C:\Users\Cliente\Desktop\BGS.pwn(103) : error 017: undefined symbol "cmd"
C:\Users\Cliente\Desktop\BGS.pwn(105) : error 017: undefined symbol "tmp"
C:\Users\Cliente\Desktop\BGS.pwn(105) : error 017: undefined symbol "strtok"
C:\Users\Cliente\Desktop\BGS.pwn(106) : warning 219: local variable "PlayerB" shadows a variable at a preceding level
C:\Users\Cliente\Desktop\BGS.pwn(107) : error 017: undefined symbol "tmp"
C:\Users\Cliente\Desktop\BGS.pwn(108) : error 017: undefined symbol "tmp"
C:\Users\Cliente\Desktop\BGS.pwn(133) : warning 217: loose indentation
C:\Users\Cliente\Desktop\BGS.pwn(135) : error 010: invalid function or declaration
C:\Users\Cliente\Desktop\BGS.pwn(139) : error 010: invalid function or declaration
C:\Users\Cliente\Desktop\BGS.pwn(142) : error 010: invalid function or declaration
C:\Users\Cliente\Desktop\BGS.pwn(143) : error 010: invalid function or declaration
C:\Users\Cliente\Desktop\BGS.pwn(145) : error 010: invalid function or declaration
C:\Users\Cliente\Desktop\BGS.pwn(149) : error 010: invalid function or declaration
C:\Users\Cliente\Desktop\BGS.pwn(151) : error 010: invalid function or declaration
C:\Users\Cliente\Desktop\BGS.pwn(153) : error 010: invalid function or declaration
C:\Users\Cliente\Desktop\BGS.pwn(157) : error 010: invalid function or declaration
C:\Users\Cliente\Desktop\BGS.pwn(159) : error 010: invalid function or declaration
C:\Users\Cliente\Desktop\BGS.pwn(161) : error 010: invalid function or declaration
C:\Users\Cliente\Desktop\BGS.pwn(165) : error 010: invalid function or declaration
C:\Users\Cliente\Desktop\BGS.pwn(167) : error 010: invalid function or declaration
C:\Users\Cliente\Desktop\BGS.pwn(169) : error 010: invalid function or declaration
C:\Users\Cliente\Desktop\BGS.pwn(172) : error 021: symbol already defined: "PlayerB"
C:\Users\Cliente\Desktop\BGS.pwn(173) : error 010: invalid function or declaration
C:\Users\Cliente\Desktop\BGS.pwn(175) : error 010: invalid function or declaration
C:\Users\Cliente\Desktop\BGS.pwn(177) : error 010: invalid function or declaration
C:\Users\Cliente\Desktop\BGS.pwn(179) : error 010: invalid function or declaration
C:\Users\Cliente\Desktop\BGS.pwn(180) : error 021: symbol already defined: "string"
C:\Users\Cliente\Desktop\BGS.pwn(181) : error 021: symbol already defined: "GetPlayerName"
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
26 Errors.
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmd, "/convidar", true) == 0)
{
tmp = strtok(cmdtext, idx);
new PlayerB;
if(!strlen(tmp)) return SendClientMessage(playerid, Branco, "Uso correto: /convidar [id]");
PlayerB = strval(tmp);
if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, Branco, "Este jogador nгo estб conectado");
if(PlayerInfo[playerid][PMilitar] >= 6)
{
PlayerInfo[PlayerB][PMilitar] = 1;
SendClientMessage(PlayerB, Branco, "Vocк entrou а Polнcia Militar");
SetPlayerColor(PlayerB, Cor_PMilitar);
return 1;
}
else if(PlayerInfo[playerid][Groove] >= 6)
{
PlayerInfo[PlayerB][Groove] = 1;
SendClientMessage(PlayerB, Branco, "Vocк entrou а Groove");
SetPlayerColor(PlayerB, Cor_Groove);
return 1;
}
else if(PlayerInfo[playerid][Ballas] >= 6)
{
PlayerInfo[PlayerB][Ballas] = 1;
SendClientMessage(PlayerB, Branco, "Vocк entrou aos Ballas");
SetPlayerColor(PlayerB, Cor_Ballas);
return 1;
}
return 1;
}
return 1;
}
if(strcmp(cmd, "/demitir", true) == 0)
{
tmp = strtok(cmdtext, idx);
new PlayerB, string[128], demitidor[MAX_PLAYER_NAME];
if(!strlen(tmp)) return SendClientMessage(playerid, Branco, "Uso correto: /demitir [id]");
PlayerB = strval(tmp);
GetPlayerName(playerid, demitidor, sizeof(demitidor));
if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, Branco, "Este jogador nгo estб conectado");
if(PlayerInfo[playerid][PMilitar] >= 6)
{
