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Class Selection Announcement - Printable Version

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+--- Thread: Class Selection Announcement (/showthread.php?tid=301663)



Class Selection Announcement - Thresholdold - 05.12.2011

Hey,
when a player chooses a skin, how do I make the text appear on the screen using GameTextForPlayer, but I want to make it a different text for each skin, I want this appear BEFORE they spawn, not after. Like this server: 64.120.76.236:8500


Re: Class Selection Announcement - antonio112 - 05.12.2011

pawn Код:
public OnPlayerRequestClass(playerid, classid)
{
    if(classid == 0)
        {
                 GameTextForPlayer(playerid, "This is CJ Skin", 3000, 3);
        }
        else if(classid == 1)
        {
                 GameTextForPlayer(playerid, "This is Truth Skin", 3000, 3);
        }
 // And so on ..
        return 1;
}



Re: Class Selection Announcement - MP2 - 05.12.2011

That's not a great way to do it.

pawn Код:
new ccText[][] = {
"This is class 1",
"This is class 2",
"This is class 3"
};

public OnPlayerRequestClass(playerid, classid)
{
    GameTextForPlayer(playerid, ccText[classid], 3000, 3);
}



Re: Class Selection Announcement - antonio112 - 05.12.2011

Quote:
Originally Posted by MP2
Посмотреть сообщение
That's not a great way to do it.

pawn Код:
new ccText[][] = {
"This is class 1",
"This is class 2",
"This is class 3"
};

public OnPlayerRequestClass(playerid, classid)
{
    GameTextForPlayer(playerid, ccText[classid], 3000, 3);
}
I presented him the 'newbie' way, since, I'm guessing he just started working in pawno. The thing is he needs to learn first ... If you give him your code, he'll understand nothing from it.


Re: Class Selection Announcement - Thresholdold - 05.12.2011

no, I understand pawn :P


Re: Class Selection Announcement - antonio112 - 05.12.2011

Yea, you sure do.