Lets talk about loading files... -
GAMER_PS2 - 12.12.2011
Ok i'm done to roleplay admin system problem now i need another help
well the code is working but the loading source energy (which is the file that will load)
is making my gamemode have errors
Код:
D:\GTA San Andreas\RP Test Server\gamemodes\XR.pwn(564) : error 017: undefined symbol "playerid"
D:\GTA San Andreas\RP Test Server\gamemodes\XR.pwn(566) : error 017: undefined symbol "playerid"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
2 Errors.
its my first time using such as a loading files using an include <file> not the fastest loading file ever.
inside the text file (name of textfile MapIcon)
Код:
/*
----------------------
| |
| Xtreme Roleplay |
| Mapicon Loadfiles |
| Important File! |
| |
----------------------
*/
/* Datas are now loading */
#include <a_samp>
public OnPlayerConnect(playerid)
{
SetPlayerMapIcon(playerid,1,1752.8557,-1903.0541,13.5631,55,1,MAPICON_LOCAL);
return 1;
}
here is the problem i don't know what to do because the part
Код:
OnPlayerConnect(playerid) <<< the playerid - Gives me error
Please help me guys
Re: Lets talk about loading files... -
GAMER_PS2 - 12.12.2011
i forgot
Код:
Files()
{
new File:txt = fopen("Server/Logs/Mapicons.txt", io_read);
new string[256];
while(fread(txt, string))
{
GameTextForPlayer(playerid, "~w~Files are loading from data please wait...", 2000, 4);
LoadingFiles = SetTimer("Loadingfiles", 5000, true);
TogglePlayerControllable(playerid, 0);
}
}
Код:
- This is on gamemode not in text file -
public OnPlayerConnect(playerid)
{
Files();
return 1;
}
Re: Lets talk about loading files... - suhrab_mujeeb - 12.12.2011
pawn Код:
Files(playerid)
{
new File:txt = fopen("Server/Logs/Mapicons.txt", io_read);
new string[256];
while(fread(txt, string))
{
GameTextForPlayer(playerid, "~w~Files are loading from data please wait...", 2000, 4);
LoadingFiles = SetTimer("Loadingfiles", 5000, true);
TogglePlayerControllable(playerid, 0);
}
}
pawn Код:
public OnPlayerConnect(playerid)
{
Files(playerid);
return 1;
}
Re: Lets talk about loading files... -
GAMER_PS2 - 12.12.2011
oh i see bro thanks (+rep+)
Re: Lets talk about loading files... -
GAMER_PS2 - 12.12.2011
lol now the problem is when i put Files(playerid); in every callbacks samp-server.exe close
know where to put it somewhere i try it on OnPlayerSpawn it crash my samp-server.exe too
Re: Lets talk about loading files... - suhrab_mujeeb - 12.12.2011
Mind showing us your server log inside a [code][./code] tags
Re: Lets talk about loading files... -
GAMER_PS2 - 12.12.2011
Код:
----------
Loaded log file: "server_log.txt".
----------
SA-MP Dedicated Server
----------------------
v0.3d-R2, ©2005-2011 SA-MP Team
[20:49:04] filterscripts = "" (string)
[20:49:04]
[20:49:04] Server Plugins
[20:49:04] --------------
[20:49:04] Loading plugin: streamer
[20:49:05]
*** Streamer Plugin v2.5.2 by Incognito loaded ***
[20:49:05] Loaded.
[20:49:05] Loading plugin: sscanf
[20:49:05]
[20:49:05] ===============================
[20:49:05] sscanf plugin loaded.
[20:49:05] © 2009 Alex "******" Cole
[20:49:05] ===============================
[20:49:05] Loaded.
[20:49:05] Loading plugin: Whirlpool
[20:49:05]
[20:49:05] ==================
[20:49:05]
[20:49:05] Whirlpool loaded
[20:49:05]
[20:49:05] ==================
[20:49:05]
[20:49:05] Loaded.
[20:49:05] Loaded 3 plugins.
[20:49:05]
[20:49:05] Filterscripts
[20:49:05] ---------------
[20:49:05] Loaded 0 filterscripts.
[20:49:05] -------------------------------------
[20:49:05] | Xtreme Roleplay V1.0 |
[20:49:05] | Made by WP/TSU Management |
[20:49:05] | with GAMER_PS2/[SP]Mr.Kakashi |
[20:49:05] | Server Running 0.3d |
[20:49:05] | Greetings by SAMP RP Teams |
[20:49:05] -------------------------------------
[20:49:05] Server Loading...
[20:49:05] Number of vehicle models: 0
[20:49:24] Incoming connection: 192.168.1.100:2056
[20:49:24] [join] Justine_Ramos has joined the server (0:192.168.1.100)
[20:49:24] [nick] Justine_Ramos nick changed to New_Name
[20:49:24] [nick] New_Name nick changed to Justine_Ramos
//>>>Then the crash begins here after i spawn lol <<<//
Re: Lets talk about loading files... - suhrab_mujeeb - 12.12.2011
Now your OnPlayerSpawn callback?
Re: Lets talk about loading files... -
Vince - 12.12.2011
What are you actually trying to achieve? You can't load pure Pawn code on runtime. You can do this:
pawn Код:
public OnPlayerConnect(playerid)
{
#include "Server/Logs/MapIcons.txt"
return 1;
}
and in your text file:
pawn Код:
SetPlayerMapIcon(playerid,1,1752.8557,-1903.0541,13.5631,55,1,MAPICON_LOCAL);
Re: Lets talk about loading files... -
GAMER_PS2 - 12.12.2011
pawn Код:
//top of script
new bool:LoadingFile[MAX_PLAYERS];
public OnPlayerSpawn(playerid)
{
if(!LoadingFile[playerid])
{
Files(playerid); //Loading the Roleplay Datafiles from Server/Logs/
LoadingFile[playerid] = true;
}
SetPlayerPos(playerid,1722.897705, -1881.476196, 13.564631);
SetPlayerFacingAngle(playerid,358.715026);
return 1;
}
i made the bool because when player spawn the files will load every spawn
i need to log out give the answer because my parents are so angry so fucking bitch!
bye