Teleports - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Teleports (
/showthread.php?tid=299141)
Teleports -
viosteaua98 - 24.11.2011
for teleports need sscanf and plugins?
Re: Teleports -
SmiT - 24.11.2011
https://sampwiki.blast.hk/wiki/SetPlayerPos
Re: Teleports -
viosteaua98 - 24.11.2011
man my question for teleport need sscanfs or plugins ?
i have for ex this teleport and it doesn't work
pawn Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/lva", cmdtext, true, 10) == 0)
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid, 1313.4828,1263.7078,10.8203);
GameTextForPlayer(playerid,"~g~Las Venturas~r~ Airoport ~p~!!!",4000,6);
return 1;
}
And it doesn't work
Re: Teleports -
Kostas' - 24.11.2011
No, you don't need sscanf or any other plugin for teleport command.
AW: Teleports -
Drebin - 24.11.2011
Do you get any errors/warnings while compiling ?
Actually you only need
Did you change anything in the a_samp file ?