[HELP] Random money? - Printable Version
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+--- Thread: [HELP] Random money? (
/showthread.php?tid=305136)
[HELP] Random money? -
Fredden1993 - 21.12.2011
IS there a way to create like a PayDay system that give you a random amount between $1000 and $2000 every hour?
Re: [HELP] Random money? -
RyDeR` - 21.12.2011
Just add this in a timer:
pawn Code:
GivePlayerMoney(playerid, random(2000 - 1000) + 1000);
Re: [HELP] Random money? -
DonWade - 21.12.2011
Should be working with GivePlayerMoney(playerid, random(1000) + 1000); right ?
Re: [HELP] Random money? -
Fredden1993 - 21.12.2011
I'll try in a minute.
Re: [HELP] Random money? -
Norck - 21.12.2011
Check this out:
pawn Code:
forward RandomMoney(); // at the top of your script
// ...
SetTimer("RandomMoney",3600000,true); // at OnGameModeInit
// ...
public RandomMoney() // somewhere else
{
new random_money = 1000+random(1001); // 1000-2000
for(new i=GetMaxPlayers()-1; i >=0; i--)
{
if(!IsPlayerConnected(i)) continue;
GivePlayerMoney(i,random_money);
}
return 1;
}
Re: [HELP] Random money? -
Fredden1993 - 21.12.2011
Now, if I have
pawn Code:
GivePlayerMoney(i, random(1000) + 1000);
under my PayDay system, how can I turn the money that it go into
pawn Code:
PlayerInfo[playerid[pPayCheck]
instead of going into my pocket?
Re: [HELP] Random money? -
Norck - 21.12.2011
PlayerInfo[playerid][pPayCheck] +=random(1000)+1001;