#include <a_samp>
new IsFlooding[MAX_PLAYERS];
new Flooder[MAX_PLAYERS];
public OnGameModeInit()
{
print("\n--------------------------------------");
print(" aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa");
print("--------------------------------------\n");
return 1;
}
public OnPlayerText(playerid, text[])
{
if(Flooder[playerid] == 1)
{
SendClientMessage(playerid, -1, "{FF0000}[ERRO]{FFFFFF} Vocк estб calado e nгo pode usar o chat !");
return 0;
}
IsFlooding[playerid] ++;
if(IsFlooding[playerid] >= 3)
{
IsFlooding[playerid] = 0;
Flooder[playerid] = 1;
SendClientMessage(playerid, -1, "{FF0000}[INFO]{FFFFFF} Vocк foi calado por 1 minuto. Motivo: Flood !");
SetTimerEx("LiberaraChat", 60000, false, "i", playerid);
return 0;
}
else
{
SetTimerEx("SemFlood", 2000, false, "i", playerid);
}
return 0;
}
forward SemFlood(playerid);
public SemFlood(playerid)
{
IsFlooding[playerid] = 0;
return 1;
}
forward LiberarChat(playerid);
public LiberarChat(playerid)
{
Flooder[playerid] = 0;
SendClientMessage(playerid, -1, "Vocк foi descalado, nгo faзa mais flood !");
return 1;
}
#include <a_samp>
new IsFlooding[MAX_PLAYERS];
new Flooder[MAX_PLAYERS];
public OnGameModeInit()
{
print("\n--------------------------------------");
print(" aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa");
print("--------------------------------------\n");
return 1;
}
public OnPlayerText(playerid, text[])
{
if(Flooder[playerid] == 1)
{
SendClientMessage(playerid, -1, "{FF0000}[ERRO]{FFFFFF} Vocк estб calado e nгo pode usar o chat !");
return 0;
}
IsFlooding[playerid]++;
if(IsFlooding[playerid] >= 3)
{
IsFlooding[playerid] = 0;
Flooder[playerid] = 1;
SendClientMessage(playerid, -1, "{FF0000}[INFO]{FFFFFF} Vocк foi calado por 1 minuto. Motivo: Flood !");
SetTimerEx("LiberaraChat", 60000, false, "i", playerid);
return 0;
}
else
{
SetTimerEx("SemFlood", 2000, false, "i", playerid);
}
return 1;
}
forward SemFlood(playerid);
public SemFlood(playerid)
{
IsFlooding[playerid] = 0;
return 1;
}
forward LiberarChat(playerid);
public LiberarChat(playerid)
{
Flooder[playerid] = 0;
SendClientMessage(playerid, -1, "Vocк foi descalado, nгo faзa mais flood !");
return 1;
}
Isto deve resolver o seu problema
![]() Arrumei o FS pra vocк ![]() pawn Код:
Espero ter ajudado ![]() |
SetTimerEx("LiberaraChat", 60000, false, "i", playerid);
SetTimerEx("LiberarChat", 60000, false, "i", playerid);
#include <a_samp>
new IsFlooding[MAX_PLAYERS];
new Flooder[MAX_PLAYERS];
public OnGameModeInit()
{
print("\n--------------------------------------");
print(" aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa");
print("--------------------------------------\n");
return 1;
}
public OnPlayerText(playerid, text[])
{
if(Flooder[playerid] == 1)
{
SendClientMessage(playerid, -1, "{FF0000}[ERRO]{FFFFFF} Vocк estб calado e nгo pode usar o chat !");
return 0;
}
IsFlooding[playerid]++;
if(IsFlooding[playerid] >= 3)
{
IsFlooding[playerid] = 0;
Flooder[playerid] = 1;
SendClientMessage(playerid, -1, "{FF0000}[INFO]{FFFFFF} Vocк foi calado por 1 minuto. Motivo: Flood !");
SetTimerEx("LiberaraChat", 60000, false, "i", playerid);
return 0;
}
else
{
SetTimerEx("SemFlood", 2000, false, "i", playerid);
}
return 1;
}
forward SemFlood(playerid);
public SemFlood(playerid)
{
IsFlooding[playerid] = 0;
return 1;
}
forward LiberarChat(playerid);
public LiberarChat(playerid)
{
Flooder[playerid] = 0;
IsFlooding[playerid] = 0;
SendClientMessage(playerid, -1, "Vocк foi descalado, nгo faзa mais flood !");
return 1;
}