if(PlayerInfo[PlayerB][PMilitar] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua organizaзгo");
PlayerInfo[PlayerB][PMilitar] = 0;
format(string, sizeof(string), "Vocк foi demitido por %s", demitidor);
SendClientMessage(PlayerB, Branco, string);
return 1;
}
else if(PlayerInfo[playerid][Groove] >= 6)
{
if(PlayerInfo[PlayerB][Groove] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua organizaзгo");
PlayerInfo[PlayerB][Groove] = 0;
format(string, sizeof(string), "Vocк foi demitido por %s", demitidor);
SendClientMessage(PlayerB, Branco, string);
return 1;
}
else if(PlayerInfo[playerid][Ballas] >= 6)
{
if(PlayerInfo[PlayerB][Ballas] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua organizaзгo");
PlayerInfo[PlayerB][Ballas] = 0;
format(string, sizeof(string), "Vocк foi demitido por %s", demitidor);
SendClientMessage(PlayerB, Branco, string);
return 1;
}
return 1;
}
if(strcmp(cmd, "/promover", true) == 0)
{
tmp = strtok(cmdtext, idx);
new PlayerB, level;
if(!strlen(tmp)) return SendClientMessage(playerid, Branco, "Uso correto: /promover [id] [cargo]");
PlayerB = strval(tmp);
if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, Branco, "Este jogador nгo estб conectado");
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, Branco, "Uso correto: /promover [id] [cargo]");
level = strval(tmp);
if(level < 1 || level > 6) return SendClientMessage(playerid, Branco, "O level deve ser maior que 0 e menor que 7");
new string[128], promovedor[MAX_PLAYER_NAME];
GetPlayerName(playerid, promovedor, sizeof(promovedor));
if(PlayerInfo[playerid][PMilitar] >= 6)
{
if(PlayerInfo[PlayerB][PMilitar] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua org");
PlayerInfo[PlayerB][PMilitar] = level;
format(string, sizeof(string), "Vocк foi promovido a level %d por %s", level, promovedor););
SendClientMessage(PlayerB, Branco, string);
return 1;
}
else if(PlayerInfo[playerid][Groove] >= 6)
{
if(PlayerInfo[PlayerB][Groove] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua org");
PlayerInfo[PlayerB][Groove] = level;
format(string, sizeof(string), "Vocк foi promovido a level %d por %s", level, promovedor););
SendClientMessage(PlayerB, Branco, string);
return 1;
}
else if(PlayerInfo[playerid][Ballas] >= 6)
{
if(PlayerInfo[PlayerB][Ballas] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua org");
PlayerInfo[PlayerB][Ballas] = level;
format(string, sizeof(string), "Vocк foi promovido a level %d por %s", level, promovedor););
SendClientMessage(PlayerB, Branco, string);
return 1;
}
return 1;
}
return 0;
}
new
ou
#define
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmd, "/convidar", true) == 0)
{
tmp = strtok(cmdtext, idx);
new PlayerB;
if(!strlen(tmp)) return SendClientMessage(playerid, Branco, "Uso correto: /convidar [id]");
PlayerB = strval(tmp);
if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, Branco, "Este jogador nгo estб conectado");
if(PlayerInfo[playerid][PMilitar] >= 6)
{
PlayerInfo[PlayerB][PMilitar] = 1;
SendClientMessage(PlayerB, Branco, "Vocк entrou а Polнcia Militar");
SetPlayerColor(PlayerB, Cor_PMilitar);
return 1;
}
else if(PlayerInfo[playerid][Groove] >= 6)
{
PlayerInfo[PlayerB][Groove] = 1;
SendClientMessage(PlayerB, Branco, "Vocк entrou а Groove");
SetPlayerColor(PlayerB, Cor_Groove);
return 1;
}
else if(PlayerInfo[playerid][Ballas] >= 6)
{
PlayerInfo[PlayerB][Ballas] = 1;
SendClientMessage(PlayerB, Branco, "Vocк entrou aos Ballas");
SetPlayerColor(PlayerB, Cor_Ballas);
return 1;
}
return 1;
}
if(strcmp(cmd, "/demitir", true) == 0)
{
tmp = strtok(cmdtext, idx);
new PlayerB, string[128], demitidor[MAX_PLAYER_NAME];
if(!strlen(tmp)) return SendClientMessage(playerid, Branco, "Uso correto: /demitir [id]");
PlayerB = strval(tmp);
GetPlayerName(playerid, demitidor, sizeof(demitidor));
