CMD:setcolor(playerid, params[])
{
new string[128],color = random(12);
color = GetPlayerColor(playerid);
if(isnull(params))
{
SendClientMessage(playerid, COLOR_RED,"USAGE: /setcolor <0 - 10>");
SendClientMessage(playerid, COLOR_WHITE,"if you do not want color ids type "green"randomcolor "white"it will pick you a random color");
}
if(!strcmp(params, "0", true))
{
SetPlayerColor(playerid, COLOR_BLACK);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Black");
return 1;
}
if(!strcmp(params, "1", true))
{
SetPlayerColor(playerid, COLOR_WHITE);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"White");
return 1;
}
if(!strcmp(params, "2", true))
{
SetPlayerColor(playerid, COLOR_GREY);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Grey");
return 1;
}
if(!strcmp(params, "3", true))
{
SetPlayerColor(playerid, COLOR_ORANGE);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Orange");
return 1;
}
if(!strcmp(params, "4", true))
{
SetPlayerColor(playerid, COLOR_YELLOW);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Yellow");
return 1;
}
if(!strcmp(params, "5", true))
{
SetPlayerColor(playerid, COLOR_RED);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Red");
return 1;
}
if(!strcmp(params, "6", true))
{
SetPlayerColor(playerid, COLOR_GREEN);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Green");
return 1;
}
if(!strcmp(params, "7", true))
{
SetPlayerColor(playerid, COLOR_BLUE);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Blue");
return 1;
}
if(!strcmp(params, "8", true))
{
SetPlayerColor(playerid, COLOR_PURPLE);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Purple");
return 1;
}
if(!strcmp(params, "9", true))
{
SetPlayerColor(playerid, COLOR_PINK);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Pink");
return 1;
}
if(!strcmp(params, "10", true))
{
SetPlayerColor(playerid, COLOR_VIOLET);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Violet");
return 1;
}
if(!strcmp(params, "randomcolor", true))
{
switch(color)
{
case 0: SetPlayerColor(playerid, COLOR_LIGHTBLUE);
case 1: SetPlayerColor(playerid, COLOR_LIGHTGREEN);
case 2: SetPlayerColor(playerid, COLOR_CYAN);
case 3: SetPlayerColor(playerid, COLOR_LIME);
case 4: SetPlayerColor(playerid, COLOR_BLUEGREEN);
case 5: SetPlayerColor(playerid, COLOR_BRIGHTRED);
case 6: SetPlayerColor(playerid, COLOR_GREENISHGOLD);
case 7: SetPlayerColor(playerid, COLOR_SEAGREEN);
case 8: SetPlayerColor(playerid, COLOR_VIOLET);
case 9: SetPlayerColor(playerid, COLOR_BROWN);
case 10: SetPlayerColor(playerid, COLOR_LIGHTCYAN);
case 11: SetPlayerColor(playerid, COLOR_LEMON);
}
format(string,sizeof(string),"You change your color name to "yellow"%s",color);
SendClientMessage(playerid,COLOR_GREEN,string);
return 1;
}
return 1;
}
SendClientMessage(playerid, COLOR_WHITE,"if you do not want color ids type "green"randomcolor "white"it will pick you a random color");
#define red "{FF002B}"
#define pink "{FF00D9}"
#define purple "{DFA7F2}"
#define blue "{A1C2FF}"
#define green "{008000}"
#define yellow "{FAF623}"
#define black "{69670C}"
#define orange "{F2C80C}"
#define ice "{03F2FF}"
#define white "{FFFFFF}"
#define lime "{00FF40}"
CMD:setcolor(playerid, params[])
{
new string[128],color = random(12);
color = GetPlayerColor(playerid);
if(isnull(params))
{
SendClientMessage(playerid, COLOR_RED,"USAGE: /setcolor <0 - 10>");
SendClientMessage(playerid, COLOR_WHITE,"if you do not want color ids type "green"randomcolor "white"it will pick you a random color");
}
if(strcmp(params, "0", true))
{
SetPlayerColor(playerid, COLOR_BLACK);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Black");
return 1;
}
else if(strcmp(params, "1", true))
{
SetPlayerColor(playerid, COLOR_WHITE);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"White");
