Text Draw doesn't work. - Printable Version
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+--- Thread: Text Draw doesn't work. (
/showthread.php?tid=302493)
Text Draw doesn't work. -
printer - 09.12.2011
OnGameModeInit
pawn Код:
foreach(Player, playerid)
{
firetraining[playerid] = TextDrawCreate(555.000000, 325.000000, "Welcome!");
TextDrawBackgroundColor(firetraining[playerid], 255);
TextDrawFont(firetraining[playerid], 1);
TextDrawLetterSize(firetraining[playerid], 0.219999, 1.000000);
TextDrawColor(firetraining[playerid], -1);
TextDrawSetOutline(firetraining[playerid], 0);
TextDrawSetProportional(firetraining[playerid], 1);
TextDrawSetShadow(firetraining[playerid], 1);
TextDrawUseBox(firetraining[playerid], 1);
TextDrawBoxColor(firetraining[playerid], 168430456);
TextDrawTextSize(firetraining[playerid], 629.000000, 41.000000);
}
OnPlayerSpawn
pawn Код:
TextDrawShowForPlayer(playerid, firetraining[playerid]);
Text draw doesn't work at all, help please!
Re: Text Draw doesn't work. -
[MG]Dimi - 09.12.2011
pawn Код:
//Top of script
new Text:firetraining[MAX_PLAYERS];
public OnPlayerConnect(playerid)
{
firetraining[playerid] = TextDrawCreate(555.000000, 325.000000, "Welcome!");
TextDrawBackgroundColor(firetraining[playerid], 255);
TextDrawFont(firetraining[playerid], 1);
TextDrawLetterSize(firetraining[playerid], 0.219999, 1.000000);
TextDrawColor(firetraining[playerid], -1);
TextDrawSetOutline(firetraining[playerid], 0);
TextDrawSetProportional(firetraining[playerid], 1);
TextDrawSetShadow(firetraining[playerid], 1);
TextDrawUseBox(firetraining[playerid], 1);
TextDrawBoxColor(firetraining[playerid], 168430456);
TextDrawTextSize(firetraining[playerid], 629.000000, 41.000000);
TextDrawShowForPlayer(playerid, firetraining[playerid]);
}
Re: Text Draw doesn't work. -
printer - 09.12.2011
Quote:
Originally Posted by [MG]Dimi
pawn Код:
//Top of script new Text:firetraining[MAX_PLAYERS];
public OnPlayerConnect(playerid) { firetraining[playerid] = TextDrawCreate(555.000000, 325.000000, "Welcome!"); TextDrawBackgroundColor(firetraining[playerid], 255); TextDrawFont(firetraining[playerid], 1); TextDrawLetterSize(firetraining[playerid], 0.219999, 1.000000); TextDrawColor(firetraining[playerid], -1); TextDrawSetOutline(firetraining[playerid], 0); TextDrawSetProportional(firetraining[playerid], 1); TextDrawSetShadow(firetraining[playerid], 1); TextDrawUseBox(firetraining[playerid], 1); TextDrawBoxColor(firetraining[playerid], 168430456); TextDrawTextSize(firetraining[playerid], 629.000000, 41.000000); TextDrawShowForPlayer(playerid, firetraining[playerid]); }
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Still doesn't appear.
Re: Text Draw doesn't work. -
§с†¶e®РµРe - 09.12.2011
Quote:
Originally Posted by printer
OnGameModeInit
pawn Код:
foreach(Player, playerid) { firetraining[playerid] = TextDrawCreate(555.000000, 325.000000, "Welcome!"); TextDrawBackgroundColor(firetraining[playerid], 255); TextDrawFont(firetraining[playerid], 1); TextDrawLetterSize(firetraining[playerid], 0.219999, 1.000000); TextDrawColor(firetraining[playerid], -1); TextDrawSetOutline(firetraining[playerid], 0); TextDrawSetProportional(firetraining[playerid], 1); TextDrawSetShadow(firetraining[playerid], 1); TextDrawUseBox(firetraining[playerid], 1); TextDrawBoxColor(firetraining[playerid], 168430456); TextDrawTextSize(firetraining[playerid], 629.000000, 41.000000); }
OnPlayerSpawn
pawn Код:
TextDrawShowForPlayer(playerid, firetraining[playerid]);
Text draw doesn't work at all, help please!
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Change this to
pawn Код:
//Top of script
new Text:firetraining;
public OnGameModeInIt()
{
firetraining = TextDrawCreate(555.000000, 325.000000, "Welcome!");
TextDrawBackgroundColor(firetraining, 255);
TextDrawFont(firetraining, 1);
TextDrawLetterSize(firetraining, 0.219999, 1.000000);
TextDrawColor(firetraining, -1);
TextDrawSetOutline(firetraining, 0);
TextDrawSetProportional(firetraining, 1);
TextDrawSetShadow(firetraining, 1);
TextDrawUseBox(firetraining, 1);
TextDrawBoxColor(firetraining, 168430456);
TextDrawTextSize(firetraining, 629.000000, 41.000000);
}
public OnPlayerConnect(playerid)
{
//This is used to show the player the textdraw when they connect.
TextDrawShowForPlayer(playerid, firetraining);
}
This wasn't tested just typed lemme know if it works or not
Re: Text Draw doesn't work. -
printer - 09.12.2011
Quote:
Originally Posted by §с†¶e®РµРe
Change this to
pawn Код:
//Top of script new Text:firetraining;
public OnGameModeInIt() { firetraining = TextDrawCreate(555.000000, 325.000000, "Welcome!"); TextDrawBackgroundColor(firetraining, 255); TextDrawFont(firetraining, 1); TextDrawLetterSize(firetraining, 0.219999, 1.000000); TextDrawColor(firetraining, -1); TextDrawSetOutline(firetraining, 0); TextDrawSetProportional(firetraining, 1); TextDrawSetShadow(firetraining, 1); TextDrawUseBox(firetraining, 1); TextDrawBoxColor(firetraining, 168430456); TextDrawTextSize(firetraining, 629.000000, 41.000000); } public OnPlayerConnect(playerid) { //This is used to show the player the textdraw when they connect. TextDrawShowForPlayer(playerid, firetraining); }
This wasn't tested just typed lemme know if it works or not
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THANKS!
Re: Text Draw doesn't work. -
§с†¶e®РµРe - 09.12.2011
Quote:
Originally Posted by printer
THANKS!
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Please add +rep