ok look ill doo this detailed so you can better understand, i have these and an RP server, how do i get them to spawn, i /skiptut and it says there not in tut, the buses spawn i see them and can get on but the driver dosent spawn or get in, i /goto 1 and it says they havent spawned, and not it tut, well i have a sex and age window that spawns before the tutorial to select male or female and enter a date, how could i get them to spawn? my server requires a name_name setup and to login plus select gender and age along with a language screen and a turorial then skin select and the <,><spawn dialog box.
pawn Код:
//Note/*This is a [NPC]Filterscript made by Adil.
This Filter script allows you to travel through LS with two [NPC]'s who drive the Bus.
I basically made this for RP servers.
If you are facing some problems then read the tutorial or post your problem on the release page.
Please you are requested to not to remove the credits, thankyou.
For further support, this is my forums profile http://forum.sa-mp.com/member.php?u=35249
Enjoy.*///Includes#include <a_samp>//Defines#define COLOR_WHITE 0xFFFFFFFF#define COLOR_RED 0xFF0000FF#define COLOR_PURPLE 0xC2A2DAAA#define COLOR_TEAL 0x00AAAAAA#define COLOR_OFFWHITE 0xF5DEB3AA#define COLOR_DARKAQUA 0x83BFBFAA//Newsnew Text3D:NPCTextBlue;
new Text3D:NPCTextBlack;
new NPCBlueBus;
new NPCBlackBus;
new BusID
[MAX_PLAYERS
];
new BusCost
[MAX_PLAYERS
];
new PlayerSitting
[MAX_PLAYERS
];
new Float:Playerx
[MAX_PLAYERS
],
Float:Playery
[MAX_PLAYERS
],
Float:Playerz
[MAX_PLAYERS
],
Float:Playera
[MAX_PLAYERS
], PlayerSkin
[MAX_PLAYERS
];
new costtimer;
//Forwardsforward IsAtBlueBusStop
(playerid
);
forward IsAtBlackBusStop
(playerid
);
forward ResetView
(playerid
);
forward CPOff
(playerid
);
forward CostTimer
(playerid
);
forward ProxDetector
(Float:radi, playerid, string
[], color1, color2, color3, color4, color5
);
//Publicspublic OnFilterScriptInit
(){ print(" ");
print("\n--------------------------------");
print(" Adil's [NPC]LS Bus System.");
print("--------------------------------\n");
print(" ");
//NPCs ConnectNPC
("BlueBusDriver",
"Bus");
ConnectNPC
("BlackBusDriver",
"Bus2");
//3DTextLabels NPCTextBlue
= Create3DTextLabel
("Blue Bus", 0x6495EDFF,
0.0,
0.0,
0.0,
30.0,
0,
0);
NPCTextBlack
= Create3DTextLabel
("Black Bus", 0x6495EDFF,
0.0,
0.0,
0.0,
30.0,
0,
0);
Create3DTextLabel
("Press F to Exit", 0x6495EDFF,
2021.9740,
2235.6626,
2103.9536,
15.0,
2);
Create3DTextLabel
("Press F to Exit", 0x6495EDFF,
2021.9740,
2235.6626,
2103.9536,
15.0,
3);
//Vehicles NPCBlueBus
= CreateVehicle
(431,
1782.7693,
-1913.3933,
13.3913,
316.5665,
125,
125,
1);
NPCBlackBus
= CreateVehicle
(431,
1791.3158,
-1920.7816,
13.3922,
316.5665,
0,
0,
1);
//Objects CreateObject
(1257,
2868.9033203125,
-1416.40625,
11.013171195984,
0,
0,
179.99450683594);
//Bus Stops CreateObject
(1257,
2636.32421875,
