if(dialogid==700 && response==1) { SendRconCommand("gmx"); SendClientMessageToAll(COLOR_RED,"[SERVER]: Herstarten..."); return 1; } if(dialogid==701 && response==1) { SendRconCommand("exit"); SendClientMessageToAll(COLOR_RED,"[SERVER]: Afsluiten..."); return 1; }
follow this tutorial
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if(strcmp(cmdtext,"/sc",true)==0) { ShowPlayerDialog(playerid,500,DIALOG_STYLE_LIST,"Server Control:","Tijd\nWeer\nZwaartekracht\nSkins\nGeld\nServer Herstarten\nSever Afsluiten","Kies","Annuleren"); return 1; }
if(dialogid==500 && response==1) { switch(listitem) { case 0: { ShowPlayerDialog(playerid,501,DIALOG_STYLE_LIST,"Tijd:","00:00\n03:00\n06:00\n09:00\n12:00\n15:00\n18:00\n21:00","Kies","Annuleren"); } case 1: { ShowPlayerDialog(playerid,502,DIALOG_STYLE_LIST,"Weer:","Storm\nMistig\nheet\nZandstorm\nGrijsachtig\nRegen","Kies","Annuleren"); } case 2: { ShowPlayerDialog(playerid,503,DIALOG_STYLE_LIST,"Zwaartekracht:","-0.004\n0.000\n0.004\n0.008 (Standaart)\n0.012\n0.016\n0.018\n0.032","Kies","Annuleren"); } case 3: { ShowPlayerDialog(playerid,504,DIALOG_STYLE_LIST,"Skin:","Skin 1\nSkin 2\nSkin 3\nSkin 4\nSkin 5\nSkin 6\nSkin 7\nSkin 8\nSkin 9\nSkin 10","Kies","Annuleren"); } case 4: { ShowPlayerDialog(playerid,505,DIALOG_STYLE_LIST,"Geld:","$100\n$1000\n$10000\n$100000\n$1000000\n$10000000","Kies","Annuleren"); } case 5: { ShowPlayerDialog(playerid,700,DIALOG_STYLE_MSGBOX,"Server Herstarten","Weet je zeker dat je de server wilt herstarten?","Ja","Nee"); } case 6: { ShowPlayerDialog(playerid,701,DIALOG_STYLE_MSGBOX,"Server Afsluiten","Weet je zeker dat je de server wilt afsluiten?","Ja","Nee"); } } }