if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, Branco, "Este jogador nгo estб conectado");
if(PlayerInfo[playerid][PMilitar] >= 6)
{
if(PlayerInfo[PlayerB][PMilitar] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua organizaзгo");
PlayerInfo[PlayerB][PMilitar] = 0;
format(string, sizeof(string), "Vocк foi demitido por %s", demitidor);
SendClientMessage(PlayerB, Branco, string);
return 1;
}
else if(PlayerInfo[playerid][Groove] >= 6)
{
if(PlayerInfo[PlayerB][Groove] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua organizaзгo");
PlayerInfo[PlayerB][Groove] = 0;
format(string, sizeof(string), "Vocк foi demitido por %s", demitidor);
SendClientMessage(PlayerB, Branco, string);
return 1;
}
else if(PlayerInfo[playerid][Ballas] >= 6)
{
if(PlayerInfo[PlayerB][Ballas] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua organizaзгo");
PlayerInfo[PlayerB][Ballas] = 0;
format(string, sizeof(string), "Vocк foi demitido por %s", demitidor);
SendClientMessage(PlayerB, Branco, string);
return 1;
}
return 1;
}
if(strcmp(cmd, "/promover", true) == 0)
{
tmp = strtok(cmdtext, idx);
new PlayerB, level;
if(!strlen(tmp)) return SendClientMessage(playerid, Branco, "Uso correto: /promover [id] [cargo]");
PlayerB = strval(tmp);
if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, Branco, "Este jogador nгo estб conectado");
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, Branco, "Uso correto: /promover [id] [cargo]");
level = strval(tmp);
if(level < 1 || level > 6) return SendClientMessage(playerid, Branco, "O level deve ser maior que 0 e menor que 7");
new string[128], promovedor[MAX_PLAYER_NAME];
GetPlayerName(playerid, promovedor, sizeof(promovedor));
if(PlayerInfo[playerid][PMilitar] >= 6)
{
if(PlayerInfo[PlayerB][PMilitar] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua org");
PlayerInfo[PlayerB][PMilitar] = level;
format(string, sizeof(string), "Vocк foi promovido a level %d por %s", level, promovedor););
SendClientMessage(PlayerB, Branco, string);
return 1;
}
else if(PlayerInfo[playerid][Groove] >= 6)
{
if(PlayerInfo[PlayerB][Groove] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua org");
PlayerInfo[PlayerB][Groove] = level;
format(string, sizeof(string), "Vocк foi promovido a level %d por %s", level, promovedor););
SendClientMessage(PlayerB, Branco, string);
return 1;
}
else if(PlayerInfo[playerid][Ballas] >= 6)
{
if(PlayerInfo[PlayerB][Ballas] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua org");
PlayerInfo[PlayerB][Ballas] = level;
format(string, sizeof(string), "Vocк foi promovido a level %d por %s", level, promovedor););
SendClientMessage(PlayerB, Branco, string);
return 1;
}
return 1;
}
return 0;
}
pawn Код:
|
C:\Users\Cliente\Desktop\BGS.pwn(103) : error 017: undefined symbol "cmd"
C:\Users\Cliente\Desktop\BGS.pwn(105) : error 017: undefined symbol "tmp"
C:\Users\Cliente\Desktop\BGS.pwn(105) : error 017: undefined symbol "strtok"
C:\Users\Cliente\Desktop\BGS.pwn(107) : error 017: undefined symbol "tmp"
C:\Users\Cliente\Desktop\BGS.pwn(108) : error 017: undefined symbol "tmp"
C:\Users\Cliente\Desktop\BGS.pwn(133) : error 017: undefined symbol "cmd"
C:\Users\Cliente\Desktop\BGS.pwn(135) : error 017: undefined symbol "tmp"
C:\Users\Cliente\Desktop\BGS.pwn(135) : error 017: undefined symbol "strtok"
C:\Users\Cliente\Desktop\BGS.pwn(137) : error 017: undefined symbol "tmp"
C:\Users\Cliente\Desktop\BGS.pwn(138) : error 017: undefined symbol "tmp"
C:\Users\Cliente\Desktop\BGS.pwn(167) : error 017: undefined symbol "cmd"
C:\Users\Cliente\Desktop\BGS.pwn(169) : error 017: undefined symbol "tmp"
C:\Users\Cliente\Desktop\BGS.pwn(169) : error 017: undefined symbol "strtok"
C:\Users\Cliente\Desktop\BGS.pwn(171) : error 017: undefined symbol "tmp"
C:\Users\Cliente\Desktop\BGS.pwn(172) : error 017: undefined symbol "tmp"