-1693.125,
10.954420089722,
0,
0,
179.99450683594);
CreateObject
(1257,
2649.0073242188,
-1710.6044921875,
11.185441970825,
0,
0,
0);
CreateObject
(1257,
2243.845703125,
-1725.912109375,
13.596067428589,
0,
0,
90);
CreateObject
(1257,
2252.8876953125,
-1738.87109375,
13.62606716156,
0,
0,
270);
CreateObject
(1257,
1948.3310546875,
-1454.3525390625,
13.596067428589,
0,
0,
90);
CreateObject
(1257,
1926.419921875,
-1472.359375,
13.62606716156,
0,
0,
270);
CreateObject
(1257,
1571.064453125,
-2188.0107421875,
13.62606716156,
0,
0,
90);
CreateObject
(1257,
1712.9423828125,
-1818.71484375,
13.62606716156,
0,
0,
270);
CreateObject
(1257,
1567.0966796875,
-1725.4755859375,
13.62606716156,
0,
0,
90);
CreateObject
(1257,
1544.9990234375,
-1739.0458984375,
13.62606716156,
0,
0,
270);
CreateObject
(1257,
1503.9716796875,
-1027.76171875,
23.770128250122,
0,
0,
83.995971679688);
CreateObject
(1257,
1440.32421875,
-1040.7060546875,
23.907316207886,
0,
0,
270);
CreateObject
(1257,
1188.8359375,
-1354.6279296875,
13.648303985596,
0,
0,
179.99450683594);
CreateObject
(1257,
1212.8427734375,
-1327.83984375,
13.647026062012,
0,
0,
0);
CreateObject
(1257,
861.71252441406,
-1313.3009033203,
13.626066970825,
0,
0,
90);
CreateObject
(1257,
850.67578125,
-1333.970703125,
13.615329742432,
0,
0,
270);
CreateObject
(1257,
393.69442749023,
-1766.2702636719,
5.6197347640991,
0,
0,
90);
CreateObject
(1257,
1705.58984375,
-1805.84765625,
13.530066490173,
0,
0,
90);
// CreateObject
(2631,
2022.0,
2236.7,
2102.9,
0.0,
0.0,
90.0);
//Bus Interior CreateObject
(2631,
2022.0,
2240.6,
2102.9,
0.0,
0.0,
90.0);
CreateObject
(2631,
2022.0,
2244.5,
2102.9,
0.0,
0.0,
90.0);
CreateObject
(2631,
2022.0,
2248.4,
2102.9,
0.0,
0.0,
90.0);
CreateObject
(16501,
2022.1,
2238.3,
2102.8,
0.0,
90.0,
0.0);
CreateObject
(16501,
2022.1,
2245.3,
2102.8,
0.0,
90.0,
0.0);
CreateObject
(16000,
2024.2,
2240.1,
2101.2,
0.0,
0.0,
90.0);
CreateObject
(16000,
2019.8,
2240.6,
2101.2,
0.0,
0.0,
-90.0);
CreateObject
(16000,
2022.2,
2248.7,
2101.2,
0.0,
0.0,
180.0);
CreateObject
(16501,
2021.8,
2246.5,
2107.3,
0.0,
270.0,
90.0);
CreateObject
(16501,
2022.0,
2240.8,
2107.3,
0.0,
270.0,
0.0);
CreateObject
(16501,
2022.0,
2233.7,
2107.3,
0.0,
270.0,
0.0);
CreateObject
(18098,
2024.3,
2239.6,
2104.8,
0.0,
0.0,
90.0);
CreateObject
(18098,
2024.3,
2239.7,
2104.7,
0.0,
0.0,
450.0);
CreateObject
(18098,
2020.1,
2239.6,
2104.8,
0.0,
0.0,
90.0);
CreateObject
(18098,
2020.0,
2239.6,
2104.7,
0.0,
0.0,
90.0);
CreateObject
(2180,
2023.6,
2236.1,
2106.7,
0.0,
180.0,
90.0);
CreateObject
(2180,
2023.6,
2238.1,
2106.7,
0.0,
180.0,
90.0);
CreateObject
(2180,
2023.6,
2240.1,
2106.7,
0.0,
180.0,
90.0);
CreateObject
(2180,
2023.6,
2242.1,
2106.7,
0.0,
180.0,
90.0);
CreateObject
(2180,
2023.6,
2244.1,
2106.7,
0.0,
180.0,
90.0);
CreateObject
(2180,
2023.6,
2246.1,
2106.7,
0.0,
180.0,
90.0);
CreateObject
(2180,
