How would I.....?(Defining) -
Dokins - 07.12.2011
Alright, I've seen this in a script:
/house store weapon weaponname
the problem is the weapon name, how do I define the name for each weapon id and check that the player actually has it? so i.e
/house store weapon ak47
How do I define it to the correct ID so it inserts it to mysql and then remove the weapon from the player. The actual issue is just how to define it.
I want basically is a function that:
knows weapon names i.e
Desert Eagle = 24.
So when a player types something like:
/give weapon playerid Desert Eagle, it gives them a deserteagle according to its ID.
Re: How would I.....?(Defining) -
xMichaelx - 07.12.2011
store the weapons using varibles and then just update via MySQL
EDIT: didnt read the name right, you would need a stock function i guess, with the weapon ids then there names
Re: How would I.....?(Defining) -
Dokins - 07.12.2011
Would it be strcmp or?
Re: How would I.....?(Defining) -
xMichaelx - 07.12.2011
I guess so,
Re: How would I.....?(Defining) -
Dokins - 07.12.2011
Can someone else help please?
Re: How would I.....?(Defining) -
Thresholdold - 07.12.2011
I don't know if strcmp is the best way to do it... but I can't be sure with other methods, as I'm not very resourceful when it comes to using MySQL or ZCmd...
Re: How would I.....?(Defining) -
Dokins - 07.12.2011
No all I want basically is a function that:
knows weapon names i.e
Desert Eagle = 24.
So when a player types something like:
/give weapon playerid Desert Eagle, it gives them a deserteagle according to its ID.
Re: How would I.....?(Defining) -
xMichaelx - 07.12.2011
Why not look into the way vehicle names are stored? Change it around into weapon names.
Re: How would I.....?(Defining) -
Dokins - 07.12.2011
That doesnt really help, sorry.
Re: How would I.....?(Defining) -
Pinguinn - 07.12.2011
You can use an enum for that