Text Draw Problem - Printable Version
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+--- Thread: Text Draw Problem (
/showthread.php?tid=296931)
Text Draw Problem -
hitman% - 13.11.2011
As you have ready my post of the logo .. I have downloaded the Textdraw editor 1.0 and made one!! I have saved it as a
filterscript and when i load itz not coming ... i have made it.... if you want the code and if u think itz the code problem here it iz... Can u give me a tutorial or something how to make it in game?? I know how to make the textdraw but itz nt loading in the game...
here is code
Код:
#include <a_samp>
new Text:Textdraw0;
public OnFilterScriptInit()
{
print("Textdraw file generated by");
print(" Zamaroht's textdraw editor was loaded.");
// Create the textdraws:
Textdraw0 = TextDrawCreate(466.000000, 315.000000, "Crazy Generations");
TextDrawBackgroundColor(Textdraw0, -1);
TextDrawFont(Textdraw0, 0);
TextDrawLetterSize(Textdraw0, 0.709999, 3.099998);
TextDrawColor(Textdraw0, -16776961);
TextDrawSetOutline(Textdraw0, 1);
TextDrawSetProportional(Textdraw0, 1);
for(new i; i < MAX_PLAYERS; i ++)
{
if(IsPlayerConnected(i))
{
TextDrawShowForPlayer(i, Textdraw0);
}
}
return 1;
}
public OnFilterScriptExit()
{
TextDrawHideForAll(Textdraw0);
TextDrawDestroy(Textdraw0);
return 1;
}
public OnPlayerConnect(playerid)
{
TextDrawShowForPlayer(playerid, Textdraw0);
return 1;
}
Is there anything wid this?
Re: Text Draw Problem -
hitman% - 13.11.2011
Help ME!!!!!
Re: Text Draw Problem -
TheArcher - 13.11.2011
I think you exported the textdraw in the file but you didn't put in the GM/FS.
Re: Text Draw Problem -
KosmasRego - 13.11.2011
Try searching on ****** ''Texdraw Maker SA:MP''
Re: Text Draw Problem -
hitman% - 14.11.2011
i just made it and compiled it and i put in the filterscripts folder... Is there anything to do with the GM?? please ReplY!
Re: Text Draw Problem -
hitman% - 14.11.2011
HELP ME PLEASE
Re: Text Draw Problem -
hitman% - 14.11.2011
HELP
Re: Text Draw Problem -
Stigg - 14.11.2011
Try:
pawn Код:
#include <a_samp>
new Text:Textdraw0;
public OnFilterScriptInit()
{
print("Textdraw file generated by");
print("Zamaroht's textdraw editor was loaded.");
// Create the textdraws:
Textdraw0 = TextDrawCreate(466.000000, 315.000000, "Crazy Generations");
TextDrawBackgroundColor(Textdraw0, -1);
TextDrawFont(Textdraw0, 0);
TextDrawLetterSize(Textdraw0, 0.709999, 3.099998);
TextDrawColor(Textdraw0, -16776961);
TextDrawSetOutline(Textdraw0, 1);
TextDrawSetProportional(Textdraw0, 1);
TextDrawHideForAll(Textdraw0);
return 1;
}
public OnFilterScriptExit()
{
TextDrawDestroy(Textdraw0);
return 1;
}
public OnPlayerSpawn(playerid)
{
TextDrawShowForPlayer(playerid, Textdraw0);
return 1;
}
Re: Text Draw Problem -
MP2 - 14.11.2011
Use CLASSIC export mode and then implement it into your script.
Re: Text Draw Problem -
hitman% - 14.11.2011
Quote:
Originally Posted by MP2
Use CLASSIC export mode and then implement it into your script.
|
hm... But where should i paste the script ...