/su [player] [reason] [wanted level] - Printable Version
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+--- Thread: /su [player] [reason] [wanted level] (
/showthread.php?tid=297324)
/su [player] [reason] [wanted level] -
MrBlake - 15.11.2011
Hi.. I have the command /su(/suspect) [playerid] [reason] and i want to can set an specified wanted level because with this command will give +1 Wanted Level and sometimes +2 Wanted Levels. I want to make this command by model /su [playerid] [reason] [wanted level] . For example /su MrBlake Runner 6 => and te cop give me wanted level 6 i don't like to write /su MrBlake runner + /su MrBlake runner + /su MrBlake runner + /su MrBlake runner + /su MrBlake runner + /su MrBlake runner . Here are the code:
pawn Code:
if(strcmp(cmd, "/suspect", true) == 0 || strcmp(cmd, "/su", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(OnDuty[playerid] != 1 && PlayerInfo[playerid][pMember] == 1)
{
SendClientMessage(playerid, COLOR_WHITE, "You are not on Duty!");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/su)spect [playerid/PartOfName] [crime discription]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if (gTeam[playerid] == 2 || IsACop(playerid))
{
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if (gTeam[giveplayerid] != 2)
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/su)spect [playerid/PartOfName] [crime text]");
return 1;
}
if(WantedPoints[giveplayerid] == 0) { WantedPoints[giveplayerid] = 3; }
else { WantedPoints[giveplayerid]+= 2; }
SetPlayerCriminal(giveplayerid,playerid, result);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "You can't suspect a Cop !");
}
}
}
else
{
format(string, sizeof(string), "%d is not an active player.", giveplayerid);
SendClientMessage(playerid, COLOR_GRAD1, string);
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "You are not a Cop / FBI / National Guard !");
}
}
return 1;
}
Re: /su [player] [reason] [wanted level] -
SmiT - 15.11.2011
Anything godfather related should be posted here:
https://sampforum.blast.hk/showthread.php?tid=7797
Anyway, this should work:
pawn Code:
if(strcmp(cmd, "/suspect", true) == 0 || strcmp(cmd, "/su", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(OnDuty[playerid] != 1 && PlayerInfo[playerid][pMember] == 1)
{
SendClientMessage(playerid, COLOR_WHITE, "You are not on Duty!");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/su)spect [playerid/PartOfName] [crime discription] [wantedlevel]");
return 1;
}
giveplayerid = ReturnUser(tmp);
new _wanted = strval(tmp);
if (gTeam[playerid] == 2 || IsACop(playerid))
{
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if (gTeam[giveplayerid] != 2)
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/su)spect [playerid/PartOfName] [crime text] [wantedlevel]");
return 1;
}
SetPlayerCriminal( giveplayerid, _wanted, result );
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "You can't suspect a Cop !");
}
}
}
else
{
format(string, sizeof(string), "%d is not an active player.", giveplayerid);
SendClientMessage(playerid, COLOR_GRAD1, string);
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "You are not a Cop / FBI / National Guard !");
}
}
return 1;
}
Re: /su [player] [reason] [wanted level] -
Stefand - 15.11.2011
this is Vortex roleplay script?