2023.6,
2248.1,
2106.7,
0.0,
180.0,
90.0);
CreateObject
(2180,
2020.3,
2235.1,
2106.7,
0.0,
180.0,
270.0);
CreateObject
(2180,
2020.3,
2237.1,
2106.7,
0.0,
180.0,
270.0);
CreateObject
(2180,
2020.3,
2239.1,
2106.7,
0.0,
180.0,
270.0);
CreateObject
(2180,
2020.3,
2241.1,
2106.7,
0.0,
180.0,
270.0);
CreateObject
(2180,
2020.3,
2243.1,
2106.7,
0.0,
180.0,
270.0);
CreateObject
(2180,
2020.3,
2245.1,
2106.7,
0.0,
180.0,
270.0);
CreateObject
(2674,
2023.4,
2238.3,
2102.9,
0.0,
0.0,
600.0);
CreateObject
(2674,
2020.4,
2242.3,
2102.9,
0.0,
0.0,
600.0);
CreateObject
(2674,
2023.4,
2246.3,
2102.9,
0.0,
0.0,
600.0);
CreateObject
(14405,
2022.0,
2242.1,
2103.5,
0.0,
0.0,
540.0);
CreateObject
(14405,
2022.0,
2243.6,
2103.5,
0.0,
0.0,
180.0);
CreateObject
(14405,
2022.0,
2245.1,
2103.5,
0.0,
0.0,
180.0);
CreateObject
(14405,
2022.0,
2246.6,
2103.5,
0.0,
0.0,
180.0);
CreateObject
(14405,
2022.0,
2248.1,
2103.5,
0.0,
0.0,
180.0);
CreateObject
(14405,
2022.0,
2249.6,
2103.5,
0.0,
0.0,
180.0);
CreateObject
(14405,
2022.0,
2251.1,
2103.5,
0.0,
0.0,
180.0);
CreateObject
(14405,
2024.6,
2242.1,
2103.5,
0.0,
0.0,
180.0);
CreateObject
(14405,
2024.6,
2243.6,
2103.5,
0.0,
0.0,
180.0);
CreateObject
(14405,
2024.6,
2245.1,
2103.5,
0.0,
0.0,
180.0);
CreateObject
(14405,
2024.6,
2246.6,
2103.5,
0.0,
0.0,
180.0);
CreateObject
(14405,
2024.6,
2248.1,
2103.5,
0.0,
0.0,
180.0);
CreateObject
(14405,
2024.6,
2249.6,
2103.5,
0.0,
0.0,
180.0);
CreateObject
(14405,
2024.6,
2251.1,
2103.5,
0.0,
0.0,
180.0);
CreateObject
(14405,
2019.4,
2242.1,
2103.5,
0.0,
0.0,
180.0);
CreateObject
(14405,
2019.4,
2243.6,
2103.5,
0.0,
0.0,
180.0);
CreateObject
(14405,
2019.4,
2245.1,
2103.5,
0.0,
0.0,
180.0);
CreateObject
(14405,
2019.4,
2246.6,
2103.5,
0.0,
0.0,
180.0);
CreateObject
(14405,
2019.4,
2248.1,
2103.5,
0.0,
0.0,
180.0);
CreateObject
(14405,
2019.4,
2249.6,
2103.5,
0.0,
0.0,
180.0);
CreateObject
(14405,
2019.4,
2251.1,
2103.5,
0.0,
0.0,
180.0);
CreateObject
(14405,
2022.0,
2253.6,
2104.0,
-6.0,
0.0,
180.0);
CreateObject
(14405,
2021.1,
2253.6,
2104.0,
-6.0,
0.0,
180.0);
CreateObject
(14405,
2024.6,
2253.6,
2103.5,
0.0,
0.0,
180.0);
CreateObject
(2674,
2020.4,
2235.7,
2102.9,
0.0,
0.0,
52.0);
CreateObject
(2673,
2020.4,
2246.7,
2102.9,
0.0,
0.0,
270.0);
CreateObject
(2700,
2023.5,
2235.1,
2105.5,
180.0,
-4.0,
90.0);
CreateObject
(2700,
2020.4,
2235.1,
2105.5,
180.0,
0.0,
90.0);
CreateObject
(2700,
2023.5,
2242.1,
2105.5,
180.0,
-4.0,
90.0);
CreateObject
(2700,
2020.4,
2242.1,
2105.5,
180.0,
0.0,
90.0);
CreateObject
(1799,
2023.1,
2234.2,
2105.7,
270.0,
0.0,
360.0);
CreateObject
(1799,
2019.8,
2234.2,
2105.7,
270.0,
0.0,
0.0);
CreateObject
(1538,
2022.7,
2234.7,
2102.8,
0.0,
0.0,
180.0);
CreateObject
(1799,
2022.1,
2234.2,
2106.1,
720.0,
90.0,
450.0);
CreateObject
(1799,
2021.8,
2234.2,
2105.1,
0.0,
270.0,
270.0);
CreateObject
(1799,
2022.1,
2234.2,
2107.3,