C:\Users\Cliente\Desktop\BGS.pwn(174) : error 017: undefined symbol "tmp"
C:\Users\Cliente\Desktop\BGS.pwn(174) : error 017: undefined symbol "strtok"
C:\Users\Cliente\Desktop\BGS.pwn(175) : error 017: undefined symbol "tmp"
C:\Users\Cliente\Desktop\BGS.pwn(176) : error 017: undefined symbol "tmp"
C:\Users\Cliente\Desktop\BGS.pwn(184) : error 029: invalid expression, assumed zero
C:\Users\Cliente\Desktop\BGS.pwn(184) : warning 215: expression has no effect
C:\Users\Cliente\Desktop\BGS.pwn(192) : error 029: invalid expression, assumed zero
C:\Users\Cliente\Desktop\BGS.pwn(192) : warning 215: expression has no effect
C:\Users\Cliente\Desktop\BGS.pwn(200) : error 029: invalid expression, assumed zero
C:\Users\Cliente\Desktop\BGS.pwn(200) : warning 215: expression has no effect
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
22 Errors.
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' ')) index++;
new offset = index, result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
pawn Код:
|
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[128];
new tmp[128];
new idx;
cmd = strtok(cmdtext, idx);
if(strcmp(cmd, "/convidar", true) == 0)
{
tmp = strtok(cmdtext, idx);
new PlayerB;
if(!strlen(tmp)) return SendClientMessage(playerid, Branco, "Uso correto: /convidar [id]");
PlayerB = strval(tmp);
if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, Branco, "Este jogador nгo estб conectado");
if(PlayerInfo[playerid][PMilitar] >= 6)
{
PlayerInfo[PlayerB][PMilitar] = 1;
SendClientMessage(PlayerB, Branco, "Vocк entrou а Polнcia Militar");
SetPlayerColor(PlayerB, Cor_PMilitar);
return 1;
}
else if(PlayerInfo[playerid][Groove] >= 6)
{
PlayerInfo[PlayerB][Groove] = 1;
SendClientMessage(PlayerB, Branco, "Vocк entrou а Groove");
SetPlayerColor(PlayerB, Cor_Groove);
return 1;
}
else if(PlayerInfo[playerid][Ballas] >= 6)
{
PlayerInfo[PlayerB][Ballas] = 1;
SendClientMessage(PlayerB, Branco, "Vocк entrou aos Ballas");
SetPlayerColor(PlayerB, Cor_Ballas);
return 1;
}
return 1;
}
if(strcmp(cmd, "/demitir", true) == 0)
{
tmp = strtok(cmdtext, idx);
new PlayerB, string[128], demitidor[MAX_PLAYER_NAME];
if(!strlen(tmp)) return SendClientMessage(playerid, Branco, "Uso correto: /demitir [id]");
PlayerB = strval(tmp);
GetPlayerName(playerid, demitidor, sizeof(demitidor));
if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, Branco, "Este jogador nгo estб conectado");
if(PlayerInfo[playerid][PMilitar] >= 6)
{
if(PlayerInfo[PlayerB][PMilitar] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua organizaзгo");
PlayerInfo[PlayerB][PMilitar] = 0;
format(string, sizeof(string), "Vocк foi demitido por %s", demitidor);
SendClientMessage(PlayerB, Branco, string);
return 1;
}
else if(PlayerInfo[playerid][Groove] >= 6)
{
if(PlayerInfo[PlayerB][Groove] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua organizaзгo");
PlayerInfo[PlayerB][Groove] = 0;
format(string, sizeof(string), "Vocк foi demitido por %s", demitidor);
SendClientMessage(PlayerB, Branco, string);
return 1;
}
else if(PlayerInfo[playerid][Ballas] >= 6)
{
if(PlayerInfo[PlayerB][Ballas] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua organizaзгo");
PlayerInfo[PlayerB][Ballas] = 0;
format(string, sizeof(string), "Vocк foi demitido por %s", demitidor);
SendClientMessage(PlayerB, Branco, string);
return 1;
}
return 1;
}
if(strcmp(cmd, "/promover", true) == 0)
{
tmp = strtok(cmdtext, idx);
new PlayerB, level;
if(!strlen(tmp)) return SendClientMessage(playerid, Branco, "Uso correto: /promover [id] [cargo]");
PlayerB = strval(tmp);
if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, Branco, "Este jogador nгo estб conectado");
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, Branco, "Uso correto: /promover [id] [cargo]");
level = strval(tmp);
