Help, OnPlayerKeyStateChange - Printable Version
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+--- Thread: Help, OnPlayerKeyStateChange (
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Help, OnPlayerKeyStateChange -
MickJ - 18.11.2011
I tried doing a code that when you press KEY_SPRINT, the animation of the player should be cleared, without typing a command, but when I try it, It doesn't work, any suggestions on how will I make it work?
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if (PRESSED(KEY_FIRE))
{
ApplyAnimation(playerid, "CARRY", "crry_prtial", 2.0, 0, 0, 0, 0, 0)
return 1;
}
return 1;
}
Re: Help, OnPlayerKeyStateChange -
Stigg - 18.11.2011
Try:
pawn Код:
ClearAnimations(playerid);
https://sampwiki.blast.hk/wiki/ClearAnimations