0.0,
90.0,
90.0);
CreateObject
(1799,
2021.6,
2234.2,
2106.3,
0.0,
270.0,
270.0);
CreateObject
(1799,
2022.3,
2234.2,
2104.3,
90.0,
0.0,
180.0);
// return 1;
}public OnFilterScriptExit
(){ return 1;
}public OnPlayerConnect
(playerid
){ BusID
[playerid
] = 0;
BusCost
[playerid
] = 0;
PlayerSitting
[playerid
] = 0;
return 1;
}public OnPlayerSpawn
(playerid
){ if(IsPlayerNPC
(playerid
)) { new npcname
[MAX_PLAYER_NAME
];
GetPlayerName
(playerid, npcname,
sizeof(npcname
));
if(!strcmp(npcname,
"BlueBusDriver", true
)) { SetPlayerColor
(playerid, 0xFFFFFF00
);
PutPlayerInVehicle
(playerid, NPCBlueBus,
0);
SetPlayerSkin
(playerid,
188);
ResetPlayerWeapons
(playerid
);
Attach3DTextLabelToVehicle
(NPCTextBlue, NPCBlueBus,
0.0,
0.0,
0.0);
} if(!strcmp(npcname,
"BlackBusDriver", true
)) { SetPlayerColor
(playerid, 0xFFFFFF00
);
PutPlayerInVehicle
(playerid, NPCBlackBus,
0);
SetPlayerSkin
(playerid,
186);
ResetPlayerWeapons
(playerid
);
Attach3DTextLabelToVehicle
(NPCTextBlack, NPCBlackBus,
0.0,
0.0,
0.0);
} return 1;
} return 1;
}public OnPlayerDeath
(playerid, killerid, reason
){ if(BusID
[playerid
]) { BusID
[playerid
] = 0;
BusCost
[playerid
] = 0;
PlayerSitting
[playerid
] = 0;
KillTimer
(costtimer
);
SetPlayerVirtualWorld
(playerid,
0);
} return 1;
}public OnPlayerText
(playerid, text
[]){ new string
[128];
if(Playerx
[playerid
] != 0) { return 0;
} if(BusID
[playerid
] > 0) { for(new i
=0; i
<MAX_PLAYERS; i
++) { if(Playerx
[i
] != 0) { if(BusID
[playerid
] == BusID
[i
]) { GetPlayerName
(playerid, string,
sizeof(string
));
format(string,
sizeof(string
),
"%s says: %s", string, text
);
if(IsPlayerInRangeOfPoint
(playerid,
10/16, Playerx
[i
], Playery
[i
], Playerz
[i
])) { SendClientMessage
(i, 0xE6E6E6E6, string
);
} else if(IsPlayerInRangeOfPoint
(playerid,
10/8, Playerx
[i
], Playery
[i
], Playerz
[i
])) { SendClientMessage
(i, 0xC8C8C8C8, string
);
} else if(IsPlayerInRangeOfPoint
(playerid,
10/4, Playerx
[i
], Playery
[i
], Playerz
[i
])) { SendClientMessage
(i, 0xAAAAAAAA, string
);
} else if(IsPlayerInRangeOfPoint
(playerid,
10/2, Playerx
[i
], Playery
[i
], Playerz
[i
])) { SendClientMessage
(i, 0x8C8C8C8C, string
);
} else if(IsPlayerInRangeOfPoint
(playerid,
10, Playerx
[i
], Playery
[i
], Playerz
[i
])) { SendClientMessage
(i, 0x6E6E6E6E, string
);
} return 1;
} } } GetPlayerName
(playerid, string,
sizeof(string
));
format(string,
sizeof(string
),
"%s says %s", string, text
);
ProxDetector
(10, playerid, string, 0xE6E6E6E6, 0xC8C8C8C8, 0xAAAAAAAA, 0x8C8C8C8C, 0x6E6E6E6E
);
return 0;
} return 1;
}public OnPlayerCommandText
(playerid, cmdtext
[]){ if(strcmp("/gotobluebus", cmdtext, true
) == 0) { if(!IsPlayerAdmin
(playerid
)) { SendClientMessage
(playerid, COLOR_RED,
"You are not authorised to use this command.");
return 1;
} if(BusID
[playerid
] > 0) { SetPlayerVirtualWorld
(playerid,
0);
} PutPlayerInVehicle