if(level < 1 || level > 6) return SendClientMessage(playerid, Branco, "O level deve ser maior que 0 e menor que 7");
new string[128], promovedor[MAX_PLAYER_NAME];
GetPlayerName(playerid, promovedor, sizeof(promovedor));
if(PlayerInfo[playerid][PMilitar] >= 6)
{
if(PlayerInfo[PlayerB][PMilitar] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua org");
PlayerInfo[PlayerB][PMilitar] = level;
format(string, sizeof(string), "Vocк foi promovido a level %d por %s", level, promovedor);
SendClientMessage(PlayerB, Branco, string);
return 1;
}
else if(PlayerInfo[playerid][Groove] >= 6)
{
if(PlayerInfo[PlayerB][Groove] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua org");
PlayerInfo[PlayerB][Groove] = level;
format(string, sizeof(string), "Vocк foi promovido a level %d por %s", level, promovedor);
SendClientMessage(PlayerB, Branco, string);
return 1;
}
else if(PlayerInfo[playerid][Ballas] >= 6)
{
if(PlayerInfo[PlayerB][Ballas] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua org");
PlayerInfo[PlayerB][Ballas] = level;
format(string, sizeof(string), "Vocк foi promovido a level %d por %s", level, promovedor);
SendClientMessage(PlayerB, Branco, string);
return 1;
}
return 1;
}
return 0;
}
stock strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
pawn Код:
|
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[50 char], params[100 char], PlayerB;
unformat(cmdtext, "s[50]S( )[100]",cmd,params);
if(strcmp(cmd, "/convidar", true) == 0)
{
if(sscanf(params, "u", PlayerB)) return SendClientMessage(playerid, -1, "Uso correto: /convidar [id]");
if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, Branco, "Este jogador nгo estб conectado");
if(PlayerInfo[playerid][PMilitar] >= 6)
{
PlayerInfo[PlayerB][PMilitar] = 1;
SendClientMessage(PlayerB, Branco, "Vocк entrou а Polнcia Militar");
SetPlayerColor(PlayerB, Cor_PMilitar);
return 1;
}
else if(PlayerInfo[playerid][Groove] >= 6)
{
PlayerInfo[PlayerB][Groove] = 1;
SendClientMessage(PlayerB, Branco, "Vocк entrou а Groove");
SetPlayerColor(PlayerB, Cor_Groove);
return 1;
}
else if(PlayerInfo[playerid][Ballas] >= 6)
{
PlayerInfo[PlayerB][Ballas] = 1;
SendClientMessage(PlayerB, Branco, "Vocк entrou aos Ballas");
SetPlayerColor(PlayerB, Cor_Ballas);
return 1;
}
return 1;
}
if(strcmp(cmd, "/demitir", true) == 0)
{
if(sscanf(params, "u", PlayerB)) return SendClientMessage(playerid, -1, "Uso correto: /demitir [id]");
new string[47];
GetPlayerName(playerid, string, 24);
if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, Branco, "Este jogador nгo estб conectado");
if(PlayerInfo[playerid][PMilitar] >= 6)
{
if(PlayerInfo[PlayerB][PMilitar] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua organizaзгo");
PlayerInfo[PlayerB][PMilitar] = 0;
format(string, sizeof(string), "Vocк foi demitido por %s", string);
SendClientMessage(PlayerB, Branco, string);
return 1;
}
else if(PlayerInfo[playerid][Groove] >= 6)
{
if(PlayerInfo[PlayerB][Groove] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua organizaзгo");
PlayerInfo[PlayerB][Groove] = 0;
format(string, sizeof(string), "Vocк foi demitido por %s", string);
SendClientMessage(PlayerB, Branco, string);
return 1;
}
else if(PlayerInfo[playerid][Ballas] >= 6)
{
if(PlayerInfo[PlayerB][Ballas] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua organizaзгo");
PlayerInfo[PlayerB][Ballas] = 0;
format(string, sizeof(string), "Vocк foi demitido por %s", string);
SendClientMessage(PlayerB, Branco, string);
return 1;
}
return 1;
}
if(strcmp(cmd, "/promover", true) == 0)
{
new level;
if(sscanf(params, "ud", PlayerB, level))
return SendClientMessage(playerid, -1, "Uso correto: /promover [id] [cargo]");
if(level < 1 || level > 6) return SendClientMessage(playerid, Branco, "O level deve ser maior que 0 e menor que 7");
new string[58];
