if (strcmp("/infolider", cmdtextf, true, 10) == 0)
{
/*if(PlayerInfo[playerid][pAdmin] < 1)
{
SendClientMessage(playerid, COLOR_GRAD1, "Vocк nгo й um admin.");
return 1;
}*/
SendClientMessage(playerid, COLOR_WHITE, "{B5B5B5}|=============[ {FFB90F}Lideres das Organizaзхes {B5B5B5}]=============|");
format(string, sizeof(string), "{FFB90F}Policia Militar: {B5B5B5}%s", InfoOrg[1][Lider]);
SendClientMessage(playerid, COR_WHITE, string);
//SendClientMessage(playerid, 0x090030AA, "===============================================================================");
format(string, sizeof(string), "{FFB90F}B.O.P.E: {B5B5B5}%s", InfoOrg[2][Lider]);
SendClientMessage(playerid, COR_WHITE, string);
//SendClientMessage(playerid, 0x090030AA, "===============================================================================");
format(string, sizeof(string), "{FFB90F}Exйrcito: {B5B5B5}%s", InfoOrg[3][Lider]);
SendClientMessage(playerid, COR_WHITE, string);
//SendClientMessage(playerid, 0x090030AA, "===============================================================================");
format(string, sizeof(string), "{FFB90F}S.A.M.U: {B5B5B5}%s", InfoOrg[4][Lider]);
SendClientMessage(playerid, COR_WHITE, string);
//SendClientMessage(playerid, 0x090030AA, "===============================================================================");
format(string, sizeof(string), "{FFB90F}Aztecas: {B5B5B5}%s", InfoOrg[5][Lider]);
SendClientMessage(playerid, COR_WHITE, string);
//SendClientMessage(playerid, 0x090030AA, "===============================================================================");
format(string, sizeof(string), "{FFB90F}Hamas: {B5B5B5}%s", InfoOrg[6][Lider]);
SendClientMessage(playerid, COR_WHITE, string);
//SendClientMessage(playerid, 0x090030AA, "===============================================================================");
format(string, sizeof(string), "{FFB90F}Prefeitura: {B5B5B5}%s", InfoOrg[7][Lider]);
SendClientMessage(playerid, COR_WHITE, string);
//SendClientMessage(playerid, 0x090030AA, "===============================================================================");
format(string, sizeof(string), "{FFB90F}Hitmans: {B5B5B5}%s", InfoOrg[8][Lider]);
SendClientMessage(playerid, COR_WHITE, string);
//SendClientMessage(playerid, 0x090030AA, "===============================================================================");
format(string, sizeof(string), "{FFB90F}Reporteres: {B5B5B5}%s", InfoOrg[9][Lider]);
SendClientMessage(playerid, COR_WHITE, string);
//SendClientMessage(playerid, 0x090030AA, "===============================================================================");
format(string, sizeof(string), "{FFB90F}Taxistas: {B5B5B5}%s", InfoOrg[10][Lider]);
SendClientMessage(playerid, COR_WHITE, string);
//SendClientMessage(playerid, 0x090030AA, "===============================================================================");
format(string, sizeof(string), "{FFB90F}Policia Federal: {B5B5B5}%s", InfoOrg[11][Lider]);
SendClientMessage(playerid, COR_WHITE, string);
//SendClientMessage(playerid, 0x090030AA, "===============================================================================");
format(string, sizeof(string), "{FFB90F}Cosa Nostra: {B5B5B5}%s", InfoOrg[12][Lider]);
SendClientMessage(playerid, COR_WHITE, string);
//SendClientMessage(playerid, 0x090030AA, "===============================================================================");
format(string, sizeof(string), "{FFB90F}Yakuza: {B5B5B5}%s", InfoOrg[13][Lider]);
SendClientMessage(playerid, COR_WHITE, string);
//SendClientMessage(playerid, 0x090030AA, "===============================================================================");
format(string, sizeof(string), "{FFB90F}Groove: {B5B5B5}%s", InfoOrg[14][Lider]);
SendClientMessage(playerid, COR_WHITE, string);
//SendClientMessage(playerid, 0x090030AA, "===============================================================================");