(playerid, NPCBlueBus,
2);
SendClientMessage
(playerid, COLOR_DARKAQUA,
"You were teleported into the bus");
return 1;
} if(strcmp("/gotoblackbus", cmdtext, true
) == 0) { if(!IsPlayerAdmin
(playerid
)) { SendClientMessage
(playerid, COLOR_RED,
"You are not authorised to use this command.");
return 1;
} if(BusID
[playerid
] > 0) { SetPlayerVirtualWorld
(playerid,
0);
} PutPlayerInVehicle
(playerid, NPCBlackBus,
2);
SendClientMessage
(playerid, COLOR_DARKAQUA,
"You were teleported into the bus");
return 1;
} if(strcmp("/lookout", cmdtext, true
) == 0) { if(!IsPlayerInRangeOfPoint
(playerid,
10,
2021.9390,
2241.9487,
2103.9536)) { SendClientMessage
(playerid, COLOR_RED,
"You are not inside a bus");
return 1;
} GetPlayerPos
(playerid, Playerx
[playerid
], Playery
[playerid
], Playerz
[playerid
]);
GetPlayerFacingAngle
(playerid, Playera
[playerid
]);
PlayerSkin
[playerid
] = GetPlayerSkin
(playerid
);
SetPlayerInterior
(playerid,
0);
SetPlayerVirtualWorld
(playerid,
0);
TogglePlayerSpectating
(playerid,
1);
if(BusID
[playerid
] == 1) { PlayerSpectateVehicle
(playerid, NPCBlueBus
);
} else { PlayerSpectateVehicle
(playerid, NPCBlackBus
);
} SetTimerEx
("ResetView",
2000,
0,
"d", playerid
);
return 1;
} if(strcmp("/sit", cmdtext, true
) == 0) { ApplyAnimation
(playerid,
"PED",
"SEAT_idle",
1.0,
1,
0,
0,
0,
0);
PlayerSitting
[playerid
] = 1;
return 1;
} if(strcmp("/busroute", cmdtext, true
) == 0) { if(IsAtBlueBusStop
(playerid
)) { SendClientMessage
(playerid, COLOR_TEAL,
"Blue Bus Route: East Beach - The Stadium - The Gym - The County General Hospital - Los Santos International Airport - Taxi Stand");
return 1;
} else if(IsAtBlackBusStop
(playerid
)) { SendClientMessage
(playerid, COLOR_TEAL,
"Black Bus Route: Taxi Stand - Police Department - The Bank - All Saints Hospital - Market Station - Santa Maria Beach");
return 1;
} else { SendClientMessage
(playerid, COLOR_RED,
"You are not at any bus stop");
} return 1;
} if(strcmp("/buslocation", cmdtext, true
) == 0) { new Float:busx,
Float:busy,
Float:busz;
if(IsAtBlueBusStop
(playerid
)) { GetVehiclePos
(NPCBlueBus, busx, busy, busz
);
SetPlayerCheckpoint
(playerid, busx, busy, busz,
0);
GameTextForPlayer
(playerid,
"~w~Locating ~r~Bus~w~. . . .",
2000,
3);
SetTimerEx
("CPOff",
3000,
0,
"d", playerid
);
return 1;
} else if(IsAtBlackBusStop
(playerid
)) { GetVehiclePos
(NPCBlackBus, busx, busy, busz
);
SetPlayerCheckpoint
(playerid, busx, busy, busz,
0);
GameTextForPlayer
(playerid,
"~w~Locating ~r~Bus~w~. . . .",
2000,
3);
SetTimerEx
("CPOff",
3000,
0,
"d", playerid
);
return 1;
} else { SendClientMessage
(playerid, COLOR_RED,
"You are not at any bus stop");
} return 1;
} return 0;
}public OnPlayerStateChange
(playerid, newstate, oldstate
){ if(newstate
== PLAYER_STATE_PASSENGER
) { if(GetPlayerVehicleID
(playerid
) == NPCBlueBus
) { SetPlayerVirtualWorld
(playerid,
2);
