Dialog help please. +Rep. -
iGetty - 22.12.2011
I have a little problem with DIALOG_STYLE_MSGBOX.
I have this code:
pawn Код:
case 356:
{
if(!response)
{
//next dialog
ShowPlayerDialog(playerid, 345, DIALOG_STYLE_MSGBOX, "Test", "Test", "Test", "");
return 1;
}
else
{
ShowPlayerDialog(playerid, 94, DIALOG_STYLE_LIST, "{33FF33}Clover", "Slot 1\nSlot 2\nSlot 3", "Select", "Cancel");
}
}
and a command
pawn Код:
command(buycar, playerid, params[])
{
ShowPlayerDialog(playerid, 356, DIALOG_STYLE_MSGBOX, "Micks Motors", "Clover\nTo buy this clover press OK. To see the next vehicle, press NEXT.", "OK", "Next");
}
When I do the command, the dialog shows. When I press "OK" (Left button), it comes up with the dialog saying "Slot 1\nSlot 2\nSlot 3" as it should, but when I press "Next", nothing happens? Instead of going on to the next Dialog, the box just closes.. All help is appreciated.
Re: Dialog help please. +Rep. -
SchurmanCQC - 22.12.2011
pawn Код:
case 356:
{
if(response == 0)
{
//next dialog
ShowPlayerDialog(playerid, 746, DIALOG_STYLE_MSGBOX, "Test", "Test", "Test", "");//try a different dialog id, I just randomly put this one
}
if(response == 1)
{
ShowPlayerDialog(playerid, 94, DIALOG_STYLE_LIST, "{33FF33}Clover", "Slot 1\nSlot 2\nSlot 3", "Select", "Cancel");
}
}
Re: Dialog help please. +Rep. -
iGetty - 22.12.2011
<3 Schurman! Get on TS :3
Re: Dialog help please. +Rep. -
SchurmanCQC - 23.12.2011
Did it work?
Re: Dialog help please. +Rep. -
iGetty - 23.12.2011
Nope. I did this:
pawn Код:
case 346:
{
if(response == 0)
{
print("sda");
ShowPlayerDialog(playerid, 345, DIALOG_STYLE_MSGBOX, "Test", "Test", "Test", "Test");
print("sda");
}
if(response == 1)
{
ShowPlayerDialog(playerid, 94, DIALOG_STYLE_LIST, "{33FF33}Clover", "Slot 1\nSlot 2\nSlot 3", "Select", "Cancel");
}
}
When I did the command, there was no print in the console. What could be wrong?
Re: Dialog help please. +Rep. -
SchurmanCQC - 23.12.2011
I tried testing all of the code and for some reason I couldn't compile, and there was no errors in the code, although it said there were in the compilation box.
Re: Dialog help please. +Rep. -
Mini` - 23.12.2011
I don't quite get why your first code didn't work? Would it help if you reversed it? Instead of if(!response) -> else
then use if(response) -> else if (!response)
Just an idea. Like I said, I don't see why it wouldn't work... It makes sense.
Like so...
Код:
case 356:
{
if(response)
{
ShowPlayerDialog(playerid, 94, DIALOG_STYLE_LIST, "{33FF33}Clover", "Slot 1\nSlot 2\nSlot 3", "Select", "Cancel");
return 1;
}
else if(!response)
{
//next dialog
ShowPlayerDialog(playerid, 345, DIALOG_STYLE_MSGBOX, "Test", "Test", "Test", "");
}
}
Re: Dialog help please. +Rep. -
iGetty - 23.12.2011
I'll try that now Mini'
I will edit this post to notify you of the outcome.
Edit: Didn't work ):
Re: Dialog help please. +Rep. -
Mini` - 23.12.2011
Does the Slot 1 dialog still come up?
Re: Dialog help please. +Rep. -
iGetty - 23.12.2011
It does indeed.