Weapon Saving Problem: - Printable Version
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Weapon Saving Problem: -
Sledge - 19.12.2011
Hi, I am having a problem with my weapon saving system.
I spawned myself a Desert Eagle with 30 ammo. I logged out of the game and then I logged back in. When I spawned, I noticed my Desert Eagle had 60 ammo.
The function:
pawn Код:
public GivePlayerWeaponEx(playerid, weapon, ammo)
The code that spawns Desert Eagles:
pawn Код:
case 22, 23, 24:
{
Player[playerid][WepSlot2] = weapon;
Player[playerid][WepAmmo2] = ammo;
GivePlayerWeapon(playerid, weapon, ammo);
}
So, my problem is with my weapon saving system. My ammo system is bugged. My ammo for my guns duplicate. I am using dini, and Vortex Roleplay 1 script. Any suggestions?
Re: Weapon Saving Problem: -
sleepysnowflake - 19.12.2011
Check the file, what does it write in there? Maybe you ahve 2 saving systems and you get 30 + 30 = 60 :O
Re: Weapon Saving Problem: -
Sledge - 19.12.2011
Actually, I found out that the ammo isn't saved when someone disconnect. I shoot my M4 from 500 ammo to 487. When I returned back in-game (after logging off), the M4 had 1000 ammo. I need to make a saving system for ammo under OnPlayerDisconnect.