SetPlayerPos
(playerid,
2021.9740,
2235.6626,
2103.9536);
SetPlayerFacingAngle
(playerid,
355.3504);
SetCameraBehindPlayer
(playerid
);
SetPlayerInterior
(playerid,
1);
BusID
[playerid
] = 1;
GameTextForPlayer
(playerid,
"~w~Blue Bus",
3000,
1);
costtimer
= SetTimerEx
("CostTimer",
30000,
1,
"d", playerid
);
BusCost
[playerid
] += 20;
} else if(GetPlayerVehicleID
(playerid
) == NPCBlackBus
) { SetPlayerVirtualWorld
(playerid,
3);
SetPlayerPos
(playerid,
2021.9740,
2235.6626,
2103.9536);
SetPlayerFacingAngle
(playerid,
355.3504);
SetCameraBehindPlayer
(playerid
);
SetPlayerInterior
(playerid,
1);
BusID
[playerid
] = 2;
GameTextForPlayer
(playerid,
"~w~Black Bus",
3000,
1);
costtimer
= SetTimerEx
("CostTimer",
30000,
1,
"d", playerid
);
BusCost
[playerid
] += 20;
} } return 1;
}public OnPlayerKeyStateChange
(playerid, newkeys, oldkeys
){ new string
[128];
if(newkeys
== KEY_SECONDARY_ATTACK
) { if(IsPlayerConnected
(playerid
)) { if(IsPlayerInRangeOfPoint
(playerid,
1,
2021.9740,
2235.6626,
2103.9536)) { new Float:busx,
Float:busy,
Float:busz,
Float:angle;
if(BusID
[playerid
] == 1) { GetVehiclePos
(NPCBlueBus, busx, busy, busz
);
GetVehicleZAngle
(NPCBlueBus, angle
);
} else { GetVehiclePos
(NPCBlackBus, busx, busy, busz
);
GetVehicleZAngle
(NPCBlackBus, angle
);
} GetPlayerName
(playerid, string,
sizeof(string
));
format(string,
sizeof(string
),
"%s opens the door and exits the bus.", string
);
for(new i
=0; i
<MAX_PLAYERS; i
++) { if(BusID
[i
] == BusID
[playerid
]) { SendClientMessage
(i, COLOR_PURPLE, string
);
} } angle
= 360 - angle;
busx
= floatsin(angle,degrees
) * 1.5 + floatcos(angle,degrees
) * 1.5 + busx;
busy
= floatcos(angle,degrees
) * 1 - floatsin(angle,degrees
) * 1 + busy;
busz
= 1 + busz;
SetPlayerVirtualWorld
(playerid,
0);
SetPlayerInterior
(playerid,
0);
SetPlayerPos
(playerid, busx, busy, busz
);
BusID
[playerid
] = 0;
KillTimer
(costtimer
);
format(string,
sizeof(string
),
"~r~-$%d", BusCost
[playerid
]);
GameTextForPlayer
(playerid, string,
3000,
1);
GivePlayerMoney
(playerid,
-BusCost
[playerid
]);
BusCost
[playerid
] = 0;
} } } if(newkeys
== KEY_CROUCH
) { if(IsPlayerNPC
(playerid
)) { new npcvehicle
= GetPlayerVehicleID
(playerid
);
if(npcvehicle
== NPCBlueBus
) { if(IsPlayerInRangeOfPoint
(playerid,
100,
2868.9033,
-1416.4062,
11.0131)) { format(string,
sizeof(string
),
"[Bus Driver] The Bus has reached East Beach.");
} else if(IsPlayerInRangeOfPoint
(playerid,
100,
2636.3242,
-1693.125,
10.9544)) { format(string,
sizeof(string
),
"[Bus Driver] The Bus has reached The Stadium.");
} else if(IsPlayerInRangeOfPoint
(playerid,
100,
2243.8457,
-1725.9121,
13.5960)) { format(string,
sizeof(string
),
"[Bus Driver] The Bus has reached The Gym.");
} else if(IsPlayerInRangeOfPoint
(playerid,
100,
1948.3310,
-1454.3525,
13.5960)) { format(string,
sizeof(string
),
"[Bus Driver] The Bus has reached The County General Hospital.");