return 1;
}
else if(strcmp(params, "2", true))
{
SetPlayerColor(playerid, COLOR_GREY);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Grey");
return 1;
}
else if(strcmp(params, "3", true))
{
SetPlayerColor(playerid, COLOR_ORANGE);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Orange");
return 1;
}
else if(strcmp(params, "4", true))
{
SetPlayerColor(playerid, COLOR_YELLOW);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Yellow");
return 1;
}
else if(strcmp(params, "5", true))
{
SetPlayerColor(playerid, COLOR_RED);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Red");
return 1;
}
else if(strcmp(params, "6", true))
{
SetPlayerColor(playerid, COLOR_GREEN);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Green");
return 1;
}
else if(strcmp(params, "7", true))
{
SetPlayerColor(playerid, COLOR_BLUE);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Blue");
return 1;
}
else if(strcmp(params, "8", true))
{
SetPlayerColor(playerid, COLOR_PURPLE);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Purple");
return 1;
}
else if(strcmp(params, "9", true))
{
SetPlayerColor(playerid, COLOR_PINK);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Pink");
return 1;
}
else if(strcmp(params, "10", true))
{
SetPlayerColor(playerid, COLOR_VIOLET);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Violet");
return 1;
}
else if(strcmp(params, "randomcolor", true))
{
switch(color)
{
case 0: SetPlayerColor(playerid, COLOR_LIGHTBLUE);
case 1: SetPlayerColor(playerid, COLOR_LIGHTGREEN);
case 2: SetPlayerColor(playerid, COLOR_CYAN);
case 3: SetPlayerColor(playerid, COLOR_LIME);
case 4: SetPlayerColor(playerid, COLOR_BLUEGREEN);
case 5: SetPlayerColor(playerid, COLOR_BRIGHTRED);
case 6: SetPlayerColor(playerid, COLOR_GREENISHGOLD);
case 7: SetPlayerColor(playerid, COLOR_SEAGREEN);
case 8: SetPlayerColor(playerid, COLOR_VIOLET);
case 9: SetPlayerColor(playerid, COLOR_BROWN);
case 10: SetPlayerColor(playerid, COLOR_LIGHTCYAN);
case 11: SetPlayerColor(playerid, COLOR_LEMON);
}
format(string,sizeof(string),"You change your color name to "yellow"%s",color);
SendClientMessage(playerid,COLOR_GREEN,string);
return 1;
}
return 1;
}
if(!strcmp(params, "0", true)) {
if(strcmp(params, "0", true)) {
One question. Why do you use
pawn Код:
pawn Код:
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CMD:setcolor(playerid, params[])
{
new color[32];
if(sscanf(params, "s[32]", color))
{
SendClientMessage(playerid, COLOR_RED, "USAGE: /setcolor [color]");
SendClientMessage(playerid, COLOR_RED, "VALID COLORS: red, green, blue");
SendClientMessage(playerid, COLOR_RED, "Type '/setcolor random' to select a random color.");
}
if(!strcmp(params, "random", true))
{
new random_color = random(12);
switch(random_color)
{
case 0: SetPlayerColor(playerid, COLOR_LIGHTBLUE);
case 1: SetPlayerColor(playerid, COLOR_LIGHTGREEN);
case 2: SetPlayerColor(playerid, COLOR_CYAN);
case 3: SetPlayerColor(playerid, COLOR_LIME);
case 4: SetPlayerColor(playerid, COLOR_BLUEGREEN);
case 5: SetPlayerColor(playerid, COLOR_BRIGHTRED);
case 6: SetPlayerColor(playerid, COLOR_GREENISHGOLD);
case 7: SetPlayerColor(playerid, COLOR_SEAGREEN);
case 8: SetPlayerColor(playerid, COLOR_VIOLET);
case 9: SetPlayerColor(playerid, COLOR_BROWN);
case 10: SetPlayerColor(playerid, COLOR_LIGHTCYAN);
case 11: SetPlayerColor(playerid, COLOR_LEMON);
}
new colornames[][] = {
"Light Blue",
"Light Green",
"Cyan",
"Lime",
"Bluegreen",
"Bright Red",
"Greenish Gold",
"Sea green",
"Violet",
"Brown",
"Light Cyan",
"Lemon"
};
new string[128];
format(string,sizeof(string),"You changed your color to '%s'", colornames[random_color]);
SendClientMessage(playerid, COLOR_GREEN, string);
}
