Operation Code (opcode) - Printable Version
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Operation Code (opcode) -
Tee - 07.12.2011
Well I know Operation Codes, in SA-MP are caused by modifications added to the incorrect vehicles. Well I want to know if that's the case with all vehicles. Also the Operation Codes are different some show "Exception 0xC0000005 at 0x7F120E" and some show
"Exception 0xc0000005 at 0x7F0BF7" and some are different.
Right now my problem is that I'm getting the ones that show "Exception 0xc0000005 at 0x7F0BF7" at some random places, sometimes even when I'm not near to vehicles, and, all players get this too.
Since
this filterscript only fix the ones that show "Exception 0xC0000005 at 0x7F120E" I'm not sure if I should use it. Thanks in advance.
Re: Operation Code (opcode) -
Thresholdold - 07.12.2011
I can tell you know, the opcodes 7F120E and 7F0BF7 are definitely related to vehicles. You don't have to be close to the vehicle to receive the opcodes, you just have to be within the range of its loading point. Example: You can sometimes see buildings appear when they are really far away, therefore you are in range of their loading point. Just remove the vehicles 1 by 1 to see which vehicle is producing the opcode.
Re: Operation Code (opcode) -
THE_KNOWN - 07.12.2011
it is related to vehicles.
take a look at this:
https://sampforum.blast.hk/showthread.php?tid=298653
he had the same problem.
Why not give the FS a go and give it a try? or try implementing the checking code in that FS under your vehicle loading code? Should work.
Nice to see you again Tee
Re: Operation Code (opcode) -
Tee - 07.12.2011
Quote:
Originally Posted by Threshold
I can tell you know, the opcodes 7F120E and 7F0BF7 are definitely related to vehicles. You don't have to be close to the vehicle to receive the opcodes, you just have to be within the range of its loading point. Example: You can sometimes see buildings appear when they are really far away, therefore you are in range of their loading point. Just remove the vehicles 1 by 1 to see which vehicle is producing the opcode.
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Thanks but it's not really a solution because I have more than 200 vehicles on my server.
Quote:
Originally Posted by THE_KNOWN
it is related to vehicles.
take a look at this:
https://sampforum.blast.hk/showthread.php?tid=298653
he had the same problem.
Why not give the FS a go and give it a try? or try implementing the checking code in that FS under your vehicle loading code? Should work.
Nice to see you again Tee
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Thanks, I'll give the filterscript a try.
Offtopic: You seemed to have changed your MSN because you're not even on it, anyway hey.