[AJUDA] TextDraw - Printable Version
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[AJUDA] TextDraw -
[BWL]DuST - 09.12.2011
Coloquei um sistema de vezes que matou e vezes que morreu, no meu GM. Ta assim
pawn Код:
new Text:scoreT[MAX_PLAYER];
OnGameModeInit
pawn Код:
for( new i = 0; i < MAX_PLAYERS; i++ )
{
scoreT[ i ] = TextDrawCreate(12,208, " " );
TextDrawFont( scoreT[ i ], 3);
TextDrawUseBox( scoreT[ i ], 0);
TextDrawSetOutline( scoreT[ i ], 1);
TextDrawBackgroundColor( scoreT[ i ], 0x000000FF);
TextDrawColor( scoreT[ i ], 0x318CE7FF);
TextDrawAlignment( scoreT[ i ], 1);
TextDrawLetterSize(scoreT[ i ], 0.450000, 1.400000);
}
OnPlayerSpawn
pawn Код:
for( new i = 0; i < MAX_PLAYERS; i++ )
{
if( IsPlayerConnected( i ) )
{
TextDrawShowForPlayer( i, scoreT[ i ] );
}
}
SetTimerEx("AtualizarScore", 2000, true, "i", playerid);
pawn Код:
forward AtualizarScore();
public AtualizarScore()
{
new usuario[ 86 ];
for( new i = 0; i < MAX_PLAYERS; i++ )
{
if( IsPlayerConnected( i ) )
{
format(usuario, sizeof(usuario), Contas, Nome(i));
format(usuario, sizeof(usuario), " ~W~Exp ~y~%d~p~/~r~3 ~p~] ~W~Score ~y~%d ~r~]", MMatou[i], GetPlayerScore(i));
TextDrawSetString( scoreT[ i ], usuario);
}
}
return 1;
}
Mais ta bugando pro id 1,nao sei se sу pro id 1, pq textei em 2, mas acho que sу pega pro ID 0, pra id 1+ apaece uma text em cima da outra pq ta assim? Alguem pode arrumar?
Re: [AJUDA] TextDraw -
Vai_Besta - 09.12.2011
pawn Код:
forward AtualizarScore(playerid);
public AtualizarScore(playerid)
{
new usuario[ 86 ];
format(usuario, sizeof(usuario), " ~W~Exp ~y~%d~p~/~r~3 ~p~] ~W~Score ~y~%d ~r~]", MMatou[playerid], GetPlayerScore(playerid), GetPlayerWantedLevel(playerid));
TextDrawSetString( scoreT[ playerid ], usuario);
return 1;
}
Re: [AJUDA] TextDraw -
[BWL]DuST - 09.12.2011
Sem o
pawn Код:
format(usuario, sizeof(usuario), Contas, Nome(i));
Nгo carrega as Informaзхes.
Re: [AJUDA] TextDraw -
[BWL]DuST - 09.12.2011
Desculpa o DOuble mais por favor alguem me ajuda