} else if(IsPlayerInRangeOfPoint
(playerid,
100,
1571.0644,
-2188.0107,
13.6260)) { format(string,
sizeof(string
),
"[Bus Driver] The Bus has reached Los Santos International Airport.");
} else if(IsPlayerInRangeOfPoint
(playerid,
100,
1712.9423,
-1818.7148,
13.6260)) { format(string,
sizeof(string
),
"[Bus Driver] The Bus has reached The Taxi Stand.");
} for(new i
= 0; i
< MAX_PLAYERS; i
++) { if(IsPlayerInRangeOfPoint
(i,
10,
2021.9390,
2241.9487,
2103.9536) && BusID
[i
] == 1) { SendClientMessage
(i, COLOR_OFFWHITE, string
);
PlayerPlaySound
(i,
1147,
0.0,
0.0,
0.0);
} } } else if(npcvehicle
== NPCBlackBus
) { if(IsPlayerInRangeOfPoint
(playerid,
100,
1567.0966,
-1725.4755,
13.6260)) { format(string,
sizeof(string
),
"[Bus Driver] The Bus has reached The Police Department.");
} else if(IsPlayerInRangeOfPoint
(playerid,
100,
1503.9716,
-1027.7617,
23.7701)) { format(string,
sizeof(string
),
"[Bus Driver] The Bus has reached The Bank.");
} else if(IsPlayerInRangeOfPoint
(playerid,
100,
1188.8359,
-1354.6279,
13.6483)) { format(string,
sizeof(string
),
"[Bus Driver] The Bus has reached All Saints Hospital.");
} else if(IsPlayerInRangeOfPoint
(playerid,
100,
861.7125,
-1313.3009,
13.6260)) { format(string,
sizeof(string
),
"[Bus Driver] The Bus has reached Market Station.");
} else if(IsPlayerInRangeOfPoint
(playerid,
100,
393.6944,
-1766.2702,
5.6197)) { format(string,
sizeof(string
),
"[Bus Driver] The Bus has reached Santa Maria Beach.");
} else if(IsPlayerInRangeOfPoint
(playerid,
100,
1705.5898,
-1805.8476,
13.5300)) { format(string,
sizeof(string
),
"[Bus Driver] The Bus has reached The Taxi Stand.");
} for(new i
= 0; i
< MAX_PLAYERS; i
++) { if(IsPlayerInRangeOfPoint
(i,
10,
2021.9390,
2241.9487,
2103.9536) && BusID
[i
] == 2) { SendClientMessage
(i, COLOR_OFFWHITE, string
);
PlayerPlaySound
(i,
1147,
0.0,
0.0,
0.0);
} } } } } if(newkeys
== KEY_FIRE
) { if(PlayerSitting
[playerid
] == 1) { ClearAnimations
(playerid,
1);
PlayerSitting
[playerid
] = 0;
} } return 1;
}public IsAtBlueBusStop
(playerid
){ if(IsPlayerConnected
(playerid
)) { if(IsPlayerInRangeOfPoint
(playerid,
2.0,
2868.9033,
-1416.4062,
11.0131) || IsPlayerInRangeOfPoint
(playerid,
2.0,
2636.3242,
-1693.125,
10.9544) || IsPlayerInRangeOfPoint
(playerid,
2.0,
2649.0073,
-1710.6044,
11.1854) || IsPlayerInRangeOfPoint
(playerid,
2.0,
2243.8457,
-1725.9121,
13.5960) || IsPlayerInRangeOfPoint
(playerid,
2.0,
2252.8876,
-1738.8710,
13.6260) || IsPlayerInRangeOfPoint
(playerid,
2.0,
1948.3310,
-1454.3525,
13.5960) || IsPlayerInRangeOfPoint
(playerid,
2.0,
1926.4199,
-1472.3593,
13.6260) || IsPlayerInRangeOfPoint
(playerid,
2.0,
1571.0644,
-2188.0107,
13.6260) || IsPlayerInRangeOfPoint
(playerid,
2.0,
1712.9423,
-1818.7148,
13.6260)) { return 1;
} } return 0;
}public IsAtBlackBusStop
(playerid
){ if(IsPlayerConnected
(playerid