if(!strcmp(color, "red", true))
{
SetPlayerColor(playerid, COLOR_RED);
SendClientMessage(playerid, COLOR_GREEN, "You changed your name color to red.");
}
else if(!strcmp(color, "green", true))
{
SetPlayerColor(playerid, COLOR_GREEN);
SendClientMessage(playerid, COLOR_GREEN, "You changed your name color to green.");
}
else if(!strcmp(color, "blue", true))
{
SetPlayerColor(playerid, COLOR_BLUE);
SendClientMessage(playerid, COLOR_GREEN, "You changed your name color to blue.");
}
else return SendClientMessage(playerid, COLOR_RED, "VALID COLORS: red, green, blue.");
return 1;
}
CMD:setcolor(playerid, params[])
{
new color[32];
if(sscanf(params, "s[32]", color))
{
SendClientMessage(playerid, COLOR_RED,"USAGE: /setcolor <0 - 10>");
SendClientMessage(playerid, COLOR_WHITE,"if you do not want color ids type "green"randomcolor "white"it will pick you a random color");
}
else return SendClientMessage(playerid, COLOR_RED, "Invalid Color ID, Valid Color ID "yellow"<0 - 10> "red"or use /setcolor "yellow"randomcolor");
if(!strcmp(params, "randomcolor", true))
{
new random_color = random(12);
switch(random_color)
{
case 0: SetPlayerColor(playerid, COLOR_LIGHTBLUE);
case 1: SetPlayerColor(playerid, COLOR_LIGHTGREEN);
case 2: SetPlayerColor(playerid, COLOR_CYAN);
case 3: SetPlayerColor(playerid, COLOR_LIME);
case 4: SetPlayerColor(playerid, COLOR_BLUEGREEN);
case 5: SetPlayerColor(playerid, COLOR_BRIGHTRED);
case 6: SetPlayerColor(playerid, COLOR_GREENISHGOLD);
case 7: SetPlayerColor(playerid, COLOR_SEAGREEN);
case 8: SetPlayerColor(playerid, COLOR_VIOLET);
case 9: SetPlayerColor(playerid, COLOR_BROWN);
case 10: SetPlayerColor(playerid, COLOR_LIGHTCYAN);
case 11: SetPlayerColor(playerid, COLOR_LEMON);
}
new colornames[][] = {
"Light Blue",
"Light Green",
"Cyan",
"Lime",
"Bluegreen",
"Bright Red",
"Greenish Gold",
"Sea green",
"Violet",
"Brown",
"Light Cyan",
"Lemon"
};
new string[128];
format(string,sizeof(string),"You changed your color to '%s'", colornames[random_color]);
SendClientMessage(playerid, COLOR_GREEN, string);
}
if(!strcmp(params, "0", true))
{
SetPlayerColor(playerid, COLOR_BLACK);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Black");
return 1;
}
else if(!strcmp(params, "1", true))
{
SetPlayerColor(playerid, COLOR_WHITE);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"White");
return 1;
}
else if(!strcmp(params, "2", true))
{
SetPlayerColor(playerid, COLOR_GREY);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Grey");
return 1;
}
else if(!strcmp(params, "3", true))
{
SetPlayerColor(playerid, COLOR_ORANGE);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Orange");
return 1;
}
else if(!strcmp(params, "4", true))
{
SetPlayerColor(playerid, COLOR_YELLOW);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Yellow");
return 1;
}
else if(!strcmp(params, "5", true))
{
SetPlayerColor(playerid, COLOR_RED);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Red");
return 1;
}
else if(!strcmp(params, "6", true))
{
SetPlayerColor(playerid, COLOR_GREEN);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Green");
return 1;
}
else if(!strcmp(params, "7", true))
{
SetPlayerColor(playerid, COLOR_BLUE);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Blue");
return 1;
}
else if(!strcmp(params, "8", true))
{
SetPlayerColor(playerid, COLOR_PURPLE);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Purple");
return 1;
}
else if(!strcmp(params, "9", true))
{
SetPlayerColor(playerid, COLOR_PINK);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Pink");
return 1;
}
else if(!strcmp(params, "10", true))
{
SetPlayerColor(playerid, COLOR_VIOLET);
SendClientMessage(playerid, COLOR_GREEN, "You change your color name to "yellow"Violet");
return 1;
}
return 1;
}