SA-MP Forums Archive
Same time for all - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Same time for all (/showthread.php?tid=305822)



Same time for all - SnG.Scot_MisCuDI - 24.12.2011

How can i make it so all players see the same world time. I have the clock on but one player sees 12:00 and another see 21:12


Re: Same time for all - [O.z]Caroline - 24.12.2011

pawn Код:
SetWorldTime(12);
You can read in wiki(https://sampwiki.blast.hk/wiki/SetWorldTime)


Re: Same time for all - SnG.Scot_MisCuDI - 24.12.2011

Will this make the time keep going from day to day with everyone seeing the same time?


Re: Same time for all - =WoR=Varth - 24.12.2011

Checkout "gl_realtime.pwn" in samp server package, filsterscripts folder.


Re: Same time for all - [O.z]Caroline - 24.12.2011

Quote:
Originally Posted by googamalugafoo
Посмотреть сообщение
Will this make the time keep going from day to day with everyone seeing the same time?
not,
you can use this:

pawn Код:
public OnGameModeInit()
{
    SetTimer("Hor", 60000*60, true);
    return 1;
}


forward Hor();
public Hor()
{

     static h, m, s;
     gettime(h, m,s);
     #pragma unused m,s
     SetWorldTime(h);
     return 1;
}



Re: Same time for all - SnG.Scot_MisCuDI - 24.12.2011

Quote:
Originally Posted by =WoR=Varth
Посмотреть сообщение
Checkout "gl_realtime.pwn" in samp server package, filsterscripts folder.
Will that make it show the same time for all players