GetPlayerName(playerid, string, 24);
if(PlayerInfo[playerid][PMilitar] >= 6)
{
if(PlayerInfo[PlayerB][PMilitar] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua org");
PlayerInfo[PlayerB][PMilitar] = level;
format(string, sizeof(string), "Vocк foi promovido a level %d por %s", level, string););
SendClientMessage(PlayerB, Branco, string);
return 1;
}
else if(PlayerInfo[playerid][Groove] >= 6)
{
if(PlayerInfo[PlayerB][Groove] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua org");
PlayerInfo[PlayerB][Groove] = level;
format(string, sizeof(string), "Vocк foi promovido a level %d por %s", level, string););
SendClientMessage(PlayerB, Branco, string);
return 1;
}
else if(PlayerInfo[playerid][Ballas] >= 6)
{
if(PlayerInfo[PlayerB][Ballas] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua org");
PlayerInfo[PlayerB][Ballas] = level;
format(string, sizeof(string), "Vocк foi promovido a level %d por %s", level, string););
SendClientMessage(PlayerB, Branco, string);
return 1;
}
return 1;
}
return 0;
}
Olha, se vc ta comeзando um GM do 0, eu te aconselho a usar sscanf, Strtok nгo й seguro alйm de ser lento entre outros problemas...
@edit Sua OnPlayerCommandText em sscanf pawn Код:
Se usar sscanf e tiver qualquer duvida sinta-se а vontade pra me enviar MP's. @edit2 Tutorial de como usar sscanf a unica diferenзa й que nesse tutorial mostra usando ZCMD, mas nгo tem muita diferenзa (EM FORMA DE USO NГO OPTIMIZAЗГO) ZCMD pra strcmp, por exemplo: if(!strcmp(cmd, "/dar", true)) CMD:dar(playerid, params) ambos sгo iguais com 2 formas diferentes. |
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(13) : error 017: undefined symbol "Info"
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(13) : error 009: invalid array size (negative, zero or out of bounds)
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(112) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(114) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(119) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(121) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(126) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(128) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(141) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(143) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(144) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(149) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(151) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(152) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(157) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(159) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(160) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(175) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(177) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(178) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(179) : error 029: invalid expression, assumed zero
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(179) : warning 215: expression has no effect
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(183) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(185) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(186) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(187) : error 029: invalid expression, assumed zero
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(187) : warning 215: expression has no effect
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(191) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(193) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(194) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(195) : error 029: invalid expression, assumed zero
C:\Users\Cliente\Desktop\Brasil Games Street.pwn(195) : warning 215: expression has no effect
