if(TruckerJob[playerid] == 2){
TruckerJob[playerid] = 3;
SetPlayerCheckpoint(playerid,2819.7258,-1685.1962,9.3214,10);
SendClientMessage(playerid, COLOR_RED, "Deliver Xtreme Team supplies to the stadium");
if(!IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid)))
{
SendClientMessage(playerid,COLOR_RED,"re-attach trailer within 30 seconds or job failed!");
SetTimer("TimerOne",30000,false);
return 1;
}
return 1;
}
public TimerOne(playerid)
{
SendClientMessage(playerid, COLOR_RED,"You failed to re-attach trailer you have been fired.");
DisablePlayerCheckpoint(playerid);
return 1;
}
?
SetTimerEx("TimerOne",30000,false,"u",playerid);
//Set a timer to call TimerOne with the 1st argument as the player's id.
SetTimerEx( "TimerOne", 30000, false, "i", playerid );
|
SetTimerEx doesn't support the parameter "u" ?
It supports: "i", "s", "a", "d", "f" and "b". https://sampwiki.blast.hk/wiki/SetTimerEx Seeing as we're passing an integer (the player's id) we'd use "d" or "i". Try: pawn Code:
|
#include <a_samp>
#define COLOR_DARKGOLD 0x808000AA
#define COLOR_RED 0xFF0000AA
#define COLOR_YELLOW 0xFFFF00AA
new TruckerJob[256];
public OnFilterScriptInit()
{
AddStaticVehicle(403,2057.3081,-1939.9397,13.9432,270.4501,6,6); // Truck (Spawn Front)
AddStaticVehicle(591,2045.2939,-1939.9041,13.0633,268.2366,6,6); // Trailer (Spawn Back)
AddStaticVehicle(403,2032.4635,-1939.7537,13.9389,271.0817,6,6); // Truck (Spawn Front)
AddStaticVehicle(591,2020.9797,-1940.1196,13.9476,270.5276,6,6); // Trailer (Spawn Back)
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/job trucker", cmdtext, true, 10) == 0)
{
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 403)
{
if(!IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid))){ SendClientMessage(playerid,COLOR_RED,"* You don't have a trailer attached to the vehicle!"); return 1; }
if(TruckerJob[playerid] != 1 && TruckerJob[playerid] != 2 && TruckerJob[playerid] != 3){ TruckerJob[playerid] = 1; }
new name[MAX_PLAYER_NAME], string[48];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "* %s is now a Trucker.", name );
SendClientMessageToAll(COLOR_YELLOW, string);
// TRUCKER JOB #1
if(TruckerJob[playerid] == 1){
TruckerJob[playerid] = 2;
SetPlayerCheckpoint(playerid,1337.4010,-867.7301,38.7622,10);
SendClientMessage(playerid, COLOR_RED, "Deliver food supplies to Roboi's Food Mart");
if(!IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid)))
{
SendClientMessage(playerid,COLOR_RED,"re-attach trailer within 30 seconds or job failed!");
SetTimerEx( "TimerOne", 30000, false, "i", playerid );
return 1;
}
return 1;
}
// TRUCKER JOB #2
if(TruckerJob[playerid] == 2){
TruckerJob[playerid] = 3;
SetPlayerCheckpoint(playerid,2819.7258,-1685.1962,9.3214,10);
SendClientMessage(playerid, COLOR_RED, "Deliver Xtreme Team supplies to the stadium");
if(!IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid)))
{
SendClientMessage(playerid,COLOR_RED,"re-attach trailer within 30 seconds or job failed!");
SetTimerEx( "TimerOne", 30000, false, "i", playerid );
return 1;
}
return 1;
}
// TRUCKER JOB #3
if(TruckerJob[playerid] == 3){
TruckerJob[playerid] = 1;
SetPlayerCheckpoint(playerid,-65.8111,-1161.3187,1.1491,10);
SendClientMessage(playerid, COLOR_RED, "Deliver car parts to the gas station next to 'RS Haul'");
if(!IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid)))
{
SendClientMessage(playerid,COLOR_RED,"re-attach trailer within 30 seconds or job failed!");
SetTimerEx( "TimerOne", 30000, false, "i", playerid );
return 1;
}
return 1;
}
return 1;
}
SendClientMessage(playerid, COLOR_RED,"You have to be in a Truck cab to start the job");
}
return 0;
}
forward TimerOne(playerid);
public TimerOne(playerid)
{
SendClientMessage(playerid, COLOR_RED,"You failed to re-attach trailer you have been fired.");
DisablePlayerCheckpoint(playerid);
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 403)
{
SendClientMessage(playerid, COLOR_RED, "* You can start Trucking by typing /job trucker");
}
return 0;
}
public OnPlayerEnterCheckpoint(playerid)
{
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 403)
{
if(!IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid)))
{
SendClientMessage(playerid,COLOR_RED,"* You don't have a trailer attached to the vehicle!");
DisablePlayerCheckpoint(playerid);
return 1;
}
GivePlayerMoney(playerid,500);
SendClientMessage(playerid,COLOR_YELLOW,"* You have earned $500!");
DisablePlayerCheckpoint(playerid);
}
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
if(TruckerJob[playerid] > 0)
{
SendClientMessage(playerid, COLOR_RED, "* You have left your job, you won't be payed.");
DisablePlayerCheckpoint(playerid);
}
}