I'm trying to block FactionSkins from regular players in the skin selection. For example, if a player tries to pick FactionSkin[fs1] he will get kicked. The issue here is that players can pick any skin anyway...
This is kind of High priority.
pawn Код:
//============================== LVPD Skins ==============================
FactionSkin[fs1] = AddPlayerClass(280,2281.5557,2429.8770,3.2734,358.2949,0,0,0,0,0,0);
FactionSkin[fs2] = AddPlayerClass(281,2281.5557,2429.8770,3.2734,358.2949,0,0,0,0,0,0);
FactionSkin[fs3] = AddPlayerClass(284,2281.5557,2429.8770,3.2734,358.2949,0,0,0,0,0,0);
FactionSkin[fs4] = AddPlayerClass(93,2281.5557,2429.8770,3.2734,358.2949,0,0,0,0,0,0);
FactionSkin[fs5] = AddPlayerClass(285,2281.5557,2429.8770,3.2734,358.2949,0,0,0,0,0,0);
//============================== SASD Skins ==============================
FactionSkin[fs6] = AddPlayerClass(282,-210.9727,980.0364,19.3214,274.4286,0,0,0,0,0,0);
FactionSkin[fs7] = AddPlayerClass(283,-210.9727,980.0364,19.3214,274.4286,0,0,0,0,0,0);
FactionSkin[fs8] = AddPlayerClass(288,-210.9727,980.0364,19.3214,274.4286,0,0,0,0,0,0);
FactionSkin[fs9] = AddPlayerClass(93,-210.9727,980.0364,19.3214,274.4286,0,0,0,0,0,0);
FactionSkin[fs10] = AddPlayerClass(287,-210.9727,980.0364,19.3214,274.4286,0,0,0,0,0,0);
//============================== LVFD Skins ==============================
FactionSkin[fs11] = AddPlayerClass(277,1723.6219,2105.7124,10.8203,177.7397,0,0,0,0,0,0);
FactionSkin[fs12] = AddPlayerClass(278,1723.6219,2105.7124,10.8203,177.7397,0,0,0,0,0,0);
FactionSkin[fs13] = AddPlayerClass(279,1723.6219,2105.7124,10.8203,177.7397,0,0,0,0,0,0);
FactionSkin[fs14] = AddPlayerClass(274,1607.6011,1822.9845,10.8203,359.3922,0,0,0,0,0,0);
FactionSkin[fs15] = AddPlayerClass(275,1607.6011,1822.9845,10.8203,359.3922,0,0,0,0,0,0);
FactionSkin[fs16] = AddPlayerClass(276,1607.6011,1822.9845,10.8203,359.3922,0,0,0,0,0,0);
FactionSkin[fs17] = AddPlayerClass(233,1607.6011,1822.9845,10.8203,359.3922,0,0,0,0,0,0);
//============================== Gov Skins ==============================
FactionSkin[fs18] = AddPlayerClass(165,2438.6152,2376.1987,10.8203,90.7479,0,0,0,0,0,0);
FactionSkin[fs19] = AddPlayerClass(166,2438.6152,2376.1987,10.8203,90.7479,0,0,0,0,0,0);