format(string, sizeof(string), "{FFB90F}Al'qaeda: {B5B5B5}%s", InfoOrg[15][Lider]);
SendClientMessage(playerid, COR_WHITE, string);
//SendClientMessage(playerid, 0x090030AA, "===============================================================================");
format(string, sizeof(string), "{FFB90F}Policia Civil: {B5B5B5}%s", InfoOrg[16][Lider]);
SendClientMessage(playerid, COR_WHITE, string);
//SendClientMessage(playerid, 0x090030AA, "===============================================================================");
format(string, sizeof(string), "{FFB90F}Ballas: {B5B5B5}%s", InfoOrg[17][Lider]);
SendClientMessage(playerid, COR_WHITE, string);
//SendClientMessage(playerid, 0x090030AA, "===============================================================================");
format(string, sizeof(string), "{FFB90F}Vagos: {B5B5B5}%s", InfoOrg[18][Lider]);
SendClientMessage(playerid, COR_WHITE, string);
//SendClientMessage(playerid, 0x090030AA, "===============================================================================");
format(string, sizeof(string), "{FFB90F}Comando Vermelho: {B5B5B5}%s", InfoOrg[19][Lider]);
SendClientMessage(playerid, COR_WHITE, string);
//SendClientMessage(playerid, 0x090030AA, "===============================================================================");
format(string, sizeof(string), "{FFB90F}Primeiro Comando da Capital: {B5B5B5}%s", InfoOrg[20][Lider]);
SendClientMessage(playerid, COR_WHITE, string);
//SendClientMessage(playerid, 0x090030AA, "===============================================================================");
format(string, sizeof(string), "{FFB90F}Terceiro Comando Puro: {B5B5B5}%s", InfoOrg[21][Lider]);
SendClientMessage(playerid, COR_WHITE, string);
//SendClientMessage(playerid, 0x090030AA, "===============================================================================");
format(string, sizeof(string), "{FFB90F}Amigos dos Amigos: {B5B5B5}%s", InfoOrg[22][Lider]);
SendClientMessage(playerid, COR_WHITE, string);
//SendClientMessage(playerid, 0x090030AA, "===============================================================================");
format(string, sizeof(string), "{FFB90F}SonsOfAnarchy: {B5B5B5}%s", InfoOrg[23][Lider]);
SendClientMessage(playerid, COR_WHITE, string);
//SendClientMessage(playerid, 0x090030AA, "===============================================================================");
format(string, sizeof(string), "{FFB90F}Polнcia Rodoviбria Federal: {B5B5B5}%s", InfoOrg[24][Lider]);
SendClientMessage(playerid, COR_WHITE, string);
//SendClientMessage(playerid, 0x090030AA, "===============================================================================");
format(string, sizeof(string), "{FFB90F}MidnightClub: {B5B5B5}%s", InfoOrg[25][Lider]);
SendClientMessage(playerid, COR_WHITE, string);
format(string, sizeof(string), "{FFB90F}Bombeiros: {B5B5B5}%s", InfoOrg[26][Lider]);
SendClientMessage(playerid, COR_WHITE, string);
format(string, sizeof(string), "{FFB90F}F.A.R.C: {B5B5B5}%s", InfoOrg[27][Lider]);
SendClientMessage(playerid, COR_WHITE, string);
//SendClientMessage(playerid, 0x090030AA, "===============================================================================");
return 1;
}
A Tenso '-' Nem Queria Gringo Aqui kkkkk' -zuera
Enfim Vamos Ao Assunto, Nгo Encontrei Por Incrivel Que Pareзa, Nada Na GM Relativo A Isso, Apenas O Comando /Infolider No /Ajuda De Players, pawn Код:
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//SendClientMessage(playerid, 0x090030AA, "==============================================================================="); format(string, sizeof(string), "{FFB90F}Policia Civil: Ninguкm {B5B5B5}%s", InfoOrg[16][Lider]); SendClientMessage(playerid, COR_WHITE, string);
Poderia Me Dizer Aonde Por ?
Vai Resolver O Probleminha ? pawn Код:
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