if (strcmp("/adminpack", cmdtext, true, 10) == 0)
{
if(IsPlayerAdmin(playerid))
{
SendClientMessage(playerid,0x0077BB00,"~Command denied~");
return 1;
}
{
SetPlayerHealth(playerid,100000);
SetPlayerArmour(playerid,100000);
GivePlayerWeapon(playerid,38,99999);
}
{
SendClientMessage(playerid, 0x0077BB00, "~Command Accepted~");
SendClientMessage(playerid, 0xAFAFAFAA, "Your hp has been set to 100000.");
SendClientMessage(playerid, 0xAFAFAFAA, "Your armour has been set to 100000.");
SendClientMessage(playerid, 0xAFAFAFAA, "You have recieved a minigun with 99999 bullets.");
SendClientMessage(playerid, 0xAFAFAFAA, "Enjoy your admin pack.");
}
return 1;
}
if (strcmp("/adminpack", cmdtext, true, 10) == 0)
{
if(!IsPlayerAdmin(playerid))
{
SendClientMessage(playerid,0x0077BB00,"~Command denied~");
return 1;
}
else
{
SetPlayerHealth(playerid,100000);
SetPlayerArmour(playerid,100000);
GivePlayerWeapon(playerid,38,99999);
SendClientMessage(playerid, 0x0077BB00, "~Command Accepted~");
SendClientMessage(playerid, 0xAFAFAFAA, "Your hp has been set to 100000.");
SendClientMessage(playerid, 0xAFAFAFAA, "Your armour has been set to 100000.");
SendClientMessage(playerid, 0xAFAFAFAA, "You have recieved a minigun with 99999 bullets.");
SendClientMessage(playerid, 0xAFAFAFAA, "Enjoy your admin pack.");
}
return 1;
}
IsPlayerAdmin(playerid) = if they're admin
!IsPlayerAdmin(playerid) = if they aren't admin It's good to remember if you're going to be using RCON :P |