Coding Help - Printable Version
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Coding Help -
Thresholdold - 29.11.2011
Does anyone know what the code is for:
Ejecting a player from a vehicle (which I have named 'threshcar' which is AddstaticVehicle etc.) if they are not an RCON admin?
Destroying a previously spawned car if the player tries to spawn another one. Example: I spawn a remington and drive it for a bit, then I want to spawn a landstalker, when my landstalker spawns, the remington disappears. Can someone help me with these 2 codes?
Re: Coding Help -
=WoR=Varth - 29.11.2011
Ejecting
pawn Код:
//Global
new threshcar;
//OnGameModeInit
threshcar = AddStaticVehicle(................
//OnPlayerStateChange
if(GetPlayerVehicleID(playerid) == threshcar && !IsPlayerAmin(playerid)) RemovePlayerFromVehicle(playerid);
Re: Coding Help -
TaMeD - 29.11.2011
pawn Код:
new CurrentCar[MAX_PLAYERS];
..
public OnPlayerConnect(playerid) {
CurrentCar[playerid] = -1;
}
..
//When spawning a car:
if(CurrentCar[playerid] != -1) DestroyVehicle(CurrentCar[playerid]);
CurrentCar[playerid] = CreateVehicle(.......);
Re: Coding Help -
Thresholdold - 29.11.2011
I want it to destroy the previous car if they spawn ANY vehicle.
PS: Whenever I respawn the car or it gets blown up, all the components are gone... how can I fix this?