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
5 Errors.
new PlayerInfo[MAX_PLAYERS][Info];
#include <a_samp>
enum pInfo
{
Groove,
Ballas,
PMilitar
};
new PlayerInfo[MAX_PLAYERS][pInfo];
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[128];
new tmp[128];
new idx;
cmd = strtok(cmdtext, idx);
if(strcmp(cmd, "/convidar", true) == 0)
{
tmp = strtok(cmdtext, idx);
new PlayerB;
if(!strlen(tmp)) return SendClientMessage(playerid, -1, "Uso correto: /convidar [id]");
PlayerB = strval(tmp);
if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, -1, "Este jogador nгo estб conectado");
if(PlayerInfo[playerid][PMilitar] >= 6)
{
PlayerInfo[PlayerB][PMilitar] = 1;
SendClientMessage(PlayerB, -1, "Vocк entrou а Polнcia Militar");
SetPlayerColor(PlayerB, -1);
return 1;
}
else if(PlayerInfo[playerid][Groove] >= 6)
{
PlayerInfo[PlayerB][Groove] = 1;
SendClientMessage(PlayerB, -1, "Vocк entrou а Groove");
SetPlayerColor(PlayerB, -1);
return 1;
}
else if(PlayerInfo[playerid][Ballas] >= 6)
{
PlayerInfo[PlayerB][Ballas] = 1;
SendClientMessage(PlayerB, -1, "Vocк entrou aos Ballas");
SetPlayerColor(PlayerB, -1);
return 1;
}
return 1;
}
if(strcmp(cmd, "/demitir", true) == 0)
{
tmp = strtok(cmdtext, idx);
new PlayerB, string[128], demitidor[MAX_PLAYER_NAME];
if(!strlen(tmp)) return SendClientMessage(playerid, -1, "Uso correto: /demitir [id]");
PlayerB = strval(tmp);
GetPlayerName(playerid, demitidor, sizeof(demitidor));
if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, -1, "Este jogador nгo estб conectado");
if(PlayerInfo[playerid][PMilitar] >= 6)
{
if(PlayerInfo[PlayerB][PMilitar] < 1) return SendClientMessage(playerid, -1, "Este jogador nгo й da sua organizaзгo");
PlayerInfo[PlayerB][PMilitar] = 0;
format(string, sizeof(string), "Vocк foi demitido por %s", demitidor);
SendClientMessage(PlayerB, -1, string);
return 1;
}
else if(PlayerInfo[playerid][Groove] >= 6)
{
if(PlayerInfo[PlayerB][Groove] < 1) return SendClientMessage(playerid, -1, "Este jogador nгo й da sua organizaзгo");
PlayerInfo[PlayerB][Groove] = 0;
format(string, sizeof(string), "Vocк foi demitido por %s", demitidor);
SendClientMessage(PlayerB, -1, string);
return 1;
}
else if(PlayerInfo[playerid][Ballas] >= 6)
{
if(PlayerInfo[PlayerB][Ballas] < 1) return SendClientMessage(playerid, -1, "Este jogador nгo й da sua organizaзгo");
PlayerInfo[PlayerB][Ballas] = 0;
format(string, sizeof(string), "Vocк foi demitido por %s", demitidor);
SendClientMessage(PlayerB, -1, string);
return 1;
}
return 1;
}
if(strcmp(cmd, "/promover", true) == 0)
{
tmp = strtok(cmdtext, idx);
new PlayerB, level;
if(!strlen(tmp)) return SendClientMessage(playerid, -1, "Uso correto: /promover [id] [cargo]");
PlayerB = strval(tmp);
if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, -1, "Este jogador nгo estб conectado");
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, -1, "Uso correto: /promover [id] [cargo]");
level = strval(tmp);
if(level < 1 || level > 6) return SendClientMessage(playerid, -1, "O level deve ser maior que 0 e menor que 7");
new string[128], promovedor[MAX_PLAYER_NAME];
GetPlayerName(playerid, promovedor, sizeof(promovedor));
if(PlayerInfo[playerid][PMilitar] >= 6)
{
if(PlayerInfo[PlayerB][PMilitar] < 1) return SendClientMessage(playerid, -1, "Este jogador nгo й da sua org");
PlayerInfo[PlayerB][PMilitar] = level;
format(string, sizeof(string), "Vocк foi promovido a level %d por %s", level, promovedor);
SendClientMessage(PlayerB, -1, string);
return 1;
}
else if(PlayerInfo[playerid][Groove] >= 6)
{
if(PlayerInfo[PlayerB][Groove] < 1) return SendClientMessage(playerid, -1, "Este jogador nгo й da sua org");
PlayerInfo[PlayerB][Groove] = level;
format(string, sizeof(string), "Vocк foi promovido a level %d por %s", level, promovedor);
SendClientMessage(PlayerB, -1, string);
return 1;
}
else if(PlayerInfo[playerid][Ballas] >= 6)
{
if(PlayerInfo[PlayerB][Ballas] < 1) return SendClientMessage(playerid, -1, "Este jogador nгo й da sua org");
PlayerInfo[PlayerB][Ballas] = level;
format(string, sizeof(string), "Vocк foi promovido a level %d por %s", level, promovedor);
SendClientMessage(PlayerB, -1, string);
return 1;
}
return 1;
}
return 0;
}
stock strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}