)) { if(IsPlayerInRangeOfPoint
(playerid,
2.0,
1567.0966,
-1725.4755,
13.6260) || IsPlayerInRangeOfPoint
(playerid,
2.0,
1544.9990,
-1739.0458,
13.6260) || IsPlayerInRangeOfPoint
(playerid,
2.0,
1503.9716,
-1027.7617,
23.7701) || IsPlayerInRangeOfPoint
(playerid,
2.0,
1440.3242,
-1040.7060,
23.9073) || IsPlayerInRangeOfPoint
(playerid,
2.0,
1188.8359,
-1354.6279,
13.6483) || IsPlayerInRangeOfPoint
(playerid,
2.0,
1212.8427,
-1327.8398,
13.6470) || IsPlayerInRangeOfPoint
(playerid,
2.0,
861.7125,
-1313.3009,
13.6260) || IsPlayerInRangeOfPoint
(playerid,
2.0,
850.6757,
-1333.9707,
13.6153) || IsPlayerInRangeOfPoint
(playerid,
2.0,
393.6944,
-1766.2702,
5.6197) || IsPlayerInRangeOfPoint
(playerid,
2.0,
1705.5898,
-1805.8476,
13.5300)) { return 1;
} } return 0;
}public ResetView
(playerid
){ TogglePlayerSpectating
(playerid,
0);
SetPlayerInterior
(playerid,
1);
SetPlayerPos
(playerid, Playerx
[playerid
], Playery
[playerid
], Playerz
[playerid
]);
SetPlayerFacingAngle
(playerid, Playera
[playerid
]);
SetPlayerSkin
(playerid, PlayerSkin
[playerid
]);
SetCameraBehindPlayer
(playerid
);
if(PlayerSitting
[playerid
] == 1) { ApplyAnimation
(playerid,
"PED",
"SEAT_idle",
30.0,
1,
0,
0,
0,
0);
} if(BusID
[playerid
] == 1) { SetPlayerVirtualWorld
(playerid,
2);
} else { SetPlayerVirtualWorld
(playerid,
3);
} Playerx
[playerid
] = 0;
}public CPOff
(playerid
){ DisablePlayerCheckpoint
(playerid
);
}public CostTimer
(playerid
){ BusCost
[playerid
] += 20;
}public ProxDetector
(Float:radi, playerid, string
[], color1, color2, color3, color4, color5
){ if(IsPlayerConnected
(playerid
)) { new Float:playerposx,
Float:playerposy,
Float:playerposz;
GetPlayerPos
(playerid, playerposx, playerposy, playerposz
);
for(new i
= 0; i
< MAX_PLAYERS; i
++) { if(IsPlayerConnected
(i
)) { if(GetPlayerVirtualWorld
(playerid
) == GetPlayerVirtualWorld
(i
)) { if(IsPlayerInRangeOfPoint
(i, radi
/16, playerposx, playerposy, playerposz
)) { SendClientMessage
(i, color1, string
);
} else if(IsPlayerInRangeOfPoint
(i, radi
/8, playerposx, playerposy, playerposz
)) { SendClientMessage
(i, color2, string
);
} else if(IsPlayerInRangeOfPoint
(i, radi
/4, playerposx, playerposy, playerposz
)) { SendClientMessage
(i, color3, string
);
} else if(IsPlayerInRangeOfPoint
(i, radi
/2, playerposx, playerposy, playerposz
)) { SendClientMessage
(i, color4, string
);
} else if(IsPlayerInRangeOfPoint
(i, radi, playerposx, playerposy, playerposz
)) { SendClientMessage
(i, color5, string
);
} } } else { SendClientMessage
(i, color1, string
);
} } } return 1;
}
i promise its not adrvertising 74.178.41.86:7777 i disabled almost everything to login, you spawn with the npc drivers, but everything i do it says they havent spawned or not in tutorial, the buses spawn perfectly at the idlewood taxi area they work perfectly, the /cmds work fine but the nps wont fully spawn plz help