Setting a checkpoint to a player. - Printable Version
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Setting a checkpoint to a player. -
iGetty - 20.12.2011
How can I set a checkpoint to a Faction for a player?
I currently have /call with the number for a taxi, then when I do that, I have a zone locator, saying "They are in %s".
Yet, how can I set the player to have a checkpoint/marker of some sort on him/her for the Taxi people to know exactly where they are? If you need any more additional information regarding how the Faction is set-up, then please let me know.
All help is appreciated and rep will be given!
Re: Setting a checkpoint to a player. - suhrab_mujeeb - 20.12.2011
Maybe use this?
https://sampwiki.blast.hk/wiki/Function:SetPlayerCheckpoint
Re: Setting a checkpoint to a player. -
Mini` - 22.12.2011
You could also GetPlayerPos the caller and apply that to a checkpoint...
Re: Setting a checkpoint to a player. -
iGetty - 22.12.2011
I mean, so then it sends it to the Faction only. I've sorted this out with a /locate command. Thank you anyway.