Using SpawnPlayer while being in class selection bug -
BigETI - 13.12.2011
I've noticed that if you use
while the player is at the class selection, so he/she will be kicked from the game.
SA:MP Version: SA:MP Client/Server 0.3d R2
Proof:
Console has printed out:
Код:
Player ID 0 has been kicked!
Pastebin of the test script:
http://pastebin.com/w7gHuJNP
I hope this will be fixed soon as possible.
Thanks for reading..
Regards: BigETI
Re: Using SpawnPlayer while being in class selection bug -
Tomejus - 13.12.2011
Confirm, same here. have stick to 0.3d R1...
Re: Using SpawnPlayer while being in class selection bug -
MP2 - 13.12.2011
I have already reported this. Kalcor said he will fix it in the next update. To fix it temporarily, use SetSpawnInfo() before SpawnPlayer().
Re : Using SpawnPlayer while being in class selection bug -
decondelite - 14.12.2011
You shouldn't ever use SpawnPlayer in the class selection...
Re: Re : Using SpawnPlayer while being in class selection bug -
MP2 - 14.12.2011
Quote:
Originally Posted by decondelite
You shouldn't ever use SpawnPlayer in the class selection...
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Why on earth not?
Not every server wants to use class selection.
Re: Using SpawnPlayer while being in class selection bug -
Celson - 15.12.2011
This bug is really giving me the shits. Please get R3 out asap.
Re: Using SpawnPlayer while being in class selection bug -
alextang0926 - 15.12.2011
Quote:
Originally Posted by Tomejus
Confirm, same here. have stick to 0.3d R1...
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is it ok for 03d r1?
Re: Using SpawnPlayer while being in class selection bug -
MP2 - 15.12.2011
As I said:
Quote:
Originally Posted by MP2
To fix it temporarily, use SetSpawnInfo() before SpawnPlayer().
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Re: Using SpawnPlayer while being in class selection bug -
jamesbond007 - 15.12.2011
i guess they are developing some kind of anti-cheat

?
Re: Using SpawnPlayer while being in class selection bug -
MP2 - 16.12.2011
Kalcor said in reply to a PM I sent to him that 'there is protection against clients who spawn before calling OnPlayerRequestSpawn. They will be kicked from the server'. I guess he simply forgot about SpawnPlayer.
Quote:
Originally Posted by Kalcor
Hello,
Yes, there is protection against clients who spawn before calling OnPlayerRequestSpawn. They will be kicked from the server.
I am aware of the bug. If you want to fix it quickly, just use SetSpawnInfo on the player. Otherwise, keep using the old server until the update is ready.
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