroy a vehicle: ... Destroy a Vehicle...
Mod Menu: Menu dialogs that shows Mods for Vehicles.
Mods:
* [x10] Nitro
* Hydraulics
* Gold Rims
Modding Sets: For now, there are 3 Modding sets (via mod menu):
* Transfender Set - Modding a "Transfender Supported" vehicle, with most of the mods
* Remington Set - Modding a Remington
* Sultan Set - Modding a Sultan
Unmod Vehicles: Unmod a Vehicle, Non-Admins can do it too.
Repair a Vehicle: Fully repairs a Vehicle.
Commands
Code:
NETURAL:
/vehhelp - Shows the Vehicle Commands (Rcons can see their commands)
PLAYERS:
/unmodcar - Unmodding a car
/vehcre - Credits on the System
ADMINS:
/veh - Show a Create-a-car Dialog
/destroycar - Destroy a car
/modcar - Shows Mod-Menu (Dialog)
/repairvehicle - Repairs a vehicle
Input
As my first post here, I didn't made the best. And this Script Gonna have some
more Versions. The working time was Hour. I wanted to leave some features to next Version...
Download
Mediafire - Click here
Pastebin - Click here
Bugs
There is 1 known bug:
When you adding the Transfender Set, Your game might Crash, That bug already Detected and will be fixed next Version.
Any other bug, PM me or Post here.
Changes
Code:
VERSION 1.0.2
- Threaded at SA-MP.com
- Added Transfender Set
VERSION 1.0.1
- Added Sultan Set
- Added Remington Set
Re: InferNus` Vehicles Editor | 1.0.2 -
§с†¶e®РµРe - 01.01.2012
good for first release although i won't be using it
Re: InferNus` Vehicles Editor | 1.0.2 -
InferNus` - 01.01.2012
Quote:
Originally Posted by §с†¶e®РµРe
good for first release although i won't be using it
|
Thanks-a-lot
Re: InferNus` Vehicles Editor | 1.0.2 -
DarkB0y - 04.02.2012
nice maybe they can use it in rp game mod