[FilterScript] WeaponBox by Hoborific [It's BACK!] - Printable Version
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+--- Thread: [FilterScript] WeaponBox by Hoborific [It's BACK!] (
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WeaponBox by Hoborific [It's BACK!] -
Hoborific - 21.12.2011
Quote:
I have changed my mind and have removed and deleted the file, anyone who re-uploads it will be breaking my Terms of Download, you may continue using it if you have already downloaded it though, please I plan to re-release this in the future. Anyone caught re-distributing or releasing this will be reported and further action may be taken.(4 people total have downloaded it)
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Nope! it's back gentlemen
What is "WeaponBox" you ask? WeaponBox is a system I created a tiny bit over a year ago which spawns a box in a random location around LS and if a player reaches it in time, will be given a smallish amount of money and a random gun.
I wrote this filterscript just over a year ago when I began working with pawno, And yes I did release it about 8 months ago, but there was so many things wrong with it I decided to take it down. I am going to be releasing the old code for the moment while I re-write the whole thing ( or whatever needs work and optimisation ) although almost all the bugs have been fixed.
Features
Quote:
- Random and Automated box spawns
- over 8 spawns ( Way more including a dynamic system to come )
- Admin spawnable boxs ( Both at your location, and the normal spawns )
- Random Weapon and Money outcome
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Commands
Quote:
- /ForceSpawn ( RCON Administrator required ) Will call the function the Automatic Timer calls. - Spamming this command WILL stop the object from being deleted on pickup or respawn.
- /box ( RCON Administrator required ) Will create a WeaponBox at your location. - Used for debugging mainly.
- /WeaponBoxInfo - Credits.
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Future Features
Quote:
- Dynamic Box Spawning System
- Dialog based admin system ( Toggle, Custom Spawn Settings )
- Dynamic Box Spawn Delay
- Multiple and Dynamic Box Spawn ( Set and Forget, X WeaponBoxs can be on the map at once. )
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By downloading this or viewing the contents of the code via pastebin, you agree to my terms, which are this script is not to be Re-distributed or released without my given permission. If you do not agree to these terms, do not download or view aforementioned items.
Re: WeaponBox by Hoborific [It's BACK!] -
Billarasgate7 - 21.12.2011
lmao nice one good job
Re: WeaponBox by Hoborific [It's BACK!] - Astralis - 21.12.2011
Very good idea. I'm adding right now to the server,thanks dude!
Re: WeaponBox by Hoborific [It's BACK!] -
_DownLoaD_ - 21.12.2011
its very nice and good idea.
can you make it srcmp script? ...
Re: WeaponBox by Hoborific [It's BACK!] -
Hoborific - 21.12.2011
Quote:
Originally Posted by _DownLoaD_
its very nice and good idea.
can you make it srcmp script? ...
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Technically if you just delete the commands and remove the #include it should work all on its own with just a_samp.
But no, I will not degrade my script to strcmp.
Re: WeaponBox by Hoborific [It's BACK!] -
kokoshkata - 21.12.2011
Pretty nice,good idea mate.
Re: WeaponBox by Hoborific [It's BACK!] -
_DownLoaD_ - 21.12.2011
Please, just for me i very want to use it in strcmp in my server.
Re: WeaponBox by Hoborific [It's BACK!] -
Hoborific - 21.12.2011
Quote:
Originally Posted by _DownLoaD_
Please, just for me i very want to use it in strcmp in my server.
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Maybe lol, when I sit down to code tomorrow I might add it to my list of shit to do.
Re: WeaponBox by Hoborific [It's BACK!] -
arjanforgames - 31.01.2012
This is actually really cool
Re: WeaponBox by Hoborific [It's BACK!] -
Da' J' - 16.02.2012
Nice. Could use it in my server, sounds cool.