if(strcmp(cmd, "/veh", true) == 0) { GetPlayerName(playerid, sendername, sizeof(sendername)); PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level"); if(logged[playerid] == 1) { if(PlayerInfo[playerid][pAdmin] >= 2 || PlayerInfo[playerid][pVIP] >= 1) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, -1, "Use /veh [id] [cor1] [cor2]"); new id = strval(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, -1, "Use /veh [id] [cor1] [cor2]"); new cor1 = strval(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, -1, "Use /veh [id] [cor1] [cor2]"); new cor2 = strval(tmp); new Float:Pos[3]; GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]); CreateVehicle(id, Pos[0], Pos[1]+0.5, Pos[2], 0.0, cor1, cor2, -1); } else { SendClientMessage(playerid, COLOR_RED, "Vocк nгo tem permissгo para usar este comando!"); } } else { SendClientMessage(playerid, COLOR_RED, "Vocк tem que estar logado para usar este comando!"); } return 1; }
public OnPlayerCommandText(playerid, cmdtext[])
{
if(!strcmp(cmdtext,"/veh", 3, true))
{
if(!IsPlayerAdmin(playerid)) return 0;
if(!cmdtext[5] || !cmdtext[7] || !cmdtext[9])
return SendClientMessage(playerid, -1, "/veh <modelo> <cor1> <cor2");
static
Float:x,
Float:y,
Float:z;
GetPlayerPos(playerid, x,y,z);
PutPlayerInVehicle(playerid, CreateVehicle(strval(cmdtext[5]), x,y,z, 0.0, strval(cmdtext[7]), strval(cmdtext[9])), 0);
return 1;
}
return 0;
}
#include <a_samp>
public OnPlayerCommandText(playerid, cmdtext[])
{
if(!strcmp(cmdtext,"/veh", true, 3))
{
if(!IsPlayerAdmin(playerid)) return 0;
if(!cmdtext[5] || !cmdtext[7] || !cmdtext[9])
return SendClientMessage(playerid, -1, "/veh <modelo> <cor1> <cor2");
static
Float:x,
Float:y,
Float:z;
GetPlayerPos(playerid, x,y,z);
PutPlayerInVehicle(playerid, CreateVehicle(strval(cmdtext[5]), x,y,z, 0.0, strval(cmdtext[7]), strval(cmdtext[9]), 999), 0);
return 1;
}
return 0;
}
if(strcmp(cmd, "/veh", true) == 0)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
if(logged[playerid] == 1)
{
if(PlayerInfo[playerid][pAdmin] >= 2 || PlayerInfo[playerid][pVIP] >= 1)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, -1, "Use /veh [id] [cor1] [cor2]");
new id = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, -1, "Use /veh [id] [cor1] [cor2]");
new cor1 = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, -1, "Use /veh [id] [cor1] [cor2]");
new cor2 = strval(tmp);
if(id == 520) return SendClientMessage(playerid, -1, "Vocк nгo estб autorizado а criar este veнculo!");
new Float:Pos[3];
GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]);
CreateVehicle(id, Pos[0], Pos[1]+0.5, Pos[2], 0.0, cor1, cor2, -1);
PutPlayerInVehicle(playerid, id, 0);
}
else
{
SendClientMessage(playerid, COLOR_RED, "Vocк nгo tem permissгo para usar este comando!");
}
}
else
{
SendClientMessage(playerid, COLOR_RED, "Vocк tem que estar logado para usar este comando!");
}
return 1;
}
no dele no teu ta certo! tem como por o jogador dentro do carro/moto?
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